Searched refs:targetplatform_level (Results 1 – 5 of 5) sorted by relevance
384 pchr->targetplatform_level = -1e32; in chr_BSP_fill()407 prt_bdl.prt_ptr->targetplatform_level = -1e32; in prt_BSP_fill()
135 float targetplatform_level; ///< What is the height of the target platform? member
1312 if ( pchr_b->pos.z + pchr_b->chr_min_cv.maxs[OCT_Z] > pchr_a->targetplatform_level ) in do_chr_platform_detection()1315 pchr_a->targetplatform_level = pchr_b->pos.z + pchr_b->chr_min_cv.maxs[OCT_Z]; in do_chr_platform_detection()1321 if ( pchr_a->pos.z + pchr_a->chr_min_cv.maxs[OCT_Z] > pchr_b->targetplatform_level ) in do_chr_platform_detection()1324 pchr_b->targetplatform_level = pchr_a->pos.z + pchr_a->chr_min_cv.maxs[OCT_Z]; in do_chr_platform_detection()1399 if ( pchr_a->pos.z + pchr_a->chr_min_cv.maxs[OCT_Z] > pprt_b->targetplatform_level ) in do_prt_platform_detection()1402 pprt_b->targetplatform_level = pchr_a->pos.z + pchr_a->chr_min_cv.maxs[OCT_Z]; in do_prt_platform_detection()
364 float targetplatform_level; ///< What is the height of the target platform? member
5429 pchr->targetplatform_level = -1e32; in detach_character_from_platform()5498 pprt->targetplatform_level = -1e32; in detach_particle_from_platform()