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Searched refs:system_port2_gamepad (Results 1 – 2 of 2) sorted by relevance

/dports/games/libretro-beetle_bsnes/beetle-bsnes-libretro-b65ded5bde278c18af538c687db9b72c995b220a/mednafen/snes/src/ui_qt/base/
H A Dmain.moc.hpp40 QbRadioAction *system_port2_gamepad; member in MainWindow
H A Dmain.cpp56 system_port2->addAction(system_port2_gamepad = new QbRadioAction("&Gamepad", 0)); in MainWindow()
249 connect(system_port2_gamepad, SIGNAL(triggered()), this, SLOT(setPort2Gamepad())); in MainWindow()
308 system_port2_gamepad->setChecked (config().input.port2 == ControllerPort2::Gamepad); in syncUi()