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Searched refs:texScale (Results 1 – 25 of 44) sorted by relevance

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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/
H A DCurrentRender.cpp204 float texScale = len/256.0f; in onRender() local
223 glTexCoord2f((0)*texScale+p->animOffset, 0); in onRender()
226 glTexCoord2f((0)*texScale+p->animOffset, 1); in onRender()
230 glTexCoord2f((0+0.25f)*texScale+p->animOffset, 0); in onRender()
244 glTexCoord2f((1)*texScale+p->animOffset, 0); in onRender()
247 glTexCoord2f((1)*texScale+p->animOffset, 1); in onRender()
273 float texScale = len/256.0f; in onRender() local
283 glTexCoord2f((0+p->animOffset)*texScale, 0); in onRender()
291 glTexCoord2f((1+p->animOffset)*texScale, 0); in onRender()
294 glTexCoord2f((1+p->animOffset)*texScale, 1); in onRender()
[all …]
H A DSteamRender.cpp85 const float texScale = len/256.0f; in onRender() local
90 glTexCoord2f((0)*texScale+p->animOffset, 0); in onRender()
93 glTexCoord2f((0)*texScale+p->animOffset, 1); in onRender()
97 glTexCoord2f((0+0.25f)*texScale+p->animOffset, 0); in onRender()
100 glTexCoord2f((0+0.25f)*texScale+p->animOffset, 1); in onRender()
104 glTexCoord2f((1-0.25f)*texScale+p->animOffset, 0); in onRender()
107 glTexCoord2f((1-0.25f)*texScale+p->animOffset, 1); in onRender()
111 glTexCoord2f((1)*texScale+p->animOffset, 0); in onRender()
114 glTexCoord2f((1)*texScale+p->animOffset, 1); in onRender()
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/extras/shaders/gl3/
H A Ddistancefieldtext.frag21 float texScale = 1.0 / avgTexelDelta;
26 …float scaled = (clamp(texScale, devScaleMin, devScaleMax) - devScaleMin) / (devScaleMax - devScale…
31 float range = 0.06 / texScale;
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/render/
H A Ddrawlist.cpp69 de::Vector2f texScale, in Q_DECLARE_FLAGS()
79 , texScale (texScale) in Q_DECLARE_FLAGS()
140 DGL_Translatef(primitive.texOffset.x * primitive.texScale.x, in DENG2_PIMPL()
141 primitive.texOffset.y * primitive.texScale.y, 1); in DENG2_PIMPL()
142 DGL_Scalef(primitive.texScale.x, primitive.texScale.y, 1); in DENG2_PIMPL()
151 DGL_Translatef(primitive.texOffset.x * primitive.texScale.x, in DENG2_PIMPL()
152 primitive.texOffset.y * primitive.texScale.y, 1); in DENG2_PIMPL()
153 DGL_Scalef(primitive.texScale.x, primitive.texScale.y, 1); in DENG2_PIMPL()
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/extras/shaders/rhi/
H A Ddistancefieldtext.frag23 float texScale = 1.0 / avgTexelDelta;
28 …float scaled = (clamp(texScale, devScaleMin, devScaleMax) - devScaleMin) / (devScaleMax - devScale…
33 float range = 0.06 / texScale;
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/extras/shaders/es2/
H A Ddistancefieldtext.frag20 FP float texScale = 1.0 / avgTexelDelta;
25 …FP float scaled = (clamp(texScale, devScaleMin, devScaleMax) - devScaleMin) / (devScaleMax - devSc…
30 FP float range = 0.06 / texScale;
/dports/games/residualvm/residualvm-0.3.1/engines/myst3/shaders/
H A Dmyst3_cube.vertex4 uniform float texScale;
11 Texcoord = texcoord * texScale;
/dports/games/scummvm/scummvm-2.5.1/engines/myst3/shaders/
H A Dmyst3_cube.vertex4 uniform float texScale;
11 Texcoord = texcoord * texScale;
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/BBGE/
H A DQuadTrail.cpp67 const float texScale = texture ? float(numPoints*pointDist)/texture->width : 1.0f; in onRender() local
96 glTexCoord2f(0, (float(c)/numPoints)*texScale); in onRender()
98 glTexCoord2f(1, (float(c+1)/numPoints)*texScale); in onRender()
/dports/games/scummvm/scummvm-2.5.1/engines/grim/shaders/
H A Dgrim_emerg.vertex8 uniform vec2 texScale;
16 tex *= texScale;
H A Dgrim_actor.vertex16 uniform highp vec2 texScale;
54 Texcoord = vec2(0.0, 1.0) + (texcoord / texScale);
/dports/games/residualvm/residualvm-0.3.1/engines/grim/shaders/
H A Demerg.vertex8 uniform vec2 texScale;
16 tex *= texScale;
/dports/graphics/recastnavigation/recastnavigation-e75adf86f91eb3082220085e42dda62679f9a3ea/DebugUtils/Source/
H A DRecastDebugDraw.cpp65 uva[0] = va[ax]*texScale; in duDebugDrawTriMesh()
66 uva[1] = va[ay]*texScale; in duDebugDrawTriMesh()
67 uvb[0] = vb[ax]*texScale; in duDebugDrawTriMesh()
68 uvb[1] = vb[ay]*texScale; in duDebugDrawTriMesh()
69 uvc[0] = vc[ax]*texScale; in duDebugDrawTriMesh()
70 uvc[1] = vc[ay]*texScale; in duDebugDrawTriMesh()
122 uva[0] = va[ax]*texScale; in duDebugDrawTriMeshSlope()
123 uva[1] = va[ay]*texScale; in duDebugDrawTriMeshSlope()
124 uvb[0] = vb[ax]*texScale; in duDebugDrawTriMeshSlope()
125 uvb[1] = vb[ay]*texScale; in duDebugDrawTriMeshSlope()
[all …]
/dports/graphics/recastnavigation/recastnavigation-e75adf86f91eb3082220085e42dda62679f9a3ea/DebugUtils/Include/
H A DRecastDebugDraw.h22 …onst int* tris, const float* normals, int ntris, const unsigned char* flags, const float texScale);
23 … int* tris, const float* normals, int ntris, const float walkableSlopeAngle, const float texScale);
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/ui/infine/
H A Dfinaleanimwidget.cpp203 vec2f_t texScale = { 1, 1 }; in drawPicFrame() local
276 tex->glCoords(&texScale[VX], &texScale[VY]); in drawPicFrame()
367 if (texScale[0] != 1 || texScale[1] != 1) in drawPicFrame()
371 DGL_Scalef(texScale[0], texScale[1], 1); in drawPicFrame()
/dports/games/openmw/openmw-openmw-0.47.0/components/sceneutil/
H A Drecastmesh.cpp43 const auto texScale = 1.0f / (settings.mCellSize * 10.0f); in createRecastMeshGroup() local
45 …recastMesh.getIndices().data(), normals.data(), recastMesh.getTrianglesCount(), nullptr, texScale); in createRecastMeshGroup()
/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Dam_map.cpp361 double texScale = origTexScale; in Draw() local
412 texScale *= 8; in Draw()
413 …screen->FillSimplePoly(tex, &points[0], points.Size(), originx, originy, texScale, texScale, ~aman… in Draw()
416 …screen->FillSimplePoly(NULL, &points[0], points.Size(), originx, originy, texScale, texScale, ~ama… in Draw()
458 double texScale = origTexScale; in Draw() local
464 texScale *= 8; in Draw()
465 …all.points.Size(), originx + pwall.shiftx, originy + pwall.shifty, texScale, texScale, ~amangle, &… in Draw()
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Samples/Media/volumeTerrain/
H A DtriplanarReference.program53 param_named texScale float 0.1
116 param_named texScale float 0.1
179 param_named texScale float 0.1
240 param_named texScale float 0.1
H A DtriplanarReferencePS.cg76 uniform float texScale,
105 float2 coord1 = (position.yz + nLength) * texScale;
106 float2 coord2 = (position.zx + nLength) * texScale;
107 float2 coord3 = (position.xy + nLength) * texScale;
H A DtriplanarReferencePS.glsl34 uniform float texScale;
117 vec2 coord1 = (oPos.yz + nLength) * texScale;
118 vec2 coord2 = (oPos.zx + nLength) * texScale;
119 vec2 coord3 = (oPos.xy + nLength) * texScale;
/dports/games/openspades/openspades-0.1.3/Resources/Shaders/
H A DOptimizedVoxelModelDynamicLit.vs29 uniform vec2 texScale;
56 textureCoord = textureCoordAttribute.xy * texScale.xy;
H A DOptimizedVoxelModel.vs30 uniform vec2 texScale;
59 textureCoord = textureCoordAttribute.xyxy * vec4(texScale.xy, vec2(1.));
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/include/render/
H A Ddrawlist.h140 de::Vector2f texScale; member
148 de::Vector2f texScale = de::Vector2f(1, 1),
/dports/cad/opencascade/opencascade-7.6.0/samples/tcl/
H A Ddimensions.tcl74 vclipplane pa -set a -equation 0 0 1 0 -capping on -color GRAY90 -texName $aHatch -texScale 0.05 -0…
75 vclipplane pb -set b -equation 0 0 1 0 -capping on -color GOLD -texName $aHatch -texScale 0.05 -0…
/dports/games/openbor3482/openbor-2c1ecd7/engine/sdl/
H A Dopengl.c332 float texScale; in video_gl_copy_screen() local
370texScale = MIN((float)viewportWidth/(float)textureWidth, (float)viewportHeight/(float)textureHeigh… in video_gl_copy_screen()
373 scaledWidth = (int)(textureWidth * texScale); in video_gl_copy_screen()
374 scaledHeight = (int)(textureHeight * texScale) * ycompress; in video_gl_copy_screen()

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