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Searched refs:t0v0 (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/gles2rice/src/
H A DRender.cpp590 float t0v0; in TexRect() local
592 t0v0 = (fT0 -tile0->fhilite_tl); in TexRect()
594 t0v0 = (fT0 * tile0->fShiftScaleT -tile0->fhilite_tl); in TexRect()
600 t0v1 = t0v0 + (fScaleT * (nY1 - nY0))*tile0->fShiftScaleT; in TexRect()
602 m_texRectTex1UV[0].v = t0v0/heightDiv; in TexRect()
677 m_texRectTex2UV[0].v = t0v0/heightDiv; in TexRect()
754 float t0v0 = fT0 / heightDiv; in TexRectFlip() local
757 float t0v1 = (fT1 - fT0)/ heightDiv + t0v0; in TexRectFlip()
762 … if( t0v0 >= 0 && t0v1 <= 1 && t0v1 >= t0v0 ) SetTextureVFlag(TEXTURE_UV_FLAG_CLAMP, gRSP.curTile); in TexRectFlip()
793 SetVertexTextureUVCoord(g_texRectTVtx[0], t0u0, t0v0); in TexRectFlip()
[all …]
H A DRDP_Texture.h1022 float t0v0 = (fT0-gRDP.tilesinfo[tileno].hilite_tl) * gRDP.tilesinfo[tileno].fShiftScaleT; in DLParser_TexRect() local
1024 float t0v1 = t0v0 + (fDTDY * (lr_y - ul_y)) * gRDP.tilesinfo[tileno].fShiftScaleT; in DLParser_TexRect()
1032 t0v0 == 0 && in DLParser_TexRect()
1049 TexRectToFrameBuffer_8b(ul_x, ul_y, lr_x, lr_y, t0u0, t0v0, t0u1, t0v1, tileno); in DLParser_TexRect()
1056 TexRectToFrameBuffer_8b(ul_x, ul_y, lr_x, lr_y, t0u0, t0v0, t0u1, t0v1, tileno); in DLParser_TexRect()
1135 float t0v0 = (fT0) * gRDP.tilesinfo[tileno].fShiftScaleT-gDP.tiles[tileno].lrt; in DLParser_TexRectFlip() local
1137 float t0v1 = t0v0 + (fDTDY * (lr_x - ul_x))*gRDP.tilesinfo[tileno].fShiftScaleT; in DLParser_TexRectFlip()
1139 CRender::g_pRender->TexRectFlip(ul_x, ul_y, lr_x, lr_y, t0u0, t0v0, t0u1, t0v1); in DLParser_TexRectFlip()
H A DRSP_GBI_Others.h1270 float t0v0 = (fT0-gRDP.tilesinfo[tileno].hilite_tl) * gRDP.tilesinfo[tileno].fShiftScaleT; in DLParser_TexRect_Last_Legion() local
1272 float t0v1 = t0v0 + (fDTDY * (dwYH - dwYL))*gRDP.tilesinfo[tileno].fShiftScaleT; in DLParser_TexRect_Last_Legion()
1275 t0u0 == 0 && t0v0==0 && t0u1==0 && t0v1==0 ) in DLParser_TexRect_Last_Legion()
1290 TexRectToFrameBuffer_8b(dwXL, dwYL, dwXH, dwYH, t0u0, t0v0, t0u1, t0v1, tileno); in DLParser_TexRect_Last_Legion()
1297 TexRectToFrameBuffer_8b(dwXL, dwYL, dwXH, dwYH, t0u0, t0v0, t0u1, t0v1, tileno); in DLParser_TexRect_Last_Legion()
H A DFrameBuffer.h30 …32_t dwXL, uint32_t dwYL, uint32_t dwXH, uint32_t dwYH, float t0u0, float t0v0, float t0u1, float …
H A DFrameBuffer.cpp448 …32_t dwXL, uint32_t dwYL, uint32_t dwXH, uint32_t dwYH, float t0u0, float t0v0, float t0u1, float … in TexRectToFrameBuffer_8b() argument
463 float yScale = (t0v1-t0v0)/dwHeight; in TexRectToFrameBuffer_8b()
502 dwXL, dwYL, dwXH, dwYH, t0v0, t0v0, t0u1, t0v1);); in TexRectToFrameBuffer_8b()
/dports/games/renpy/renpy-7.4.11-sdk/renpy/gl/
H A Dgltexture.pyx1457 cdef double t0u0 = 0, t0v0 = 0, t0u1 = 0, t0v1 = 0
1497 t0v0 = yadd + ymul * (tex0y + 0)
1553 tex0coords[1] = t0v0
1555 tex0coords[3] = t0v0