/dports/graphics/rigsofrods-pagedgeometry/ogre-pagedgeometry-1.2.0/source/ |
H A D | BatchPage.cpp | 289 unsigned texNum = 0; in _updateShaders() local 305 …+ uvType + " iUV" + StringConverter::toString(texNum) + " : TEXCOORD" + StringConverter::toStrin… in _updateShaders() 306 … + uvType + " oUV" + StringConverter::toString(texNum) + " : TEXCOORD" + StringConverter::toStrin… in _updateShaders() 308 ++texNum; in _updateShaders() 354 texNum = 0; in _updateShaders() 361 …" oUV" + StringConverter::toString(texNum) + " = iUV" + StringConverter::toString(texNum) + "; \n"; in _updateShaders() 362 ++texNum; in _updateShaders() 425 unsigned texNum = 0; in _updateShaders() local 432 … gl_TexCoord[" + StringConverter::toString(texNum) + "] = gl_MultiTexCoord" + StringConverter::toS… in _updateShaders() 433 ++texNum; in _updateShaders()
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H A D | WindBatchPage.cpp | 154 int texNum = 0; in _updateShaders() local 195 …+ uvType + " iUV" + StringConverter::toString(texNum) + " : TEXCOORD" + StringConverter::toStrin… in _updateShaders() 196 … + uvType + " oUV" + StringConverter::toString(texNum) + " : TEXCOORD" + StringConverter::toStrin… in _updateShaders() 198 ++texNum; in _updateShaders() 334 int texNum = 0; in _updateShaders() local 356 … gl_TexCoord[" + StringConverter::toString(texNum) + "] = gl_MultiTexCoord" + StringConverter::toS… in _updateShaders() 358 ++texNum; in _updateShaders()
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/dports/multimedia/avidemux-qt5/avidemux_2.7.6/avidemux_plugins/ADM_videoFilters6_openGl/glGlyphy/ |
H A D | glGlyphy.cpp | 49 void tinyUploadTex(ADMImage *img, ADM_PLANE plane, GLuint tex,int texNum ); 207 void openGlSample::tinyUploadTex(ADMImage *image, ADM_PLANE plane, GLuint tex,int texNum ) in tinyUploadTex() argument 210 glBindTexture(GL_TEXTURE_RECTANGLE_NV, texNum); in tinyUploadTex() 211 glProgramY->setUniformValue("myTexture", texNum); in tinyUploadTex()
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/dports/multimedia/avidemux-qt5/avidemux_2.7.6/avidemux_plugins/ADM_videoFilters6_openGl/sample_fragment/ |
H A D | sampleGl.cpp | 49 void tinyUploadTex(ADMImage *img, ADM_PLANE plane, GLuint tex,int texNum ); 207 void openGlSample::tinyUploadTex(ADMImage *image, ADM_PLANE plane, GLuint tex,int texNum ) in tinyUploadTex() argument 210 glBindTexture(GL_TEXTURE_RECTANGLE_NV, texNum); in tinyUploadTex() 211 glProgramY->setUniformValue("myTexture", texNum); in tinyUploadTex()
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/dports/multimedia/avidemux-cli/avidemux_2.7.6/avidemux_plugins/ADM_videoFilters6_openGl/sample_fragment/ |
H A D | sampleGl.cpp | 49 void tinyUploadTex(ADMImage *img, ADM_PLANE plane, GLuint tex,int texNum ); 207 void openGlSample::tinyUploadTex(ADMImage *image, ADM_PLANE plane, GLuint tex,int texNum ) in tinyUploadTex() argument 210 glBindTexture(GL_TEXTURE_RECTANGLE_NV, texNum); in tinyUploadTex() 211 glProgramY->setUniformValue("myTexture", texNum); in tinyUploadTex()
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/dports/multimedia/avidemux/avidemux_2.7.6/avidemux_plugins/ADM_videoFilters6_openGl/sample_fragment/ |
H A D | sampleGl.cpp | 49 void tinyUploadTex(ADMImage *img, ADM_PLANE plane, GLuint tex,int texNum ); 207 void openGlSample::tinyUploadTex(ADMImage *image, ADM_PLANE plane, GLuint tex,int texNum ) in tinyUploadTex() argument 210 glBindTexture(GL_TEXTURE_RECTANGLE_NV, texNum); in tinyUploadTex() 211 glProgramY->setUniformValue("myTexture", texNum); in tinyUploadTex()
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/dports/multimedia/avidemux-plugins/avidemux_2.7.6/avidemux_plugins/ADM_videoFilters6_openGl/glGlyphy/ |
H A D | glGlyphy.cpp | 49 void tinyUploadTex(ADMImage *img, ADM_PLANE plane, GLuint tex,int texNum ); 207 void openGlSample::tinyUploadTex(ADMImage *image, ADM_PLANE plane, GLuint tex,int texNum ) in tinyUploadTex() argument 210 glBindTexture(GL_TEXTURE_RECTANGLE_NV, texNum); in tinyUploadTex() 211 glProgramY->setUniformValue("myTexture", texNum); in tinyUploadTex()
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/dports/multimedia/avidemux-plugins/avidemux_2.7.6/avidemux_plugins/ADM_videoFilters6_openGl/sample_fragment/ |
H A D | sampleGl.cpp | 49 void tinyUploadTex(ADMImage *img, ADM_PLANE plane, GLuint tex,int texNum ); 207 void openGlSample::tinyUploadTex(ADMImage *image, ADM_PLANE plane, GLuint tex,int texNum ) in tinyUploadTex() argument 210 glBindTexture(GL_TEXTURE_RECTANGLE_NV, texNum); in tinyUploadTex() 211 glProgramY->setUniformValue("myTexture", texNum); in tinyUploadTex()
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/dports/multimedia/avidemux/avidemux_2.7.6/avidemux_plugins/ADM_videoFilters6_openGl/glGlyphy/ |
H A D | glGlyphy.cpp | 49 void tinyUploadTex(ADMImage *img, ADM_PLANE plane, GLuint tex,int texNum ); 207 void openGlSample::tinyUploadTex(ADMImage *image, ADM_PLANE plane, GLuint tex,int texNum ) in tinyUploadTex() argument 210 glBindTexture(GL_TEXTURE_RECTANGLE_NV, texNum); in tinyUploadTex() 211 glProgramY->setUniformValue("myTexture", texNum); in tinyUploadTex()
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/dports/multimedia/avidemux-cli/avidemux_2.7.6/avidemux_plugins/ADM_videoFilters6_openGl/glGlyphy/ |
H A D | glGlyphy.cpp | 49 void tinyUploadTex(ADMImage *img, ADM_PLANE plane, GLuint tex,int texNum ); 207 void openGlSample::tinyUploadTex(ADMImage *image, ADM_PLANE plane, GLuint tex,int texNum ) in tinyUploadTex() argument 210 glBindTexture(GL_TEXTURE_RECTANGLE_NV, texNum); in tinyUploadTex() 211 glProgramY->setUniformValue("myTexture", texNum); in tinyUploadTex()
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/dports/science/qmcpack/qmcpack-3.11.0/src/QMCHamiltonians/ |
H A D | CudaCoulomb.h | 43 int texNum, 81 int texNum, 108 int texNum,
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/dports/games/egl/egl-0.3.1_9/common/ |
H A D | cm_common.h | 68 char *CM_Q2BSP_SurfRName (int texNum); 112 char *CM_Q3BSP_SurfRName (int texNum);
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H A D | cm_common.c | 262 char *CM_SurfRName (int texNum) in CM_SurfRName() argument 265 return CM_Q3BSP_SurfRName (texNum); in CM_SurfRName() 266 return CM_Q2BSP_SurfRName (texNum); in CM_SurfRName()
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H A D | cm_public.h | 45 char *CM_SurfRName (int texNum);
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/dports/games/qudos/QuDos-0.40.1-src/src/ref_gl/ |
H A D | gl_refl.c | 367 unsigned int texNum; in txm_genTexObject() local 369 qglGenTextures(1, &texNum); in txm_genTexObject() 376 qglBindTexture(GL_TEXTURE_2D, texNum); in txm_genTexObject() 402 return texNum; in txm_genTexObject()
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/dports/multimedia/avidemux-cli/avidemux_2.7.6/avidemux/qt4/ADM_openGL/src/ |
H A D | ADM_openGl.cpp | 175 void ADM_coreQtGl::uploadOnePlane(ADMImage *image, ADM_PLANE plane, GLuint tex,int texNum ) in uploadOnePlane() argument 178 glBindTexture(GL_TEXTURE_RECTANGLE_NV, texNum); // Use texture "texNum" in uploadOnePlane()
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/dports/multimedia/avidemux/avidemux_2.7.6/avidemux/qt4/ADM_openGL/src/ |
H A D | ADM_openGl.cpp | 175 void ADM_coreQtGl::uploadOnePlane(ADMImage *image, ADM_PLANE plane, GLuint tex,int texNum ) in uploadOnePlane() argument 178 glBindTexture(GL_TEXTURE_RECTANGLE_NV, texNum); // Use texture "texNum" in uploadOnePlane()
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/dports/multimedia/avidemux-qt5/avidemux_2.7.6/avidemux/qt4/ADM_openGL/src/ |
H A D | ADM_openGl.cpp | 175 void ADM_coreQtGl::uploadOnePlane(ADMImage *image, ADM_PLANE plane, GLuint tex,int texNum ) in uploadOnePlane() argument 178 glBindTexture(GL_TEXTURE_RECTANGLE_NV, texNum); // Use texture "texNum" in uploadOnePlane()
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/dports/multimedia/avidemux-plugins/avidemux_2.7.6/avidemux/qt4/ADM_openGL/src/ |
H A D | ADM_openGl.cpp | 175 void ADM_coreQtGl::uploadOnePlane(ADMImage *image, ADM_PLANE plane, GLuint tex,int texNum ) in uploadOnePlane() argument 178 glBindTexture(GL_TEXTURE_RECTANGLE_NV, texNum); // Use texture "texNum" in uploadOnePlane()
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/dports/games/spring/spring_98.0/rts/Lua/ |
H A D | LuaOpenGL.cpp | 2181 const int texNum = luaL_checkint(L, 1); in MultiTexCoord() local 2182 if ((texNum < 0) || (texNum >= MAX_TEXTURE_UNITS)) { in MultiTexCoord() 3147 if ((texNum < 0) || (texNum >= MAX_TEXTURE_UNITS)) { in Texture() 3150 texUnit += texNum; in Texture() 3406 const int texNum = lua_toint(L, 1); in ActiveTexture() local 3407 if ((texNum < 0) || (texNum >= MAX_TEXTURE_UNITS)) { in ActiveTexture() 3413 glActiveTexture(GL_TEXTURE0 + texNum); in ActiveTexture() 3461 if ((texNum < 0) || (texNum >= MAX_TEXTURE_UNITS)) { in MultiTexEnv() 3468 glActiveTexture(GL_TEXTURE0 + texNum); in MultiTexEnv() 3478 glActiveTexture(GL_TEXTURE0 + texNum); in MultiTexEnv() [all …]
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/dports/games/keeperrl/keeperrl-alpha23/ |
H A D | renderer.h | 108 TileCoord(const TileCoord& o) : pos(o.pos), texNum(o.texNum) {} in TileCoord() 114 int texNum; variable
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H A D | renderer.cpp | 81 Renderer::TileCoord::TileCoord(Vec2 p, int t) : pos(p), texNum(t) { in TileCoord() 626 CHECK(coord.texNum >= 0 && coord.texNum < Renderer::tiles.size()); in drawTile() 627 Texture* tex = &tiles[coord.texNum]; in drawTile() 628 Vec2 sz = tileSize[coord.texNum]; in drawTile() 638 CHECK(coord.texNum >= 0 && coord.texNum < Renderer::tiles.size()); in drawTile() 639 Vec2 sz = Renderer::tileSize[coord.texNum]; in drawTile() 643 drawSprite(pos + off, coord.pos.mult(sz), sz, tiles[coord.texNum], sz * scale, color); in drawTile()
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/dports/games/q2p/Q2P-0.2-2006-12-31/ref_gl/ |
H A D | gl_refl.c | 341 unsigned int texNum; in txm_genTexObject() local 343 qglGenTextures(1, &texNum); in txm_genTexObject() 350 qglBindTexture(GL_TEXTURE_2D, texNum); in txm_genTexObject() 401 return texNum; in txm_genTexObject()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/source/Irrlicht/ |
H A D | CGUISpriteBank.cpp | 213 const u32 texNum = Sprites[index].Frames[frame].textureNumber; in draw2DSpriteBatch() local 215 SDrawBatch& currentBatch = drawBatches[texNum]; in draw2DSpriteBatch()
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/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/ |
H A D | CGUISpriteBank.cpp | 213 const u32 texNum = Sprites[index].Frames[frame].textureNumber; in draw2DSpriteBatch() local 215 SDrawBatch& currentBatch = drawBatches[texNum]; in draw2DSpriteBatch()
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