Searched refs:targetQueuePos (Results 1 – 1 of 1) sorted by relevance
694 auto targetQueuePos = footpathPos + CoordsDirectionDelta[direction]; in footpath_reconnect_queue_to_path() local702 …{ targetQueuePos, tileElement->GetBaseZ(), tileElement->GetClearanceZ() }, direction_reverse(direc… in footpath_reconnect_queue_to_path()707 …TileElement* targetFootpathElement = footpath_get_element({ targetQueuePos, z - LAND_HEIGHT_STEP, … in footpath_reconnect_queue_to_path()725 map_invalidate_tile_full(targetQueuePos); in footpath_reconnect_queue_to_path()1102 auto targetQueuePos = curQueuePos + CoordsDirectionDelta[direction]; in footpath_chain_ride_queue() local1103 tileElement = map_get_first_element_at(targetQueuePos); in footpath_chain_ride_queue()1160 curQueuePos = targetQueuePos; in footpath_chain_ride_queue()1161 map_invalidate_element(targetQueuePos, tileElement); in footpath_chain_ride_queue()