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Searched refs:tbl_seamless_exit (Results 1 – 6 of 6) sorted by relevance

/dports/games/sdlpop/SDLPoP-1.22/src/
H A Doptions.c408 process_sbyte("seamless_exit", &custom_saved.tbl_seamless_exit[ini_level], NULL); in ini_process_numeric_func()
679 memset(custom_saved.tbl_seamless_exit, -1, sizeof(custom_saved.tbl_seamless_exit)); in load_dos_exe_modifications()
680 custom_saved.tbl_seamless_exit[level] = room; in load_dos_exe_modifications()
H A Ddata.h823 .tbl_seamless_exit = {-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 23, -1, -1, -1},
H A Dseg000.c878 } else if(/*current_level == 12*/ custom->tbl_seamless_exit[current_level] >= 0) { in play_frame()
880 if (Kid.room == /*23*/ custom->tbl_seamless_exit[current_level]) { in play_frame()
H A Dreplay.c454 process(custom->tbl_seamless_exit); in options_process_custom_per_level()
H A Dtypes.h1303 sbyte tbl_seamless_exit[16]; member
H A Dmenu.c1088 setting->linked = &custom_saved.tbl_seamless_exit[menu_current_level]; in enter_settings_subsection()