Home
last modified time | relevance | path

Searched refs:texcacheheader (Results 1 – 7 of 7) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/build/include/
H A Dtexcache.h67 extern int32_t texcache_loadskin(const texcacheheader *head, int32_t *doalloc, GLuint *glpic, vec2_…
68 extern int32_t texcache_loadtile(const texcacheheader *head, int32_t *doalloc, pthtyp *pth);
70 extern void texcache_prewritetex(texcacheheader *head);
72 extern void texcache_writetex_fromdriver(char const * cacheid, texcacheheader *head);
73 extern int texcache_readtexheader(char const * cacheid, texcacheheader *head, int32_t modelp);
H A Dhightile.h37 } texcacheheader; typedef
/dports/games/jfsw/jfsw-c434002/jfbuild/tools/
H A Dcacheinfo.c16 } texcacheheader; typedef
30 texcacheheader head; in main()
/dports/games/NBlood/NBlood-a1689a4/source/tools/src/
H A Dcacheinfo.cpp15 } texcacheheader; typedef
29 texcacheheader head; in main()
/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dtexcache.cpp512 int texcache_readtexheader(char const * cacheid, texcacheheader *head, int32_t modelp) in texcache_readtexheader()
527 if (texcache_readdata(head, sizeof(texcacheheader))) in texcache_readtexheader()
579 void texcache_prewritetex(texcacheheader *head) in texcache_prewritetex()
595 void texcache_writetex_fromdriver(char const * const cacheid, texcacheheader *head) in texcache_writetex_fromdriver()
624 … if (Bwrite(texcache.handle, head, sizeof(texcacheheader)) != sizeof(texcacheheader)) goto failure; in texcache_writetex_fromdriver()
756 static int32_t texcache_loadmips(const texcacheheader *head, GLenum *glerr) in texcache_loadmips()
830 int32_t texcache_loadskin(const texcacheheader *head, int32_t *doalloc, GLuint *glpic, vec2_t *siz) in texcache_loadskin()
853 int32_t texcache_loadtile(const texcacheheader *head, int32_t *doalloc, pthtyp *pth) in texcache_loadtile()
H A Dmdsprite.cpp710 texcacheheader cachead; in mdloadskin()
H A Dpolymost.cpp2145 texcacheheader cachead; in gloadtile_art()
2431 texcacheheader cachead; in gloadtile_hi()