Searched refs:syncResultedInChanges (Results 1 – 6 of 6) sorted by relevance
219 bool syncResultedInChanges = false; member in QSGSoftwareRenderThread234 syncResultedInChanges = true; in onSceneGraphChanged()442 syncResultedInChanges = true; in sync()471 syncResultedInChanges = false; in syncAndRender()486 if (!syncResultedInChanges && !repaintRequested) { in syncAndRender()
273 bool syncResultedInChanges = false; member in QSGD3D12RenderThread287 syncResultedInChanges = true; in onSceneGraphChanged()544 syncResultedInChanges = true; in sync()579 syncResultedInChanges = false; in syncAndRender()598 if (!syncResultedInChanges && !repaintRequested) { in syncAndRender()
292 , syncResultedInChanges(false) in QSGRenderThread()334 syncResultedInChanges = true; in sceneGraphChanged()358 bool syncResultedInChanges; member in QSGRenderThread651 syncResultedInChanges = true; in sync()705 syncResultedInChanges = false; in syncAndRender()788 if (!syncResultedInChanges in syncAndRender()