Searched refs:tempArmy (Results 1 – 1 of 1) sorted by relevance
44 …uint32_t HowManyRecruitMonster( const Castle & castle, Troops & tempArmy, const uint32_t dw, const… in HowManyRecruitMonster() argument47 if ( !tempArmy.CanJoinTroop( ms ) ) in HowManyRecruitMonster()65 tempArmy.JoinTroop( ms, count ); in HowManyRecruitMonster()168 Troops tempArmy( currentArmy ); in OpenWell() local171 … const uint32_t canRecruit = HowManyRecruitMonster( *this, tempArmy, dwellingType, total, cur ); in OpenWell()