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Searched refs:talkLineNum (Results 1 – 12 of 12) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/ringworld2/
H A Dringworld2_vampire.h66 virtual void setup3(int resNum, int lookLineNum, int talkLineNum, int useLineNum);
H A Dringworld2_logic.h339 void setDetails(int resNum, int lookLineNum, int talkLineNum, int useLineNum);
465 virtual void setup3(int resNum, int lookLineNum, int talkLineNum, int useLineNum);
H A Dringworld2_logic.cpp1517 void SceneAreaObject::setDetails(int resNum, int lookLineNum, int talkLineNum, int useLineNum) { in setDetails() argument
1518 _object1.setDetails(resNum, lookLineNum, talkLineNum, useLineNum, in setDetails()
2251 void ModalWindow::setup3(int resNum, int lookLineNum, int talkLineNum, int useLineNum) { in setup3() argument
2252 _object1.setDetails(resNum, lookLineNum, talkLineNum, useLineNum, 2, (SceneItem *) NULL); in setup3()
H A Dringworld2_vampire.cpp144 void Scene1950::KeypadWindow::setup3(int resNum, int lookLineNum, int talkLineNum, int useLineNum) { in setup3() argument
146 _areaActor.setDetails(resNum, lookLineNum, talkLineNum, useLineNum, 2, (SceneItem *) NULL); in setup3()
/dports/games/scummvm/scummvm-2.5.1/engines/tsage/ringworld2/
H A Dringworld2_vampire.h66 void setup3(int resNum, int lookLineNum, int talkLineNum, int useLineNum) override;
H A Dringworld2_logic.h339 void setDetails(int resNum, int lookLineNum, int talkLineNum, int useLineNum);
465 virtual void setup3(int resNum, int lookLineNum, int talkLineNum, int useLineNum);
H A Dringworld2_logic.cpp1517 void SceneAreaObject::setDetails(int resNum, int lookLineNum, int talkLineNum, int useLineNum) { in setDetails() argument
1518 _object1.setDetails(resNum, lookLineNum, talkLineNum, useLineNum, in setDetails()
2251 void ModalWindow::setup3(int resNum, int lookLineNum, int talkLineNum, int useLineNum) { in setup3() argument
2252 _object1.setDetails(resNum, lookLineNum, talkLineNum, useLineNum, 2, (SceneItem *) NULL); in setup3()
H A Dringworld2_vampire.cpp144 void Scene1950::KeypadWindow::setup3(int resNum, int lookLineNum, int talkLineNum, int useLineNum) { in setup3() argument
146 _areaActor.setDetails(resNum, lookLineNum, talkLineNum, useLineNum, 2, (SceneItem *) NULL); in setup3()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/
H A Dcore.h455 …void setDetails(const Rect &bounds, int resNum, int lookLineNum, int talkLineNum, int useLineNum, …
456 …void setDetails(int sceneRegionId, int resNum, int lookLineNum, int talkLineNum, int useLineNum, i…
457 …void setDetails(int resNum, int lookLineNum, int talkLineNum, int useLineNum, int mode, SceneItem …
458 void setDetails(int resNum, int lookLineNum, int talkLineNum, int useLineNum);
H A Dcore.cpp1961 void SceneHotspot::setDetails(const Rect &bounds, int resNum, int lookLineNum, int talkLineNum, int… in setDetails() argument
1965 _talkLineNum = talkLineNum; in setDetails()
1984 void SceneHotspot::setDetails(int sceneRegionId, int resNum, int lookLineNum, int talkLineNum, int … in setDetails() argument
1988 _talkLineNum = talkLineNum; in setDetails()
2004 void SceneHotspot::setDetails(int resNum, int lookLineNum, int talkLineNum, int useLineNum, int mod… in setDetails() argument
2007 _talkLineNum = talkLineNum; in setDetails()
2026 void SceneHotspot::setDetails(int resNum, int lookLineNum, int talkLineNum, int useLineNum) { in setDetails() argument
2029 _talkLineNum = talkLineNum; in setDetails()
/dports/games/scummvm/scummvm-2.5.1/engines/tsage/
H A Dcore.h455 …void setDetails(const Rect &bounds, int resNum, int lookLineNum, int talkLineNum, int useLineNum, …
456 …void setDetails(int sceneRegionId, int resNum, int lookLineNum, int talkLineNum, int useLineNum, i…
457 …void setDetails(int resNum, int lookLineNum, int talkLineNum, int useLineNum, int mode, SceneItem …
458 void setDetails(int resNum, int lookLineNum, int talkLineNum, int useLineNum);
H A Dcore.cpp1999 void SceneHotspot::setDetails(const Rect &bounds, int resNum, int lookLineNum, int talkLineNum, int… in setDetails() argument
2003 _talkLineNum = talkLineNum; in setDetails()
2022 void SceneHotspot::setDetails(int sceneRegionId, int resNum, int lookLineNum, int talkLineNum, int … in setDetails() argument
2026 _talkLineNum = talkLineNum; in setDetails()
2042 void SceneHotspot::setDetails(int resNum, int lookLineNum, int talkLineNum, int useLineNum, int mod… in setDetails() argument
2045 _talkLineNum = talkLineNum; in setDetails()
2064 void SceneHotspot::setDetails(int resNum, int lookLineNum, int talkLineNum, int useLineNum) { in setDetails() argument
2067 _talkLineNum = talkLineNum; in setDetails()