Searched refs:texgens (Results 1 – 5 of 5) sorted by relevance
/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/VideoCommon/ |
H A D | ShaderGenCommon.cpp | 110 void GenerateVSOutputMembers(ShaderCode& object, APIType api_type, u32 texgens, in GenerateVSOutputMembers() argument 117 for (unsigned int i = 0; i < texgens; ++i) in GenerateVSOutputMembers() 121 DefineOutputMember(object, api_type, qualifier, "float4", "clipPos", -1, "TEXCOORD", texgens); in GenerateVSOutputMembers() 126 texgens + 1); in GenerateVSOutputMembers() 128 texgens + 2); in GenerateVSOutputMembers() 138 void AssignVSOutputMembers(ShaderCode& object, std::string_view a, std::string_view b, u32 texgens, in AssignVSOutputMembers() argument 145 for (unsigned int i = 0; i < texgens; ++i) in AssignVSOutputMembers()
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H A D | UberShaderVertex.cpp | 493 for (u32 texgens = 0; texgens <= 8; texgens++) in EnumerateVertexShaderUids() local 496 vuid->num_texgens = texgens; in EnumerateVertexShaderUids()
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H A D | GeometryShaderGen.cpp | 375 for (u32 texgens = 0; texgens <= 8; texgens++) in EnumerateGeometryShaderUids() local 377 guid->numTexGens = texgens; in EnumerateGeometryShaderUids()
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H A D | ShaderGenCommon.h | 195 void GenerateVSOutputMembers(ShaderCode& object, APIType api_type, u32 texgens, 198 void AssignVSOutputMembers(ShaderCode& object, std::string_view a, std::string_view b, u32 texgens,
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H A D | UberShaderPixel.cpp | 1400 for (u32 texgens = 0; texgens <= 8; texgens++) in EnumeratePixelShaderUids() local 1403 puid->num_texgens = texgens; in EnumeratePixelShaderUids()
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