Searched refs:szPlrName (Results 1 – 2 of 2) sorted by relevance
1314 const char *szPlrName = pInfo->GetName(); if (!szPlrName) szPlrName="???"; in LocalJoinUnjoinedPlayersInQueue() local1315 LogF(LoadResStr("IDS_ERR_JOINQUEUEPLRS"), szPlrName); in LocalJoinUnjoinedPlayersInQueue()1476 const char *szPlrName = pInfo->GetName(); if (!szPlrName) szPlrName = "???"; in RecreatePlayerFiles() local1482 LogF(LoadResStr("IDS_ERR_LOAD_RECR_NOFILE"), szPlrName); in RecreatePlayerFiles()1495 LogF(LoadResStr("IDS_ERR_LOAD_RECR_NOEXTRACT"), szPlrName, GetFilename(szCurrPlrFile)); in RecreatePlayerFiles()1584 const char *szPlrName = pInfo->GetName(); if (!szPlrName) szPlrName = "???"; in RecreatePlayers() local1585 LogF(LoadResStr("IDS_ERR_LOAD_RECR_NOFILEFROMNET"), szPlrName); in RecreatePlayers()
350 const char *szPlrName = pInfo->GetName(); if (!szPlrName) szPlrName="???"; in JoinUnjoinedPlayersInControlQueue() local351 …twork: C4Network2Players::JoinUnjoinedPlayersInControlQueue failed to join player %s!", szPlrName); in JoinUnjoinedPlayersInControlQueue()