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Searched refs:take_mfd (Results 1 – 1 of 1) sorted by relevance

/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/GameSrc/
H A Dmfdfunc.c914 uchar take_mfd; in weapon_mfd_for_reload() local
921 take_mfd = mfd_choose_func(MFD_WEAPON_FUNC, MFD_WEAPON_SLOT); in weapon_mfd_for_reload()
922 if (player_struct.mfd_current_slots[take_mfd] != MFD_WEAPON_SLOT) { in weapon_mfd_for_reload()
923 save_mfd_slot(take_mfd); in weapon_mfd_for_reload()
926 mfd_change_slot(take_mfd, MFD_WEAPON_SLOT); in weapon_mfd_for_reload()