Searched refs:tempStats (Results 1 – 6 of 6) sorted by relevance
1396 Stat* tempStats = (Stat*)node->element; in gameLogic() local1397 if ( tempStats && tempStats->type == GYROBOT ) in gameLogic()1405 Stat* tempStats = (Stat*)node->element; in gameLogic() local1406 if ( tempStats && (tempStats->type == DUMMYBOT in gameLogic()1407 || tempStats->type == SENTRYBOT in gameLogic()1408 || tempStats->type == SPELLBOT) ) in gameLogic()1430 newNode->size = sizeof(tempStats); in gameLogic()1507 if ( tempStats ) in gameLogic()1510 if ( tempStats->type == SENTRYBOT ) in gameLogic()1514 else if ( tempStats->type == SPELLBOT ) in gameLogic()[all …]
9597 Stat* tempStats = (Stat*)node->element; in handleMainMenu() local9598 if ( tempStats && tempStats->type == GYROBOT ) in handleMainMenu()9606 Stat* tempStats = (Stat*)node->element; in handleMainMenu() local9607 if ( tempStats && (tempStats->type == DUMMYBOT in handleMainMenu()9608 || tempStats->type == SENTRYBOT in handleMainMenu()9609 || tempStats->type == SPELLBOT) ) in handleMainMenu()9631 newNode->size = sizeof(tempStats); in handleMainMenu()9697 if ( tempStats ) in handleMainMenu()9700 if ( tempStats->type == SENTRYBOT ) in handleMainMenu()9704 else if ( tempStats->type == SPELLBOT ) in handleMainMenu()[all …]
547 Stat* tempStats = this->getStats(); in setObituary() local548 if ( !tempStats ) in setObituary()552 strncpy(tempStats->obituary, obituary, 127); in setObituary()2415 Stat* tempStats = this->getStats(); in drainMP() local2416 if ( tempStats ) in drainMP()2418 if ( tempStats->sex == MALE ) in drainMP()
1172 Stat* tempStats = players[clientnum]->entity->getStats(); in consoleCommand() local1173 if ( tempStats ) in consoleCommand()1175 tempStats->HUNGER = std::max(0, tempStats->HUNGER - 100); in consoleCommand()1193 Stat* tempStats = players[clientnum]->entity->getStats(); in consoleCommand() local1194 if ( tempStats ) in consoleCommand()1196 tempStats->EFFECTS[EFF_POISONED] = true; in consoleCommand()1197 tempStats->EFFECTS_TIMERS[EFF_POISONED] = 600; in consoleCommand()
9583 tempStats.depth = plylev; in HandleMachineMove()9584 tempStats.nodes = nodes; in HandleMachineMove()9585 tempStats.time = time; in HandleMachineMove()9586 tempStats.score = curscore; in HandleMachineMove()9587 tempStats.got_only_move = 0; in HandleMachineMove()9611 … safeStrCpy( tempStats.movelist, pv, sizeof(tempStats.movelist)/sizeof(tempStats.movelist[0]) ); in HandleMachineMove()9616 if (tempStats.seen_stat) { in HandleMachineMove()9617 tempStats.ok_to_send = 1; in HandleMachineMove()9622 tempStats.nr_moves = 0; in HandleMachineMove()9623 tempStats.moves_left = 0; in HandleMachineMove()[all …]
9808 tempStats.depth = plylev; in HandleMachineMove()9809 tempStats.nodes = nodes; in HandleMachineMove()9810 tempStats.time = time; in HandleMachineMove()9811 tempStats.score = curscore; in HandleMachineMove()9812 tempStats.got_only_move = 0; in HandleMachineMove()9836 … safeStrCpy( tempStats.movelist, pv, sizeof(tempStats.movelist)/sizeof(tempStats.movelist[0]) ); in HandleMachineMove()9841 if (tempStats.seen_stat) { in HandleMachineMove()9842 tempStats.ok_to_send = 1; in HandleMachineMove()9847 tempStats.nr_moves = 0; in HandleMachineMove()9848 tempStats.moves_left = 0; in HandleMachineMove()[all …]