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Searched refs:teamDefTechs (Results 1 – 4 of 4) sorted by relevance

/dports/games/ufoai/ufoai-2.5-source/src/client/cgame/campaign/
H A Dcp_cgame_callbacks.cpp358 if (!ccs.teamDefTechs[teamDef->idx]) in GAME_CP_TeamIsKnown()
361 return RS_IsResearched_ptr(ccs.teamDefTechs[teamDef->idx]); in GAME_CP_TeamIsKnown()
H A Dcp_parse.cpp811 ccs.teamDefTechs[teamDef->idx] = RS_GetTechByID(teamDef->tech); in CP_ParseCampaignData()
812 if (ccs.teamDefTechs[teamDef->idx] == nullptr) in CP_ParseCampaignData()
H A Dcp_campaign.h553 technology_t* teamDefTechs[MAX_TEAMDEFS]; member
H A Dcp_research.cpp480 if (team->idx < 0 || team->idx > lengthof(ccs.teamDefTechs)) in RS_GetTechForTeam()
482 if (ccs.teamDefTechs[team->idx] == nullptr) in RS_GetTechForTeam()
484 return ccs.teamDefTechs[team->idx]; in RS_GetTechForTeam()