Home
last modified time | relevance | path

Searched refs:texNameIDS (Results 1 – 7 of 7) sorted by relevance

/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/
H A Dshaderstrauss.cpp54 static int texNameIDS[STD2_NMAX_TEXMAPS] = { variable
152 TSTR GetTexChannelName( long nChan ){ return GetString( texNameIDS[ nChan ] ); } in GetTexChannelName()
H A Dshaderward.cpp62 static int texNameIDS[] = { variable
176 TSTR GetTexChannelName( long nTex ){ return GetString( texNameIDS[ nTex ] ); } in GetTexChannelName()
H A Dshaderonb.cpp56 static int texNameIDS[STD2_NMAX_TEXMAPS] = { variable
187 TSTR GetTexChannelName( long nTex ) { return GetString( texNameIDS[ nTex ] ); } in GetTexChannelName()
H A Dshaderaniso.cpp68 static int texNameIDS[STD2_NMAX_TEXMAPS] = { variable
192 TSTR GetTexChannelName( long nTex ){ return GetString( texNameIDS[ nTex ] ); } in GetTexChannelName()
H A DshaderTranslucent.cpp57 static int texNameIDS[STD2_NMAX_TEXMAPS] = { variable
161 TSTR GetTexChannelName( long nTex ) { return GetString( texNameIDS[ nTex ] ); } in GetTexChannelName()
H A Dshadermultilayer.cpp78 static int texNameIDS[STD2_NMAX_TEXMAPS] = { variable
229 TSTR GetTexChannelName( long nTex ){ return GetString( texNameIDS[ nTex ] ); } in GetTexChannelName()
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/
H A Dstdshaders.cpp424 static int texNameIDS[STD2_NMAX_TEXMAPS] = { variable
495 TSTR StdShaderImp::GetTexChannelName( long nTex ){ return GetString( texNameIDS[ nTex ] ); } in GetTexChannelName()