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Searched refs:tempDetailedPlacement (Results 1 – 2 of 2) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DEnemy_Soldier_Save.cc156 SOLDIERCREATE_STRUCT tempDetailedPlacement; in LoadEnemySoldiersFromTempFile() local
164 if (bp->bTeam != tempDetailedPlacement.bTeam) in LoadEnemySoldiersFromTempFile()
181 *dp = tempDetailedPlacement; in LoadEnemySoldiersFromTempFile()
409 SOLDIERCREATE_STRUCT tempDetailedPlacement; in NewWayOfLoadingEnemySoldiersFromTempFile() local
416 if (bp->bTeam != tempDetailedPlacement.bTeam) in NewWayOfLoadingEnemySoldiersFromTempFile()
429 *dp = tempDetailedPlacement; in NewWayOfLoadingEnemySoldiersFromTempFile()
564 SOLDIERCREATE_STRUCT tempDetailedPlacement; in NewWayOfLoadingCiviliansFromTempFile() local
591 *dp = tempDetailedPlacement; in NewWayOfLoadingCiviliansFromTempFile()
632 if (bp->bTeam != tempDetailedPlacement.bTeam) in NewWayOfLoadingCiviliansFromTempFile()
908 SOLDIERCREATE_STRUCT tempDetailedPlacement; in CountNumberOfElitesRegularsAdminsAndCreaturesFromEnemySoldiersTempFile() local
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Editor/
H A DEditorMercs.cc2920 SOLDIERCREATE_STRUCT tempDetailedPlacement; in PasteMercPlacement() local
2981 …CreateDetailedPlacementGivenStaticDetailedPlacementAndBasicPlacementInfo( &tempDetailedPlacement, … in PasteMercPlacement()
2985 tempDetailedPlacement = gTempDetailedPlacement; in PasteMercPlacement()
2989 SOLDIERTYPE* const pSoldier = TacticalCreateSoldier(tempDetailedPlacement); in PasteMercPlacement()