Searched refs:teffect (Results 1 – 10 of 10) sorted by relevance
/dports/devel/sope/SOPE/sope-appserver/WEExtensions/ |
H A D | WEDropContainer.m | 253 NSString *teffect; 269 teffect = [self->effect stringValueInComponent:[_ctx component]]; 270 if (teffect == nil) teffect = @"move"; 324 ttag, teffect];
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H A D | WEDragContainer.m | 153 NSString *teffect, *tdragContent; 155 teffect = self->effectsAllowed 164 teffect,
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/dports/devel/sope2/SOPE/sope-appserver/WEExtensions/ |
H A D | WEDropContainer.m | 253 NSString *teffect; 269 teffect = [self->effect stringValueInComponent:[_ctx component]]; 270 if (teffect == nil) teffect = @"move"; 324 ttag, teffect];
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H A D | WEDragContainer.m | 153 NSString *teffect, *tdragContent; 155 teffect = self->effectsAllowed 164 teffect,
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/dports/devel/simgear/simgear-2020.3.11/simgear/scene/tgdb/ |
H A D | TreeBin.hxx | 55 std::string teffect; member in simgear::TreeBin
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H A D | SGTileDetailsCallback.hxx | 741 (bin->teffect == mat->get_tree_effect() ) && in computeRandomForest() 755 bin->teffect = mat->get_tree_effect(); in computeRandomForest() 756 SG_LOG(SG_TERRAIN, SG_DEBUG, "Tree effect " << bin->teffect); in computeRandomForest()
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H A D | TreeBin.cxx | 404 makeChild(effectProp, "inherits-from")->setStringValue(forest->teffect); in createForest()
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/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/kernel/ |
H A D | combat.c | 1503 int teffect, cxpeffect, cxpmax, effect, prot; in maybe_hit_unit() local 1532 teffect = ut_fire_attack_terrain_effect(a, t); in maybe_hit_unit() 1534 teffect = ut_attack_terrain_effect(a, t); in maybe_hit_unit() 1535 chance = (chance * teffect) / 100; in maybe_hit_unit() 1538 teffect = ut_fire_defend_terrain_effect(o, t); in maybe_hit_unit() 1540 teffect = ut_defend_terrain_effect(o, t); in maybe_hit_unit() 1541 chance = (chance * teffect) / 100; in maybe_hit_unit() 1552 teffect = ut_attack_terrain_effect(a, t); in maybe_hit_unit() 1553 chance = (chance * teffect) / 100; in maybe_hit_unit() 1559 teffect = ut_defend_terrain_effect(o, t); in maybe_hit_unit() [all …]
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/dports/finance/R-cran-fBasics/fBasics/man/ |
H A D | plot-acfPlot.Rd | 129 The function \code{teffect} explores this behaviour. A plot is
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/dports/www/nextcloud/nextcloud/core/js/dist/ |
H A D | main.js.map | 1 …teffect: {}\n};\n\n/*!\n * jQuery Color Animations v2.1.2\n * https://github.com/jquery/jquery-col…
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