/dports/games/scorched3d/scorched/src/common/tank/ |
H A D | TankColorGenerator.cpp | 80 std::map<unsigned int, Tank *> &tanks, in colorAvailable() argument 85 for (tankitor = tanks.begin(); in colorAvailable() 86 tankitor != tanks.end(); in colorAvailable() 104 std::map<unsigned int, Tank *> &tanks, in getAvailableColors() argument 114 if (colorAvailable(*color, tanks, currentTank)) in getAvailableColors() 122 Vector &TankColorGenerator::getNextColor(std::map<unsigned int, Tank *> &tanks) in getNextColor() argument 124 std::vector<Vector *> leftColors = getAvailableColors(tanks); in getNextColor()
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H A D | TankColorGenerator.h | 35 Vector &getNextColor(std::map<unsigned int, Tank *> &tanks); 38 Vector &color, std::map<unsigned int, Tank *> &tanks, 40 std::vector<Vector *> getAvailableColors(std::map<unsigned int, Tank *> &tanks,
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/dports/games/scorched3d/scorched/ |
H A D | Makefile.am | 141 data/globalmods/none/data/tanks.xml \ 1105 data/globalmods/none/data/tanks/v2.jpg \ 1106 data/globalmods/none/data/tanks/aat.jpg \ 1122 data/globalmods/none/data/tanks/a7v.ase \ 1134 data/globalmods/none/data/tanks/sa6.jpg \ 1139 data/globalmods/none/data/tanks/sa6.ase \ 1145 data/globalmods/none/data/tanks/a7v.jpg \ 1150 data/globalmods/none/data/tanks/t55.ase \ 1162 data/globalmods/none/data/tanks/t55.jpg \ 1200 data/globalmods/none/data/tanks/v2.ase \ [all …]
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H A D | Makefile.in | 1058 data/globalmods/none/data/tanks.xml \ 2111 data/globalmods/none/data/tanks/v2.jpg \ 2112 data/globalmods/none/data/tanks/aat.jpg \ 2128 data/globalmods/none/data/tanks/a7v.ase \ 2140 data/globalmods/none/data/tanks/sa6.jpg \ 2145 data/globalmods/none/data/tanks/sa6.ase \ 2151 data/globalmods/none/data/tanks/a7v.jpg \ 2156 data/globalmods/none/data/tanks/t55.ase \ 2168 data/globalmods/none/data/tanks/t55.jpg \ 2206 data/globalmods/none/data/tanks/v2.ase \ [all …]
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/dports/games/senken/senken-0.3.0/img/industrial/ |
H A D | Makefile.am | 3 tanks-045.png tanks-135.png tanks-225.png tanks-315.png \
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/dports/games/scorched3d/scorched/src/common/coms/ |
H A D | ComsLoadLevelMessage.cpp | 65 std::map<unsigned int, Tank *> &tanks = in saveTanks() local 67 tanksBuffer_.addToBuffer((int) tanks.size()); in saveTanks() 69 for (targetItor = tanks.begin(); in saveTanks() 70 targetItor != tanks.end(); in saveTanks() 156 std::map<unsigned int, Tank *> tanks = in loadTanks() local 159 for (targetItor = tanks.begin(); in loadTanks() 160 targetItor != tanks.end(); in loadTanks()
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/dports/games/flightgear-aircraft/fgaircraft/Lockheed1049h/Nasal/ |
H A D | Lockheed1049h-fuel.nas | 3 # Custom 1049H routines for fuel tanks and routing support 28 # tanks 1 and 4. The center tank 5 has no secondary. 32 # will draw evenly from all open tanks. 37 # Tank Indexes and corresponding tanks: 45 # directly from true tanks, though true tanks are described in the FDM so their weight affects the … 157 # lbs = tanks[tank_index].getChild("level-lb").getValue(); 164 # return tanks[tank_index].getChild("level-lb").getValue(); 168 return tanks[tank_index].getChild("level-lbs").getValue(); 172 tanks[tank_index].getChild("level-gal_us").getValue(); 178 tanks[tank_index].getChild("capacity-gal_us").getValue(); [all …]
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/dports/games/scorched3d/scorched/src/client/dialogs/ |
H A D | AdminDialog.cpp | 127 std::map<unsigned int, Tank *> &tanks = in drawColumn() local 132 for (itor = tanks.begin(); in drawColumn() 133 itor != tanks.end(); in drawColumn() 176 std::map<unsigned int, Tank *> &tanks = in draw() local 178 adminTable_->setItemCount((int) tanks.size()); in draw() 183 std::map<unsigned int, Tank *> &tanks = in buttonDown() local 190 for (itor = tanks.begin(); in buttonDown() 191 itor != tanks.end(); in buttonDown()
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H A D | PlayerInitialDialog.cpp | 169 std::map<unsigned int, Tank *> &tanks = in getNextPlayer() local 172 for (itor = tanks.begin(); in getNextPlayer() 173 itor != tanks.end(); in getNextPlayer() 202 std::map<unsigned int, Tank *> tanks = in initializeFromTank() local 205 TankColorGenerator::instance()->getAvailableColors(tanks, tank); in initializeFromTank()
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/dports/science/agrum/aGrUM-29e540d8169268e8fe5d5c69bc4b2b1290f12320/src/testunits/ressources/o3prm/ |
H A D | watertanks.o3prm | 52 WaterTank[] tanks; 54 total_quantity waterlevel = sum([tanks.waterlevel]); 59 WaterTank[3] tanks; 61 city.tanks = tanks;
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H A D | watertanks | 52 WaterTank[] tanks; 54 total_quantity waterlevel = sum([tanks.waterlevel]); 59 WaterTank[<PLACEHOLDER>] tanks; 61 city.tanks = tanks;
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/dports/games/flightgear-data/fgdata/Aircraft/Instruments-3d/FG1000/Nasal/Interfaces/ |
H A D | GenericFuelPublisher.nas | 36 var tanks = props.getNode("/consumables/fuel",1).getChildren("tank"); 38 foreach(var tank; tanks) { 48 # Custom publish method as we package the values into an array of fuel tanks, 49 # assuming that fuel is drawn evenly from both tanks. 52 var tanks = props.getNode("/consumables/fuel",1).getChildren("tank"); 54 foreach(var tank; tanks) {
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/dports/games/flightgear-aircraft/fgaircraft/A-10/Nasal/ |
H A D | A-10-fuel.nas | 9 # 2 wing tanks (left and right), 2 fuselage tanks (left main-aft and right 11 # Up to 3 external tanks (2 wings and 1 fuselage). 31 # Fuel from the external tanks is transfered to the main or wing tanks by 41 # TODO: - External tanks: 158 # (left wing/main tanks, right wing/main tanks) 294 # Count number of tanks ready to be refueled 326 # Update tanks fuel level. 355 # Fuel flow between the 2 main tanks is: 415 # External tanks to internal tanks fuel flow. 500 if ( i == 0 or i == 3 ) { # Wing tanks. [all …]
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/dports/games/scorched3d/scorched/src/server/server/ |
H A D | ServerStateTankNewGame.cpp | 39 std::map<unsigned int, Tank*> &tanks = in enterState() local 42 for (itor = tanks.begin(); in enterState() 43 itor != tanks.end(); in enterState()
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H A D | ServerChannelFilter.cpp | 45 std::map<unsigned int, Tank *> &tanks = in sentToDestination() local 48 for (itor = tanks.begin(); in sentToDestination() 49 itor != tanks.end(); in sentToDestination()
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H A D | ServerLinesHandler.cpp | 74 std::map<unsigned int, Tank *> &tanks = in processMessage() local 77 for (itor = tanks.begin(); in processMessage() 78 itor != tanks.end(); in processMessage()
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H A D | ServerBrowserInfo.cpp | 156 std::map<unsigned int, Tank *> &tanks = in processStatusMessage() local 159 for (tanksitor = tanks.begin(); in processStatusMessage() 160 tanksitor != tanks.end(); in processStatusMessage() 212 std::map<unsigned int, Tank *> &tanks = in processPlayerMessage() local 216 for (tankItor = tanks.begin(); in processPlayerMessage() 217 tankItor != tanks.end(); in processPlayerMessage()
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H A D | ServerStateBuying.cpp | 73 std::map<unsigned int, Tank*> &tanks = in enterState() local 76 for (itor = tanks.begin(); in enterState() 77 itor != tanks.end(); in enterState() 111 std::map<unsigned int, Tank*> &tanks = in simulate() local 114 for (itor = tanks.begin(); in simulate() 115 itor != tanks.end(); in simulate()
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/dports/games/scorched3d/scorched/src/common/simactions/ |
H A D | ShowScoreSimAction.cpp | 261 std::map<unsigned int, Tank *> &tanks = in scoreWinners() local 263 for (itor = tanks.begin(); in scoreWinners() 264 itor != tanks.end(); in scoreWinners() 306 std::map<unsigned int, Tank *> &tanks = in scoreOverallWinner() local 309 for (itor = tanks.begin(); in scoreOverallWinner() 310 itor != tanks.end(); in scoreOverallWinner() 395 std::map<unsigned int, Tank *> &tanks = in scoreOverallWinner() local 398 for (itor = tanks.begin(); in scoreOverallWinner() 399 itor != tanks.end(); in scoreOverallWinner()
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H A D | TankChangeSimAction.cpp | 95 std::map<unsigned int, Tank *> tanks = in invokeAction() local 97 for (mainitor = tanks.begin(); in invokeAction() 98 mainitor != tanks.end(); in invokeAction() 124 std::map<unsigned int, Tank *> &tanks = in invokeAction() local 127 message_.getPlayerColor(), tanks, tank)) in invokeAction()
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/dports/games/scorched3d/scorched/src/common/actions/ |
H A D | TankRemove.cpp | 51 std::map<unsigned int, Tank *> &tanks = context_->getTargetContainer().getTanks(); in simulate() local 53 for (mainitor = tanks.begin(); in simulate() 54 mainitor != tanks.end(); in simulate()
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H A D | ShowScoreAction.cpp | 59 std::map<unsigned int, Tank *> &tanks = in init() local 62 for (itor = tanks.begin(); in init() 63 itor != tanks.end(); in init()
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/dports/games/tanks-of-freedom/Tanks-of-Freedom-0.7.0-beta/ |
H A D | README.md | 47 - Available at our game page: [w84death.itch.io/tanks-of-freedom](http://w84death.itch.io/tanks-of-… 53 - [FreeBSD](http://www.freshports.org/games/tanks-of-freedom/) thanks to [AMDmi3](https://github.co… 54 - [Mageia](http://madb.mageia.org/package/show/application/0/name/tanks-of-freedom) thanks to [Akie… 112 - itch.io [http://w84death.itch.io/tanks-of-freedom](http://w84death.itch.io/tanks-of-freedom) 113 - Linux Games DB [http://www.lgdb.org/game/tanks-of-freedom](http://www.lgdb.org/game/tanks-of-free… 114 - Indie DB [http://www.indiedb.com/games/tanks-of-freedom](http://www.indiedb.com/games/tanks-of-fr… 116 <a href="http://www.indiedb.com/games/tanks-of-freedom" title="View Tanks of Freedom on Indie DB" t…
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/dports/games/flightgear-data/fgdata/Nasal/ |
H A D | fuel.nas | 29 foreach (var t; tanks) { 37 # Subtract fuel from tanks, set auxiliary properties. Set out-of-fuel 73 var tanks = []; 103 continue; # skip native_fdm.cxx generated zombie tanks 105 append(tanks, t);
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/dports/games/flightgear-aircraft/fgaircraft/Hurricane/Nasal/ |
H A D | fuel-cocks.nas | 2 # code no longer changes the selection state of tanks. 68 # Build a list of available tanks. An available tank is both selected and has 69 # fuel remaining. Note the filtering for "zero-capacity" tanks. The FlightGear 70 # code likes to define zombie tanks that have no meaning to the FDM, 84 # Subtract fuel from tanks, set auxilliary properties. Set out-of-fuel 85 # when all tanks are dry. Set mixture to 228 var tanks = []; 269 continue; # skip native_fdm.cxx generated zombie tanks 271 append(tanks, t);
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