Searched refs:system_port2_gamepad (Results 1 – 2 of 2) sorted by relevance
40 QbRadioAction *system_port2_gamepad; member in MainWindow
56 system_port2->addAction(system_port2_gamepad = new QbRadioAction("&Gamepad", 0)); in MainWindow()249 connect(system_port2_gamepad, SIGNAL(triggered()), this, SLOT(setPort2Gamepad())); in MainWindow()308 system_port2_gamepad->setChecked (config().input.port2 == ControllerPort2::Gamepad); in syncUi()