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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/castle/
H A Dcastle_well.cpp44 …uint32_t HowManyRecruitMonster( const Castle & castle, Troops & tempArmy, const uint32_t dw, const… in HowManyRecruitMonster() argument
47 if ( !tempArmy.CanJoinTroop( ms ) ) in HowManyRecruitMonster()
65 tempArmy.JoinTroop( ms, count ); in HowManyRecruitMonster()
168 Troops tempArmy( currentArmy ); in OpenWell() local
171 … const uint32_t canRecruit = HowManyRecruitMonster( *this, tempArmy, dwellingType, total, cur ); in OpenWell()