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Searched refs:tex_name (Results 1 – 25 of 154) sorted by relevance

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/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/graphics/
H A Dcpu_particle_manager.cpp75 std::string tex_name = t->getName().getPtr(); in addParticleNode() local
77 if (m_material_map.find(tex_name) == m_material_map.end()) in addParticleNode()
80 m_material_map[tex_name] = m; in addParticleNode()
86 m = m_material_map.at(tex_name); in addParticleNode()
93 m_flips_material.insert(tex_name); in addParticleNode()
95 m_particles_queue[tex_name].push_back(node); in addParticleNode()
167 std::string tex_name = t->getName().getPtr(); in addBillboardNode() local
168 tex_name = std::string("_bb_") + tex_name; in addBillboardNode()
173 m_material_map[tex_name] = m; in addBillboardNode()
179 m = m_material_map.at(tex_name); in addBillboardNode()
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/dports/games/searchandrescue/searchandrescue_1.4.0/sar/
H A Dcmdsmoke.c67 const char *tex_name; in SARCmdSmoke() local
79 tex_name = SAR_STD_TEXNAME_SMOKE_LIGHT; in SARCmdSmoke()
82 tex_name = SAR_STD_TEXNAME_SMOKE_MEDIUM; in SARCmdSmoke()
85 tex_name = SAR_STD_TEXNAME_SMOKE_DARK; in SARCmdSmoke()
88 tex_name = SAR_STD_TEXNAME_SMOKE_LIGHT; in SARCmdSmoke()
104 tex_name, /* Texture name */ in SARCmdSmoke()
H A Dexplosion.c18 const char *tex_name, const char *ir_tex_name
27 const char *tex_name, const char *ir_tex_name
55 const char *tex_name, const char *ir_tex_name in ExplosionCreate() argument
125 scene, tex_name in ExplosionCreate()
146 const char *tex_name, const char *ir_tex_name in SplashCreate() argument
213 scene, tex_name in SplashCreate()
H A Dexplosion.h18 const char *tex_name, const char *ir_tex_name
27 const char *tex_name, const char *ir_tex_name
H A Dfire.c19 const char *tex_name, const char *ir_tex_name
47 const char *tex_name, const char *ir_tex_name in FireCreate() argument
117 scene, tex_name in FireCreate()
/dports/devel/py-trimesh/trimesh-3.5.25/trimesh/visual/
H A Dmaterial.py55 def to_obj(self, tex_name=None, mtl_name=None): argument
78 if tex_name is None:
79 tex_name = 'material0'
81 mtl_name = '{}.mtl'.format(tex_name)
85 tex_name, self.image.format).lower()
90 'newmtl {}'.format(tex_name),
106 return data, tex_name, mtl_name
/dports/print/tex-dvipdfmx/texlive-20150521-source/texk/dvipdfm-x/
H A Dvf.c67 char *tex_name; member
247 int vf_locate_font (const char *tex_name, spt_t ptsize) in vf_locate_font() argument
254 if (!strcmp (vf_fonts[i].tex_name, tex_name) && in vf_locate_font()
262 full_vf_file_name = kpse_find_file (tex_name, in vf_locate_font()
266 full_vf_file_name = kpse_find_file (tex_name, in vf_locate_font()
273 fprintf (stderr, "(VF:%s", tex_name); in vf_locate_font()
281 vf_fonts[thisfont].tex_name = NEW (strlen(tex_name)+1, char); in vf_locate_font()
282 strcpy (vf_fonts[thisfont].tex_name, tex_name); in vf_locate_font()
545 if (vf_fonts[i].tex_name) in vf_close_all_fonts()
546 RELEASE (vf_fonts[i].tex_name); in vf_close_all_fonts()
/dports/textproc/gladtex/gladtex-1.3/
H A Deqn2img.c675 char *tex_name; in to_dvi() local
681 assert(tex_name); in to_dvi()
682 sprintf(tex_name, "%s.tex", basename); in to_dvi()
687 tex_file = fopen(tex_name, "w"); in to_dvi()
710 unlink(tex_name); in to_dvi()
711 sprintf(tex_name, "%s.aux", basename); in to_dvi()
712 unlink(tex_name); in to_dvi()
715 unlink(tex_name); in to_dvi()
719 sprintf(tex_name, "%s.log", basename); in to_dvi()
720 unlink(tex_name); in to_dvi()
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/dports/graphics/kludge3d/kludge3d-20040822/src/
H A Dtexture.c216 char *tex_name = NULL; in tex_load() local
240 tex_name = g_strdup( file_name ); in tex_load()
242 tex_name = tex_resolve_filename( file_name ); in tex_load()
245 if( tex_name == NULL ) in tex_load()
248 fp = fopen( tex_name, "r" ); in tex_load()
256 tex_find_relative_filename( tex_name, model_fname ); in tex_load()
260 tex->filename = strdup( tex_name ); in tex_load()
282 if( tex_name ) in tex_load()
283 g_free( tex_name ); in tex_load()
/dports/science/dynare/dynare-4.6.4/matlab/ms-sbvar/
H A Dplot_ms_variance_decomposition_error_bands.m47 tex_name = M_.endo_names_tex{tmp}; variable
48 if ~isempty(tex_name)
50 tex_names{m} = tex_name;
56 tex_name = M_.exo_names_tex{i}; variable
57 if ~isempty(tex_name)
59 tex_names{m} = tex_name;
H A Dplot_ms_irf.m54 tex_name = M_.endo_names_tex{tmp}; variable
55 if ~isempty(tex_name)
57 tex_names{m} = tex_name;
63 tex_name = M_.exo_names_tex{i}; variable
64 if ~isempty(tex_name)
66 tex_names{m} = tex_name;
/dports/games/supertuxkart/SuperTuxKart-1.2-src/tools/
H A Dcheck_textures.py57 tex_name=""
59 tex_name = tex_name+s[i]
61 textures[tex_name] = 1
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/gl-1.1/
H A Dread-pixels-after-display-list.c53 static GLuint tex_name; variable
78 glGenTextures(1, &tex_name); in piglit_init()
79 glBindTexture(GL_TEXTURE_2D, tex_name); in piglit_init()
102 glBindTexture(GL_TEXTURE_2D, tex_name); in piglit_display()
/dports/games/ensemblist/ensemblist-040126/
H A Dpng2gl.c36 static GLuint tex_name = 1; in png2gl_load_image() local
96 glBindTexture(GL_TEXTURE_2D, tex_name); in png2gl_load_image()
102 return tex_name++; in png2gl_load_image()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/amd_compressed_atc_texture/
H A Dmiptree.c86 load_texture(const char *filename, GLuint *tex_name) in load_texture() argument
110 *tex_name = 0; in load_texture()
111 ok = piglit_ktx_load_texture(ktx, tex_name, NULL); in load_texture()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/oes_compressed_etc1_rgb8_texture/
H A Does_compressed_etc1_rgb8_texture-miptree.c79 load_texture(const char *filename, GLuint *tex_name) in load_texture() argument
103 *tex_name = 0; in load_texture()
104 ok = piglit_ktx_load_texture(ktx, tex_name, NULL); in load_texture()
/dports/games/yadex/yadex-1.7.0/src/
H A Dobjinfo.cc382 const char *tex_name; in draw() local
384 tex_name = SideDefs[sd2].tex1; // Upper texture in draw()
388 if (tex_name[0] == '-' && tex_name[1] == '\0') in draw()
396 "\1Upper:\2 %.*s", WAD_TEX_NAME, tex_name); in draw()
398 tex_name = SideDefs[sd2].tex3; // Middle texture in draw()
401 "\1Middle:\2 %.*s", WAD_TEX_NAME, tex_name); in draw()
403 tex_name = SideDefs[sd2].tex2; // Lower texture in draw()
407 if (tex_name[0] == '-' && tex_name[1] == '\0') in draw()
414 DrawScreenText (-1, -1, "\1Lower:\2 %.*s", WAD_TEX_NAME, tex_name); in draw()
/dports/games/openclonk/openclonk-release-8.1-src/planet/Decoration.ocd/Misc.ocd/SprayCan.ocd/
H A DScript.c23 var tex_name = Format("Paint%s",["Red", "Green", "Teal", "Yellow", "White"][idx]); in SetPaintCol() local
24 var tex_color = GetAverageTextureColor(tex_name); in SetPaintCol()
26 paint_col = Format("Tunnel-%s", tex_name); in SetPaintCol()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/util/
H A Dpiglit_ktx.c768 GLuint *tex_name, in piglit_ktx_load_texture() argument
797 assert(tex_name != NULL); in piglit_ktx_load_texture()
807 if (*tex_name == 0) { in piglit_ktx_load_texture()
808 glGenTextures(1, tex_name); in piglit_ktx_load_texture()
816 glBindTexture(info->target, *tex_name); in piglit_ktx_load_texture()
835 if (made_texture && *tex_name != 0) { in piglit_ktx_load_texture()
836 glDeleteTextures(1, tex_name); in piglit_ktx_load_texture()
837 *tex_name = 0; in piglit_ktx_load_texture()
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/render/opengl/
H A DSDL_shaders_gl.c351 char tex_name[10]; in CompileShaderProgram() local
352 SDL_snprintf(tex_name, SDL_arraysize(tex_name), "tex%d", i); in CompileShaderProgram()
353 location = ctx->glGetUniformLocationARB(data->program, tex_name); in CompileShaderProgram()
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/render/opengl/
H A DSDL_shaders_gl.c351 char tex_name[10]; in CompileShaderProgram() local
352 SDL_snprintf(tex_name, SDL_arraysize(tex_name), "tex%d", i); in CompileShaderProgram()
353 location = ctx->glGetUniformLocationARB(data->program, tex_name); in CompileShaderProgram()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/render/opengl/
H A DSDL_shaders_gl.c351 char tex_name[10]; in CompileShaderProgram() local
352 SDL_snprintf(tex_name, SDL_arraysize(tex_name), "tex%d", i); in CompileShaderProgram()
353 location = ctx->glGetUniformLocationARB(data->program, tex_name); in CompileShaderProgram()
/dports/graphics/blender/blender-2.91.0/source/blender/gpu/opengl/
H A Dgl_debug.cc261 const char *tex_name = interface->input_name_get(tex_input); in check_gl_resources() local
264 SNPRINTF(msg, "Missing Texture bind at slot %d : %s > %s : %s", i, sh_name, tex_name, info); in check_gl_resources()
273 const char *tex_name = interface->input_name_get(tex_input); in check_gl_resources() local
276 SNPRINTF(msg, "Missing Image bind at slot %d : %s > %s : %s", i, sh_name, tex_name, info); in check_gl_resources()
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/render/opengl/
H A DSDL_shaders_gl.c412 char tex_name[10]; in CompileShaderProgram() local
413 SDL_snprintf(tex_name, SDL_arraysize(tex_name), "tex%d", i); in CompileShaderProgram()
414 location = ctx->glGetUniformLocationARB(data->program, tex_name); in CompileShaderProgram()
/dports/games/eureka/eureka-1.27b-source/src/
H A Dui_replace.cc962 if (strchr(tex_name, ',') != NULL) in CB_Copy()
963 tex_name = ""; in CB_Copy()
965 if (is_null_tex(tex_name)) in CB_Copy()
966 tex_name = ""; in CB_Copy()
968 if (tex_name[0]) in CB_Copy()
971 W_TextureIsKnown(tex_name) : W_FlatIsKnown(tex_name); in CB_Copy()
974 tex_name = ""; in CB_Copy()
977 if (tex_name[0] == 0) in CB_Copy()
984 Texboard_SetTex(tex_name); in CB_Copy()
986 Texboard_SetFlat(tex_name); in CB_Copy()
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