/dports/devel/bullet/bullet3-3.21/src/BulletCollision/CollisionShapes/ |
H A D | btStaticPlaneShape.cpp | 56 btVector3 tangentDir0, tangentDir1; in processAllTriangles() local 59 btPlaneSpace1(m_planeNormal, tangentDir0, tangentDir1); in processAllTriangles() 64 triangle[0] = projectedCenter + tangentDir0 * radius + tangentDir1 * radius; in processAllTriangles() 65 triangle[1] = projectedCenter + tangentDir0 * radius - tangentDir1 * radius; in processAllTriangles() 66 triangle[2] = projectedCenter - tangentDir0 * radius - tangentDir1 * radius; in processAllTriangles() 70 triangle[0] = projectedCenter - tangentDir0 * radius - tangentDir1 * radius; in processAllTriangles() 71 triangle[1] = projectedCenter - tangentDir0 * radius + tangentDir1 * radius; in processAllTriangles() 72 triangle[2] = projectedCenter + tangentDir0 * radius + tangentDir1 * radius; in processAllTriangles()
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/CollisionShapes/ |
H A D | btStaticPlaneShape.cpp | 56 btVector3 tangentDir0, tangentDir1; in processAllTriangles() local 59 btPlaneSpace1(m_planeNormal, tangentDir0, tangentDir1); in processAllTriangles() 64 triangle[0] = projectedCenter + tangentDir0 * radius + tangentDir1 * radius; in processAllTriangles() 65 triangle[1] = projectedCenter + tangentDir0 * radius - tangentDir1 * radius; in processAllTriangles() 66 triangle[2] = projectedCenter - tangentDir0 * radius - tangentDir1 * radius; in processAllTriangles() 70 triangle[0] = projectedCenter - tangentDir0 * radius - tangentDir1 * radius; in processAllTriangles() 71 triangle[1] = projectedCenter - tangentDir0 * radius + tangentDir1 * radius; in processAllTriangles() 72 triangle[2] = projectedCenter + tangentDir0 * radius + tangentDir1 * radius; in processAllTriangles()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/CollisionShapes/ |
H A D | btStaticPlaneShape.cpp | 67 btVector3 tangentDir0,tangentDir1; in processAllTriangles() local 70 btPlaneSpace1(m_planeNormal,tangentDir0,tangentDir1); in processAllTriangles() 77 triangle[0] = projectedCenter + tangentDir0*radius + tangentDir1*radius; in processAllTriangles() 78 triangle[1] = projectedCenter + tangentDir0*radius - tangentDir1*radius; in processAllTriangles() 79 triangle[2] = projectedCenter - tangentDir0*radius - tangentDir1*radius; in processAllTriangles() 83 triangle[0] = projectedCenter - tangentDir0*radius - tangentDir1*radius; in processAllTriangles() 84 triangle[1] = projectedCenter - tangentDir0*radius + tangentDir1*radius; in processAllTriangles() 85 triangle[2] = projectedCenter + tangentDir0*radius + tangentDir1*radius; in processAllTriangles()
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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/CollisionShapes/ |
H A D | btStaticPlaneShape.cpp | 67 btVector3 tangentDir0,tangentDir1; in processAllTriangles() local 70 btPlaneSpace1(m_planeNormal,tangentDir0,tangentDir1); in processAllTriangles() 77 triangle[0] = projectedCenter + tangentDir0*radius + tangentDir1*radius; in processAllTriangles() 78 triangle[1] = projectedCenter + tangentDir0*radius - tangentDir1*radius; in processAllTriangles() 79 triangle[2] = projectedCenter - tangentDir0*radius - tangentDir1*radius; in processAllTriangles() 83 triangle[0] = projectedCenter - tangentDir0*radius - tangentDir1*radius; in processAllTriangles() 84 triangle[1] = projectedCenter - tangentDir0*radius + tangentDir1*radius; in processAllTriangles() 85 triangle[2] = projectedCenter + tangentDir0*radius + tangentDir1*radius; in processAllTriangles()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionShapes/ |
H A D | btStaticPlaneShape.cpp | 56 btVector3 tangentDir0, tangentDir1; in processAllTriangles() local 59 btPlaneSpace1(m_planeNormal, tangentDir0, tangentDir1); in processAllTriangles() 64 triangle[0] = projectedCenter + tangentDir0 * radius + tangentDir1 * radius; in processAllTriangles() 65 triangle[1] = projectedCenter + tangentDir0 * radius - tangentDir1 * radius; in processAllTriangles() 66 triangle[2] = projectedCenter - tangentDir0 * radius - tangentDir1 * radius; in processAllTriangles() 70 triangle[0] = projectedCenter - tangentDir0 * radius - tangentDir1 * radius; in processAllTriangles() 71 triangle[1] = projectedCenter - tangentDir0 * radius + tangentDir1 * radius; in processAllTriangles() 72 triangle[2] = projectedCenter + tangentDir0 * radius + tangentDir1 * radius; in processAllTriangles()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionShapes/ |
H A D | btStaticPlaneShape.cpp | 56 btVector3 tangentDir0, tangentDir1; in processAllTriangles() local 59 btPlaneSpace1(m_planeNormal, tangentDir0, tangentDir1); in processAllTriangles() 64 triangle[0] = projectedCenter + tangentDir0 * radius + tangentDir1 * radius; in processAllTriangles() 65 triangle[1] = projectedCenter + tangentDir0 * radius - tangentDir1 * radius; in processAllTriangles() 66 triangle[2] = projectedCenter - tangentDir0 * radius - tangentDir1 * radius; in processAllTriangles() 70 triangle[0] = projectedCenter - tangentDir0 * radius - tangentDir1 * radius; in processAllTriangles() 71 triangle[1] = projectedCenter - tangentDir0 * radius + tangentDir1 * radius; in processAllTriangles() 72 triangle[2] = projectedCenter + tangentDir0 * radius + tangentDir1 * radius; in processAllTriangles()
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/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/CollisionShapes/ |
H A D | btStaticPlaneShape.cpp | 56 btVector3 tangentDir0, tangentDir1; in processAllTriangles() local 59 btPlaneSpace1(m_planeNormal, tangentDir0, tangentDir1); in processAllTriangles() 64 triangle[0] = projectedCenter + tangentDir0 * radius + tangentDir1 * radius; in processAllTriangles() 65 triangle[1] = projectedCenter + tangentDir0 * radius - tangentDir1 * radius; in processAllTriangles() 66 triangle[2] = projectedCenter - tangentDir0 * radius - tangentDir1 * radius; in processAllTriangles() 70 triangle[0] = projectedCenter - tangentDir0 * radius - tangentDir1 * radius; in processAllTriangles() 71 triangle[1] = projectedCenter - tangentDir0 * radius + tangentDir1 * radius; in processAllTriangles() 72 triangle[2] = projectedCenter + tangentDir0 * radius + tangentDir1 * radius; in processAllTriangles()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/CollisionShapes/ |
H A D | btStaticPlaneShape.cpp | 67 btVector3 tangentDir0,tangentDir1; in processAllTriangles() local 70 btPlaneSpace1(m_planeNormal,tangentDir0,tangentDir1); in processAllTriangles() 77 triangle[0] = projectedCenter + tangentDir0*radius + tangentDir1*radius; in processAllTriangles() 78 triangle[1] = projectedCenter + tangentDir0*radius - tangentDir1*radius; in processAllTriangles() 79 triangle[2] = projectedCenter - tangentDir0*radius - tangentDir1*radius; in processAllTriangles() 83 triangle[0] = projectedCenter - tangentDir0*radius - tangentDir1*radius; in processAllTriangles() 84 triangle[1] = projectedCenter - tangentDir0*radius + tangentDir1*radius; in processAllTriangles() 85 triangle[2] = projectedCenter + tangentDir0*radius + tangentDir1*radius; in processAllTriangles()
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/CollisionShapes/ |
H A D | btStaticPlaneShape.cpp | 56 btVector3 tangentDir0, tangentDir1; in processAllTriangles() local 59 btPlaneSpace1(m_planeNormal, tangentDir0, tangentDir1); in processAllTriangles() 64 triangle[0] = projectedCenter + tangentDir0 * radius + tangentDir1 * radius; in processAllTriangles() 65 triangle[1] = projectedCenter + tangentDir0 * radius - tangentDir1 * radius; in processAllTriangles() 66 triangle[2] = projectedCenter - tangentDir0 * radius - tangentDir1 * radius; in processAllTriangles() 70 triangle[0] = projectedCenter - tangentDir0 * radius - tangentDir1 * radius; in processAllTriangles() 71 triangle[1] = projectedCenter - tangentDir0 * radius + tangentDir1 * radius; in processAllTriangles() 72 triangle[2] = projectedCenter + tangentDir0 * radius + tangentDir1 * radius; in processAllTriangles()
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/CollisionShapes/ |
H A D | btStaticPlaneShape.cpp | 67 btVector3 tangentDir0,tangentDir1; in processAllTriangles() local 70 btPlaneSpace1(m_planeNormal,tangentDir0,tangentDir1); in processAllTriangles() 77 triangle[0] = projectedCenter + tangentDir0*radius + tangentDir1*radius; in processAllTriangles() 78 triangle[1] = projectedCenter + tangentDir0*radius - tangentDir1*radius; in processAllTriangles() 79 triangle[2] = projectedCenter - tangentDir0*radius - tangentDir1*radius; in processAllTriangles() 83 triangle[0] = projectedCenter - tangentDir0*radius - tangentDir1*radius; in processAllTriangles() 84 triangle[1] = projectedCenter - tangentDir0*radius + tangentDir1*radius; in processAllTriangles() 85 triangle[2] = projectedCenter + tangentDir0*radius + tangentDir1*radius; in processAllTriangles()
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/CollisionShapes/ |
H A D | btStaticPlaneShape.cpp | 67 btVector3 tangentDir0,tangentDir1; in processAllTriangles() local 70 btPlaneSpace1(m_planeNormal,tangentDir0,tangentDir1); in processAllTriangles() 77 triangle[0] = projectedCenter + tangentDir0*radius + tangentDir1*radius; in processAllTriangles() 78 triangle[1] = projectedCenter + tangentDir0*radius - tangentDir1*radius; in processAllTriangles() 79 triangle[2] = projectedCenter - tangentDir0*radius - tangentDir1*radius; in processAllTriangles() 83 triangle[0] = projectedCenter - tangentDir0*radius - tangentDir1*radius; in processAllTriangles() 84 triangle[1] = projectedCenter - tangentDir0*radius + tangentDir1*radius; in processAllTriangles() 85 triangle[2] = projectedCenter + tangentDir0*radius + tangentDir1*radius; in processAllTriangles()
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