/dports/games/hedgewars-server/hedgewars-src-1.0.0/gameServer/ |
H A D | HWProtoInRoomState.hs | 59 …ts (\c -> c{isInGame = True, teamIndexes = map snd . filter (\(t, _) -> teamowner t == nick c) $ z… 173 else if clNick /= teamowner team then 184 …anotherTeamClan clNick team = liftM teamcolor . find (\t -> (teamowner t == clNick) && (t /= team)… 221 maybeClientId <- clientByNick $ teamowner team 283 let clTeams = map teamname . filter (\t -> teamowner t == nick cl) . teams $ rm 342 let notOnly2Players = (length . group . sort . map teamowner . teams $ rm) > 2
|
H A D | HWProtoLobbyState.hs | 89 filter (\t -> teamowner t == nick cl) . teamsAtStart . fromJust $ gameInfo jRoom
|
H A D | Utils.hs | 63 : teamowner team
|
H A D | CoreTypes.hs | 174 teamowner :: !B.ByteString, function
|
H A D | Actions.hs | 433 … return . Prelude.map (RemoveTeam . teamname) . Prelude.filter (\t -> teamowner t == n) $ roomTeams 815 toPair t = (teamname t, teamowner t)
|
/dports/games/hedgewars/hedgewars-src-1.0.0/gameServer/ |
H A D | HWProtoInRoomState.hs | 59 …ts (\c -> c{isInGame = True, teamIndexes = map snd . filter (\(t, _) -> teamowner t == nick c) $ z… 173 else if clNick /= teamowner team then 184 …anotherTeamClan clNick team = liftM teamcolor . find (\t -> (teamowner t == clNick) && (t /= team)… 221 maybeClientId <- clientByNick $ teamowner team 283 let clTeams = map teamname . filter (\t -> teamowner t == nick cl) . teams $ rm 342 let notOnly2Players = (length . group . sort . map teamowner . teams $ rm) > 2
|
H A D | Utils.hs | 63 : teamowner team
|
H A D | CoreTypes.hs | 174 teamowner :: !B.ByteString, function
|
H A D | HWProtoLobbyState.hs | 89 filter (\t -> teamowner t == nick cl) . teamsAtStart . fromJust $ gameInfo jRoom
|
H A D | Actions.hs | 433 … return . Prelude.map (RemoveTeam . teamname) . Prelude.filter (\t -> teamowner t == n) $ roomTeams 815 toPair t = (teamname t, teamowner t)
|
/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | g_turret.c | 805 if ( !top->s.teamowner ) in turret_base_spawn_top() 807 top->s.teamowner = top->alliedTeam; in turret_base_spawn_top() 811 base->s.teamowner = top->s.teamowner; in turret_base_spawn_top()
|
H A D | g_misc.c | 388 ent->s.teamowner = 0; in SP_misc_model_breakable() 1623 ent->s.teamowner = 0; in SP_misc_ammo_floor_unit() 1718 ent->s.teamowner = 0; in SP_misc_shield_floor_unit() 1772 ent->s.teamowner = 0; in SP_misc_model_shield_power_converter() 1942 ent->s.teamowner = 0; in SP_misc_model_ammo_power_converter() 2056 ent->s.teamowner = 0; in SP_misc_model_health_power_converter()
|
H A D | NPC_spawn.c | 1600 newent->client->playerTeam = newent->s.teamowner = g_entities[n].client->playerTeam; in NPC_Spawn_Do() 1697 newent->s.teamowner = ent->s.teamowner; in NPC_Spawn_Do() 1704 else if ( newent->s.teamowner != TEAM_FREE ) in NPC_Spawn_Do() 1706 newent->client->sess.sessionTeam = newent->s.teamowner; in NPC_Spawn_Do()
|
H A D | g_items.c | 478 shield->s.teamowner = playerent->client->sess.sessionTeam; in PlaceShield() 482 shield->s.teamowner = 16; in PlaceShield() 1122 sentry->s.teamowner = ent->client->sess.sessionTeam; in ItemUse_Sentry() 1126 sentry->s.teamowner = 16; in ItemUse_Sentry() 1945 ent->s.teamowner = spawner->client->sess.sessionTeam; in EWeb_Create()
|
H A D | NPC_stats.c | 960 NPC->client->playerTeam = NPC->s.teamowner = TEAM_PLAYER; 2139 …NPC->client->playerTeam = NPC->s.teamowner = (team_t)GetIDForString( TeamTable, tk );//TranslateTe… in NPC_ParseParms()
|
H A D | NPC_utils.c | 1709 NPCS.NPC->s.teamowner = NPCS.NPC->genericValue3; in NPC_CheckCharmed()
|
H A D | g_client.c | 3799 client->playerTeam = ent->s.teamowner = NPCTEAM_ENEMY; in ClientSpawn() 3804 client->playerTeam = ent->s.teamowner = NPCTEAM_PLAYER; in ClientSpawn() 3810 client->playerTeam = ent->s.teamowner = NPCTEAM_PLAYER; in ClientSpawn()
|
H A D | g_spawn.c | 205 { "teamowner", FOFS( s.teamowner ), F_INT },
|
H A D | NPC_behavior.c | 227 self->client->playerTeam = self->s.teamowner = TEAM_FREE; in BeamOut()
|
H A D | g_trigger.c | 1333 other->s.NPC_class == CLASS_VEHICLE && other->s.teamowner != team) in hurt_touch()
|
H A D | w_force.c | 2511 traceEnt->genericValue3 = traceEnt->s.teamowner; in ForceTelepathyCheckDirectNPCTarget() 2515 traceEnt->s.teamowner = newPlayerTeam; in ForceTelepathyCheckDirectNPCTarget()
|
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_draw.c | 4728 if (!cent->currentState.teamowner || cgs.gametype < GT_TEAM) in CG_DrawHealthBar() 4735 else if (cent->currentState.teamowner == cg.predictedPlayerState.persistant[PERS_TEAM]) in CG_DrawHealthBar() 5040 else if ( !crossEnt->currentState.teamowner ) in CG_DrawCrosshair() 5042 if (!crossEnt->currentState.teamowner || in CG_DrawCrosshair() 5076 else if ( crossEnt->currentState.teamowner != plTeam ) in CG_DrawCrosshair() 5089 else if ( crossEnt->currentState.teamowner == TEAM_RED in CG_DrawCrosshair() 5090 || crossEnt->currentState.teamowner == TEAM_BLUE ) in CG_DrawCrosshair() 5118 else if (crossEnt->currentState.teamowner == 16 || in CG_DrawCrosshair() 5119 …(cgs.gametype >= GT_TEAM && crossEnt->currentState.teamowner && crossEnt->currentState.teamowner !… in CG_DrawCrosshair() 5157 if (!crossEnt->currentState.teamowner || cgs.gametype < GT_TEAM) in CG_DrawCrosshair() [all …]
|
/dports/games/openjk/OpenJK-07675e2/codemp/qcommon/ |
H A D | q_shared.h | 1644 int teamowner; member
|
H A D | msg.cpp | 829 { NETF(teamowner), 8 },
|
/dports/games/gtkradiant/gtkradiant_gamepacks/ja.game/base/ |
H A D | mp_entities.def | 877 "teamowner" in siege this will specify which team this thing is "owned" by. To that team the crossh… 968 "teamowner" in siege this will specify which team this thing is "owned" by. To that team the crossh… 1193 "teamowner" Which team owns this item, used only for deciding what color to make health meter 1646 teamowner - crosshair shows green for this team, red for opposite team 1698 teamowner - crosshair shows green for this team, red for opposite team 1726 teamowner - crosshair shows green for this team, red for opposite team 1826 teamowner - crosshair shows green for this team, red for opposite team 1864 teamowner - crosshair shows green for this team, red for opposite team
|