Searched refs:szPlayerDefaultIni (Results 1 – 8 of 8) sorted by relevance
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/win32/ |
H A D | cona.cpp | 291 STR(szPlayerDefaultIni[0]); in ConfigAppLoad() 293 STR(szPlayerDefaultIni[1]); in ConfigAppLoad() 295 STR(szPlayerDefaultIni[2]); in ConfigAppLoad() 297 STR(szPlayerDefaultIni[3]); in ConfigAppLoad() 700 STR(szPlayerDefaultIni[0]); in ConfigAppSave() 702 STR(szPlayerDefaultIni[1]); in ConfigAppSave() 704 STR(szPlayerDefaultIni[2]); in ConfigAppSave() 706 STR(szPlayerDefaultIni[3]); in ConfigAppSave()
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H A D | inpd.cpp | 696 _tcscpy(szPlayerDefaultIni[nGi], szFilename); in UsePreset()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/win32/ |
H A D | cona.cpp | 305 STR(szPlayerDefaultIni[0]); in ConfigAppLoad() 307 STR(szPlayerDefaultIni[1]); in ConfigAppLoad() 309 STR(szPlayerDefaultIni[2]); in ConfigAppLoad() 311 STR(szPlayerDefaultIni[3]); in ConfigAppLoad() 732 STR(szPlayerDefaultIni[0]); in ConfigAppSave() 734 STR(szPlayerDefaultIni[1]); in ConfigAppSave() 736 STR(szPlayerDefaultIni[2]); in ConfigAppSave() 738 STR(szPlayerDefaultIni[3]); in ConfigAppSave()
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H A D | inpd.cpp | 753 _tcscpy(szPlayerDefaultIni[nGi], szFilename); in UsePreset()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/ |
H A D | burner.h | 116 extern TCHAR szPlayerDefaultIni[4][MAX_PATH];
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H A D | gami.cpp | 6 TCHAR szPlayerDefaultIni[4][MAX_PATH] = { _T(""), _T(""), _T(""), _T("") }; variable 1686 GameInputAutoIni(nPlayer, szPlayerDefaultIni[nPlayer], false); in GameInpDefault()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/ |
H A D | burner.h | 140 extern TCHAR szPlayerDefaultIni[5][MAX_PATH];
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H A D | gami.cpp | 6 TCHAR szPlayerDefaultIni[5][MAX_PATH] = { _T(""), _T(""), _T(""), _T(""), _T("") }; variable 2039 GameInputAutoIni(nPlayer, szPlayerDefaultIni[nPlayer], false); in GameInpDefault()
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