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Searched refs:tex_mid_height (Results 1 – 1 of 1) sorted by relevance

/dports/games/retroarch/RetroArch-1.9.7/gfx/
H A Dgfx_display.c877 tex_coord[1] = T_BL[1] + tex_mid_height; in gfx_display_draw_texture_slice()
879 tex_coord[3] = T_BR[1] + tex_mid_height; in gfx_display_draw_texture_slice()
898 tex_coord[1] = T_BL[1] + tex_mid_height; in gfx_display_draw_texture_slice()
900 tex_coord[3] = T_BR[1] + tex_mid_height; in gfx_display_draw_texture_slice()
919 tex_coord[1] = T_BL[1] + tex_mid_height; in gfx_display_draw_texture_slice()
921 tex_coord[3] = T_BR[1] + tex_mid_height; in gfx_display_draw_texture_slice()
940 tex_coord[1] = T_BL[1] + tex_hoff + tex_mid_height; in gfx_display_draw_texture_slice()
942 tex_coord[3] = T_BR[1] + tex_hoff + tex_mid_height; in gfx_display_draw_texture_slice()
944 tex_coord[5] = T_TL[1] + tex_hoff + tex_mid_height; in gfx_display_draw_texture_slice()
946 tex_coord[7] = T_TR[1] + tex_hoff + tex_mid_height; in gfx_display_draw_texture_slice()
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