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Searched refs:sword_frame (Results 1 – 1 of 1) sorted by relevance

/dports/games/sdlpop/SDLPoP-1.22/src/
H A Dseg006.c1986 short sword_frame; local
1992 sword_frame = cur_frame.sword & 0x3F;
1993 if (sword_frame) {
1994 obj_id = sword_tbl[sword_frame].id;
1997 obj_dx_forward(sword_tbl[sword_frame].x);
1998 obj_y += sword_tbl[sword_frame].y;