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Searched refs:tanks (Results 1 – 25 of 621) sorted by relevance

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/dports/games/scorched3d/scorched/src/common/tank/
H A DTankColorGenerator.cpp80 std::map<unsigned int, Tank *> &tanks, in colorAvailable() argument
85 for (tankitor = tanks.begin(); in colorAvailable()
86 tankitor != tanks.end(); in colorAvailable()
104 std::map<unsigned int, Tank *> &tanks, in getAvailableColors() argument
114 if (colorAvailable(*color, tanks, currentTank)) in getAvailableColors()
122 Vector &TankColorGenerator::getNextColor(std::map<unsigned int, Tank *> &tanks) in getNextColor() argument
124 std::vector<Vector *> leftColors = getAvailableColors(tanks); in getNextColor()
H A DTankColorGenerator.h35 Vector &getNextColor(std::map<unsigned int, Tank *> &tanks);
38 Vector &color, std::map<unsigned int, Tank *> &tanks,
40 std::vector<Vector *> getAvailableColors(std::map<unsigned int, Tank *> &tanks,
/dports/games/scorched3d/scorched/
H A DMakefile.am141 data/globalmods/none/data/tanks.xml \
1105 data/globalmods/none/data/tanks/v2.jpg \
1106 data/globalmods/none/data/tanks/aat.jpg \
1122 data/globalmods/none/data/tanks/a7v.ase \
1134 data/globalmods/none/data/tanks/sa6.jpg \
1139 data/globalmods/none/data/tanks/sa6.ase \
1145 data/globalmods/none/data/tanks/a7v.jpg \
1150 data/globalmods/none/data/tanks/t55.ase \
1162 data/globalmods/none/data/tanks/t55.jpg \
1200 data/globalmods/none/data/tanks/v2.ase \
[all …]
H A DMakefile.in1058 data/globalmods/none/data/tanks.xml \
2111 data/globalmods/none/data/tanks/v2.jpg \
2112 data/globalmods/none/data/tanks/aat.jpg \
2128 data/globalmods/none/data/tanks/a7v.ase \
2140 data/globalmods/none/data/tanks/sa6.jpg \
2145 data/globalmods/none/data/tanks/sa6.ase \
2151 data/globalmods/none/data/tanks/a7v.jpg \
2156 data/globalmods/none/data/tanks/t55.ase \
2168 data/globalmods/none/data/tanks/t55.jpg \
2206 data/globalmods/none/data/tanks/v2.ase \
[all …]
/dports/games/senken/senken-0.3.0/img/industrial/
H A DMakefile.am3 tanks-045.png tanks-135.png tanks-225.png tanks-315.png \
/dports/games/scorched3d/scorched/src/common/coms/
H A DComsLoadLevelMessage.cpp65 std::map<unsigned int, Tank *> &tanks = in saveTanks() local
67 tanksBuffer_.addToBuffer((int) tanks.size()); in saveTanks()
69 for (targetItor = tanks.begin(); in saveTanks()
70 targetItor != tanks.end(); in saveTanks()
156 std::map<unsigned int, Tank *> tanks = in loadTanks() local
159 for (targetItor = tanks.begin(); in loadTanks()
160 targetItor != tanks.end(); in loadTanks()
/dports/games/flightgear-aircraft/fgaircraft/Lockheed1049h/Nasal/
H A DLockheed1049h-fuel.nas3 # Custom 1049H routines for fuel tanks and routing support
28 # tanks 1 and 4. The center tank 5 has no secondary.
32 # will draw evenly from all open tanks.
37 # Tank Indexes and corresponding tanks:
45 # directly from true tanks, though true tanks are described in the FDM so their weight affects the …
157 # lbs = tanks[tank_index].getChild("level-lb").getValue();
164 # return tanks[tank_index].getChild("level-lb").getValue();
168 return tanks[tank_index].getChild("level-lbs").getValue();
172 tanks[tank_index].getChild("level-gal_us").getValue();
178 tanks[tank_index].getChild("capacity-gal_us").getValue();
[all …]
/dports/games/scorched3d/scorched/src/client/dialogs/
H A DAdminDialog.cpp127 std::map<unsigned int, Tank *> &tanks = in drawColumn() local
132 for (itor = tanks.begin(); in drawColumn()
133 itor != tanks.end(); in drawColumn()
176 std::map<unsigned int, Tank *> &tanks = in draw() local
178 adminTable_->setItemCount((int) tanks.size()); in draw()
183 std::map<unsigned int, Tank *> &tanks = in buttonDown() local
190 for (itor = tanks.begin(); in buttonDown()
191 itor != tanks.end(); in buttonDown()
H A DPlayerInitialDialog.cpp169 std::map<unsigned int, Tank *> &tanks = in getNextPlayer() local
172 for (itor = tanks.begin(); in getNextPlayer()
173 itor != tanks.end(); in getNextPlayer()
202 std::map<unsigned int, Tank *> tanks = in initializeFromTank() local
205 TankColorGenerator::instance()->getAvailableColors(tanks, tank); in initializeFromTank()
/dports/science/agrum/aGrUM-29e540d8169268e8fe5d5c69bc4b2b1290f12320/src/testunits/ressources/o3prm/
H A Dwatertanks.o3prm52 WaterTank[] tanks;
54 total_quantity waterlevel = sum([tanks.waterlevel]);
59 WaterTank[3] tanks;
61 city.tanks = tanks;
H A Dwatertanks52 WaterTank[] tanks;
54 total_quantity waterlevel = sum([tanks.waterlevel]);
59 WaterTank[<PLACEHOLDER>] tanks;
61 city.tanks = tanks;
/dports/games/flightgear-data/fgdata/Aircraft/Instruments-3d/FG1000/Nasal/Interfaces/
H A DGenericFuelPublisher.nas36 var tanks = props.getNode("/consumables/fuel",1).getChildren("tank");
38 foreach(var tank; tanks) {
48 # Custom publish method as we package the values into an array of fuel tanks,
49 # assuming that fuel is drawn evenly from both tanks.
52 var tanks = props.getNode("/consumables/fuel",1).getChildren("tank");
54 foreach(var tank; tanks) {
/dports/games/flightgear-aircraft/fgaircraft/A-10/Nasal/
H A DA-10-fuel.nas9 # 2 wing tanks (left and right), 2 fuselage tanks (left main-aft and right
11 # Up to 3 external tanks (2 wings and 1 fuselage).
31 # Fuel from the external tanks is transfered to the main or wing tanks by
41 # TODO: - External tanks:
158 # (left wing/main tanks, right wing/main tanks)
294 # Count number of tanks ready to be refueled
326 # Update tanks fuel level.
355 # Fuel flow between the 2 main tanks is:
415 # External tanks to internal tanks fuel flow.
500 if ( i == 0 or i == 3 ) { # Wing tanks.
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/dports/games/scorched3d/scorched/src/server/server/
H A DServerStateTankNewGame.cpp39 std::map<unsigned int, Tank*> &tanks = in enterState() local
42 for (itor = tanks.begin(); in enterState()
43 itor != tanks.end(); in enterState()
H A DServerChannelFilter.cpp45 std::map<unsigned int, Tank *> &tanks = in sentToDestination() local
48 for (itor = tanks.begin(); in sentToDestination()
49 itor != tanks.end(); in sentToDestination()
H A DServerLinesHandler.cpp74 std::map<unsigned int, Tank *> &tanks = in processMessage() local
77 for (itor = tanks.begin(); in processMessage()
78 itor != tanks.end(); in processMessage()
H A DServerBrowserInfo.cpp156 std::map<unsigned int, Tank *> &tanks = in processStatusMessage() local
159 for (tanksitor = tanks.begin(); in processStatusMessage()
160 tanksitor != tanks.end(); in processStatusMessage()
212 std::map<unsigned int, Tank *> &tanks = in processPlayerMessage() local
216 for (tankItor = tanks.begin(); in processPlayerMessage()
217 tankItor != tanks.end(); in processPlayerMessage()
H A DServerStateBuying.cpp73 std::map<unsigned int, Tank*> &tanks = in enterState() local
76 for (itor = tanks.begin(); in enterState()
77 itor != tanks.end(); in enterState()
111 std::map<unsigned int, Tank*> &tanks = in simulate() local
114 for (itor = tanks.begin(); in simulate()
115 itor != tanks.end(); in simulate()
/dports/games/scorched3d/scorched/src/common/simactions/
H A DShowScoreSimAction.cpp261 std::map<unsigned int, Tank *> &tanks = in scoreWinners() local
263 for (itor = tanks.begin(); in scoreWinners()
264 itor != tanks.end(); in scoreWinners()
306 std::map<unsigned int, Tank *> &tanks = in scoreOverallWinner() local
309 for (itor = tanks.begin(); in scoreOverallWinner()
310 itor != tanks.end(); in scoreOverallWinner()
395 std::map<unsigned int, Tank *> &tanks = in scoreOverallWinner() local
398 for (itor = tanks.begin(); in scoreOverallWinner()
399 itor != tanks.end(); in scoreOverallWinner()
H A DTankChangeSimAction.cpp95 std::map<unsigned int, Tank *> tanks = in invokeAction() local
97 for (mainitor = tanks.begin(); in invokeAction()
98 mainitor != tanks.end(); in invokeAction()
124 std::map<unsigned int, Tank *> &tanks = in invokeAction() local
127 message_.getPlayerColor(), tanks, tank)) in invokeAction()
/dports/games/scorched3d/scorched/src/common/actions/
H A DTankRemove.cpp51 std::map<unsigned int, Tank *> &tanks = context_->getTargetContainer().getTanks(); in simulate() local
53 for (mainitor = tanks.begin(); in simulate()
54 mainitor != tanks.end(); in simulate()
H A DShowScoreAction.cpp59 std::map<unsigned int, Tank *> &tanks = in init() local
62 for (itor = tanks.begin(); in init()
63 itor != tanks.end(); in init()
/dports/games/tanks-of-freedom/Tanks-of-Freedom-0.7.0-beta/
H A DREADME.md47 - Available at our game page: [w84death.itch.io/tanks-of-freedom](http://w84death.itch.io/tanks-of-…
53 - [FreeBSD](http://www.freshports.org/games/tanks-of-freedom/) thanks to [AMDmi3](https://github.co…
54 - [Mageia](http://madb.mageia.org/package/show/application/0/name/tanks-of-freedom) thanks to [Akie…
112 - itch.io [http://w84death.itch.io/tanks-of-freedom](http://w84death.itch.io/tanks-of-freedom)
113 - Linux Games DB [http://www.lgdb.org/game/tanks-of-freedom](http://www.lgdb.org/game/tanks-of-free…
114 - Indie DB [http://www.indiedb.com/games/tanks-of-freedom](http://www.indiedb.com/games/tanks-of-fr…
116 <a href="http://www.indiedb.com/games/tanks-of-freedom" title="View Tanks of Freedom on Indie DB" t…
/dports/games/flightgear-data/fgdata/Nasal/
H A Dfuel.nas29 foreach (var t; tanks) {
37 # Subtract fuel from tanks, set auxiliary properties. Set out-of-fuel
73 var tanks = [];
103 continue; # skip native_fdm.cxx generated zombie tanks
105 append(tanks, t);
/dports/games/flightgear-aircraft/fgaircraft/Hurricane/Nasal/
H A Dfuel-cocks.nas2 # code no longer changes the selection state of tanks.
68 # Build a list of available tanks. An available tank is both selected and has
69 # fuel remaining. Note the filtering for "zero-capacity" tanks. The FlightGear
70 # code likes to define zombie tanks that have no meaning to the FDM,
84 # Subtract fuel from tanks, set auxilliary properties. Set out-of-fuel
85 # when all tanks are dry. Set mixture to
228 var tanks = [];
269 continue; # skip native_fdm.cxx generated zombie tanks
271 append(tanks, t);

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