/dports/games/scummvm/scummvm-2.5.1/engines/icb/ |
H A D | drawpoly_pc.cpp | 2677 sxy0.vx = v0->vx; in fastDrawFUS3PC() 2678 sxy0.vy = v0->vy; in fastDrawFUS3PC() 2778 sxy0.vx = v0->vx; in fastDrawGUS3PC() 2779 sxy0.vy = v0->vy; in fastDrawGUS3PC() 2891 sxy0.vx = v0->vx; in fastDrawFTS3PC() 2892 sxy0.vy = v0->vy; in fastDrawFTS3PC() 3009 sxy0.vx = v0->vx; in fastDrawGTS3PC() 3010 sxy0.vy = v0->vy; in fastDrawGTS3PC() 3099 sxy0.vx = v0->vx; in fastDrawFUL3PC() 3100 sxy0.vy = v0->vy; in fastDrawFUL3PC() [all …]
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H A D | shadow_pc.cpp | 312 SVECTORPC sxy0; in MakeShadowPC() local 314 gte_RotTransPers_pc(pbbox, &sxy0, &p, &flag, (int32 *)&(pbbox->vz)); in MakeShadowPC() 315 pbbox->vx = (int16)sxy0.vx; in MakeShadowPC() 316 pbbox->vy = (int16)sxy0.vy; in MakeShadowPC()
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H A D | actor_fx_pc.cpp | 411 SVECTORPC sxy0; in DrawMuzzleFlashPC() local 424 gte_RotTransPers_pc(&origin, &sxy0, &p, &flag, &z0); in DrawMuzzleFlashPC() 559 poly->x0 = sxy0.vx; in DrawMuzzleFlashPC() 560 poly->y0 = sxy0.vy; in DrawMuzzleFlashPC() 563 gte_NormalClip_pc(&sxy1, &sxy2, &sxy0, &flag); in DrawMuzzleFlashPC()
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H A D | actor_pc.cpp | 464 SVECTORPC sxy0; in DrawActor4PC() local 465 gte_RotTransPers_pc(&origin, &sxy0, &p, &flag, (int32 *)&(actor->sPos.vz)); in DrawActor4PC() 466 actor->sPos.vx = (int16)sxy0.vx; in DrawActor4PC() 467 actor->sPos.vy = (int16)sxy0.vy; in DrawActor4PC() 593 SVECTORPC sxy0; in DrawModel4PC() local 595 gte_RotTransPers_pc(pbbox, &sxy0, &p, &flag, (int32 *)&(pbbox->vz)); in DrawModel4PC() 596 pbbox->vx = (int16)sxy0.vx; in DrawModel4PC() 597 pbbox->vy = (int16)sxy0.vy; in DrawModel4PC()
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/dports/games/scummvm/scummvm-2.5.1/engines/icb/common/ |
H A D | px_capri_maths_pc.h | 284 sxy0->vx = 2048; in mygte_RotTransPers_pc() 285 sxy0->vy = 2048; in mygte_RotTransPers_pc() 291 if (abs(sxy0->vx) > 1024) in mygte_RotTransPers_pc() 293 if (abs(sxy0->vy) > 1024) in mygte_RotTransPers_pc() 319 sxy0->vx = 2048; in mygte_RotTransPers_pc() 320 sxy0->vy = 2048; in mygte_RotTransPers_pc() 326 if (abs(sxy0->vx) > 1024) in mygte_RotTransPers_pc() 328 if (abs(sxy0->vy) > 1024) in mygte_RotTransPers_pc() 503 int32 l0x = sxy1->vx - sxy0->vx; in mygte_NormalClip_pc() 504 int32 l0y = sxy1->vy - sxy0->vy; in mygte_NormalClip_pc() [all …]
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H A D | px_capri_maths.h | 120 inline void mygte_RotTransPers(SVECTOR *in0, int32 *sxy0, int32 *p, int32 *flag, int32 *z); 122 inline void mygte_RotTransPers3(SVECTOR *in0, SVECTOR *in1, SVECTOR *in2, int32 *sxy0, int32 *sxy1,… 144 inline void mygte_NormalClip(int32 sxy0, int32 sxy1, int32 sxy2, int32 *flag); 212 inline void mygte_RotTransPers(SVECTOR *in0, int32 *sxy0, int32 * /* p */, int32 *flag, int32 *z) { in mygte_RotTransPers() argument 214 SVECTOR *scrn = (SVECTOR *)sxy0; in mygte_RotTransPers() 241 inline void mygte_RotTransPers3(SVECTOR *in0, SVECTOR *in1, SVECTOR *in2, int32 *sxy0, int32 *sxy1,… in mygte_RotTransPers3() argument 246 mygte_RotTransPers(in0, sxy0, &p0, &flag0, &z0); in mygte_RotTransPers3() 387 inline void mygte_NormalClip(int32 sxy0, int32 sxy1, int32 sxy2, int32 *flag) { in mygte_NormalClip() argument 388 SVECTOR *v0 = (SVECTOR *)&sxy0; in mygte_NormalClip()
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/dports/www/py-bokeh/bokeh-2.3.3/bokeh/server/static/js/types/core/util/ |
H A D | zoom.d.ts | 5 export declare function get_info(scales: Map<string, Scale>, [sxy0, sxy1]: [number, number]): Map<s…
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/dports/games/kodi-addon-game.libretro.beetle-psx/game.libretro.beetle-psx-0.9.44.22-Matrix/depends/common/beetle-psx/pgxp/ |
H A D | pgxp_gte.c | 116 int PGXP_NCLIP_valid(u32 sxy0, u32 sxy1, u32 sxy2) in PGXP_NCLIP_valid() argument 118 Validate(&SXY0, sxy0); in PGXP_NCLIP_valid()
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H A D | pgxp_gte.h | 50 int PGXP_NCLIP_valid(u32 sxy0, u32 sxy1, u32 sxy2);
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/dports/games/libretro-beetle_psx/beetle-psx-libretro-3ec155d/pgxp/ |
H A D | pgxp_gte.c | 116 int PGXP_NCLIP_valid(u32 sxy0, u32 sxy1, u32 sxy2) in PGXP_NCLIP_valid() argument 118 Validate(&SXY0, sxy0); in PGXP_NCLIP_valid()
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H A D | pgxp_gte.h | 50 int PGXP_NCLIP_valid(u32 sxy0, u32 sxy1, u32 sxy2);
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/dports/games/libretro-pcsx_rearmed/pcsx_rearmed-c2d67cd/libpcsxcore/ |
H A D | r3000a.h | 116 SVector2D sxy0, sxy1, sxy2, sxyp; member
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/dports/games/kodi-addon-game.libretro.pcsx-rearmed/game.libretro.pcsx-rearmed-22.0.0.19-Matrix/depends/common/pcsx-rearmed/libpcsxcore/ |
H A D | r3000a.h | 116 SVector2D sxy0, sxy1, sxy2, sxyp; member
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/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/libpcsxcore/ |
H A D | r3000a.h | 119 SVector2D sxy0, sxy1, sxy2, sxyp; member
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