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Searched refs:syncAudio (Results 1 – 4 of 4) sorted by relevance

/dports/multimedia/subtitlecomposer/subtitlecomposer-0.7.1/src/videoplayer/backend/
H A Daudiodecoder.h51 int syncAudio(int nbSamples);
H A Daudiodecoder.cpp305 AudioDecoder::syncAudio(int nbSamples) in syncAudio() function in AudioDecoder
364 int wantedNbSamples = syncAudio(af->frame->nb_samples); in decodeFrame()
/dports/games/libretro-beetle_bsnes/beetle-bsnes-libretro-b65ded5bde278c18af538c687db9b72c995b220a/mednafen/snes/src/ui_qt/base/
H A Dmain.moc.hpp137 void syncAudio();
H A Dmain.cpp279 connect(settings_emulationSpeed_syncAudio, SIGNAL(triggered()), this, SLOT(syncAudio())); in MainWindow()
522 void MainWindow::syncAudio() { utility.toggleSynchronizeAudio(); } in syncAudio() function in MainWindow