Searched refs:sv_teams_locked (Results 1 – 5 of 5) sorted by relevance
193 sv_teams_locked->value=1; in SVCmd_Teams_f()199 sv_teams_locked->value=0; in SVCmd_Teams_f()
58 cvar_t *sv_teams_locked; variable
193 sv_teams_locked = gi.cvar ("sv_teams_locked", "0", CVAR_LATCH); in InitGame()
583 extern cvar_t *sv_teams_locked;
1623 if (sv_teams_locked->value) in Cmd_Team_f()