/dports/games/bzflag-server/bzflag-2.4.22/src/common/ |
H A D | BZDBCache.cxx | 58 BZDBCache::Float BZDBCache::tankSpeed; member in BZDBCache 160 tankSpeed = getGoodPosValue(tankSpeed,StateDatabase::BZDB_TANKSPEED); in init() 256 tankSpeed = getGoodPosValue(tankSpeed,StateDatabase::BZDB_TANKSPEED); in serverCallback()
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/dports/games/bzflag/bzflag-2.4.22/src/common/ |
H A D | BZDBCache.cxx | 58 BZDBCache::Float BZDBCache::tankSpeed; member in BZDBCache 160 tankSpeed = getGoodPosValue(tankSpeed,StateDatabase::BZDB_TANKSPEED); in init() 256 tankSpeed = getGoodPosValue(tankSpeed,StateDatabase::BZDB_TANKSPEED); in serverCallback()
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/dports/games/bzflag-server/bzflag-2.4.22/src/bzflag/ |
H A D | RobotPlayer.cxx | 224 float tankSpeed = BZDBCache::tankSpeed; in doUpdateMotion() local 324 if (distance <= dt * tankSpeed) in doUpdateMotion() 328 setDesiredSpeed(distance / dt / tankSpeed); in doUpdateMotion()
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H A D | clientCommands.cxx | 922 roamDZoom = +2.0f * BZDBCache::tankSpeed; in cmdRoam() 924 roamDZoom = -2.0f * BZDBCache::tankSpeed; in cmdRoam()
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H A D | Roaming.cxx | 389 float nomDist = 4.0f * BZDBCache::tankSpeed; in updatePosition()
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H A D | LocalPlayer.cxx | 1139 float oldFrac = desiredSpeed / BZDBCache::tankSpeed; in setDesiredSpeed() 1159 desiredSpeed = BZDBCache::tankSpeed * fracOfMaxSpeed; in setDesiredSpeed()
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H A D | Player.cxx | 216 float maxSpeed = BZDBCache::tankSpeed; in getMaxSpeed()
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H A D | playing.cxx | 6650 deltaCamera.pos[0] = (float)(4 * myTank->getSpeed()) * BZDBCache::tankSpeed; in setupRoamingCamera() 6652 deltaCamera.pos[1] = (float)(4 * myTank->getRotation()) * BZDBCache::tankSpeed; in setupRoamingCamera() 6658 deltaCamera.pos[2] = (float)(4 * myTank->getSpeed()) * BZDBCache::tankSpeed; in setupRoamingCamera()
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/dports/games/bzflag/bzflag-2.4.22/src/bzflag/ |
H A D | RobotPlayer.cxx | 224 float tankSpeed = BZDBCache::tankSpeed; in doUpdateMotion() local 324 if (distance <= dt * tankSpeed) in doUpdateMotion() 328 setDesiredSpeed(distance / dt / tankSpeed); in doUpdateMotion()
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H A D | clientCommands.cxx | 922 roamDZoom = +2.0f * BZDBCache::tankSpeed; in cmdRoam() 924 roamDZoom = -2.0f * BZDBCache::tankSpeed; in cmdRoam()
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H A D | Roaming.cxx | 389 float nomDist = 4.0f * BZDBCache::tankSpeed; in updatePosition()
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H A D | LocalPlayer.cxx | 1139 float oldFrac = desiredSpeed / BZDBCache::tankSpeed; in setDesiredSpeed() 1159 desiredSpeed = BZDBCache::tankSpeed * fracOfMaxSpeed; in setDesiredSpeed()
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H A D | Player.cxx | 216 float maxSpeed = BZDBCache::tankSpeed; in getMaxSpeed()
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H A D | playing.cxx | 6650 deltaCamera.pos[0] = (float)(4 * myTank->getSpeed()) * BZDBCache::tankSpeed; in setupRoamingCamera() 6652 deltaCamera.pos[1] = (float)(4 * myTank->getRotation()) * BZDBCache::tankSpeed; in setupRoamingCamera() 6658 deltaCamera.pos[2] = (float)(4 * myTank->getSpeed()) * BZDBCache::tankSpeed; in setupRoamingCamera()
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/dports/games/spring/spring_98.0/rts/Sim/MoveTypes/MoveMath/ |
H A D | MoveMath.cpp | 59 case MoveDef::Tank: { return (GroundSpeedMod(moveDef, height, slope) * tt.tankSpeed ); } break; in GetPosSpeedMod() 100 …case MoveDef::Tank: { return (GroundSpeedMod(moveDef, height, slope, dirSlopeMod) * tt.tankSpeed … in GetPosSpeedMod()
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/dports/games/bzflag-server/bzflag-2.4.22/include/ |
H A D | BZDBCache.h | 93 static Float tankSpeed; variable
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/dports/games/bzflag/bzflag-2.4.22/include/ |
H A D | BZDBCache.h | 93 static Float tankSpeed; variable
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/dports/games/spring/spring_98.0/rts/Map/ |
H A D | MapInfo.cpp | 398 terrType.tankSpeed = moveTable.GetFloat("tank", 1.0f); in ReadTerrainTypes() 405 terrType.tankSpeed = max(0.000f, terrType.tankSpeed); in ReadTerrainTypes()
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H A D | MapInfo.h | 220 float tankSpeed; ///< "TankMoveSpeed" member
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/dports/games/spring/spring_98.0/rts/Game/UI/ |
H A D | TooltipConsole.cpp | 328 tt->tankSpeed, tt->kbotSpeed, tt->hoverSpeed, tt->shipSpeed, in MakeGroundString()
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/dports/games/bzflag-server/bzflag-2.4.22/src/bzfs/ |
H A D | bzfs.cxx | 3679 const float tankSpeed = BZDBCache::tankSpeed; in grabFlag() local 3680 … const float radius2 = (tankSpeed + tankRadius + BZDBCache::flagRadius) * (tankSpeed + tankRadius + in grabFlag() 4132 const float maxTankSpeed = BZDBCache::tankSpeed; in shotFired() 4134 float tankSpeed = maxTankSpeed; in shotFired() local 4144 tankSpeed = 0.0f; in shotFired() 4147 tankSpeed *= tankSpeedMult; in shotFired() 4149 tankSpeed *= BZDB.eval(StateDatabase::BZDB_THIEFVELAD); in shotFired() 4154 tankSpeed *= BZDB.eval(StateDatabase::BZDB_AGILITYADVEL); in shotFired() 4160 tankSpeed *= tankSpeedMult; in shotFired() 4164 shotSpeed += tankSpeed; in shotFired() [all …]
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/dports/games/bzflag/bzflag-2.4.22/src/bzfs/ |
H A D | bzfs.cxx | 3679 const float tankSpeed = BZDBCache::tankSpeed; in grabFlag() local 3680 … const float radius2 = (tankSpeed + tankRadius + BZDBCache::flagRadius) * (tankSpeed + tankRadius + in grabFlag() 4132 const float maxTankSpeed = BZDBCache::tankSpeed; in shotFired() 4134 float tankSpeed = maxTankSpeed; in shotFired() local 4144 tankSpeed = 0.0f; in shotFired() 4147 tankSpeed *= tankSpeedMult; in shotFired() 4149 tankSpeed *= BZDB.eval(StateDatabase::BZDB_THIEFVELAD); in shotFired() 4154 tankSpeed *= BZDB.eval(StateDatabase::BZDB_AGILITYADVEL); in shotFired() 4160 tankSpeed *= tankSpeedMult; in shotFired() 4164 shotSpeed += tankSpeed; in shotFired() [all …]
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/dports/games/spring/spring_98.0/rts/Sim/MoveTypes/ |
H A D | MoveDefHandler.cpp | 111 crc << terrType.tankSpeed << terrType.kbotSpeed; in MoveDefHandler()
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/dports/games/spring/spring_98.0/rts/Lua/ |
H A D | LuaSyncedCtrl.cpp | 3583 if (args >= 2 && lua_isnumber(L, 2)) { tt->tankSpeed = lua_tofloat(L, 2); } in SetTerrainTypeData()
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H A D | LuaSyncedRead.cpp | 478 lua_pushnumber(L, tt->tankSpeed); in PushTerrainTypeData()
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