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Searched refs:texmat (Results 1 – 25 of 74) sorted by relevance

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/dports/games/bzflag-server/bzflag-2.4.22/src/bzfs/
H A DCustomTextureMatrix.cxx28 texmat = new TextureMatrix; in CustomTextureMatrix()
35 delete texmat; in ~CustomTextureMatrix()
47 texmat->setStaticShift (u, v); in read()
54 texmat->setStaticScale (u, v); in read()
61 texmat->setStaticSpin (angle); in read()
68 texmat->setStaticCenter (u, v); in read()
82 texmat->setDynamicSpin (freq); in read()
110 texmat->setName(name); in writeToManager()
116 texmat->finalize(); in writeToManager()
117 TEXMATRIXMGR.addMatrix (texmat); in writeToManager()
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H A DParseMaterial.cxx216 std::string texmat; in parseMaterials() local
217 if (!(input >> texmat)) in parseMaterials()
222 int textureMatrix = TEXMATRIXMGR.findMatrix(texmat); in parseMaterials()
223 if ((textureMatrix == -1) && (texmat != "-1")) in parseMaterials()
224 std::cout << "couldn't find textureMatrix: " << texmat << std::endl; in parseMaterials()
H A DWorldInfo.cxx160 TextureMatrix* texmat = new TextureMatrix; in makeWaterMaterial() local
161 texmat->setName("WaterMaterial"); in makeWaterMaterial()
162 texmat->setDynamicShift(0.05f, 0.0f); in makeWaterMaterial()
163 texmat->finalize(); in makeWaterMaterial()
164 int texmatIndex = TEXMATRIXMGR.addMatrix(texmat); in makeWaterMaterial()
/dports/games/bzflag/bzflag-2.4.22/src/bzfs/
H A DCustomTextureMatrix.cxx28 texmat = new TextureMatrix; in CustomTextureMatrix()
35 delete texmat; in ~CustomTextureMatrix()
47 texmat->setStaticShift (u, v); in read()
54 texmat->setStaticScale (u, v); in read()
61 texmat->setStaticSpin (angle); in read()
68 texmat->setStaticCenter (u, v); in read()
82 texmat->setDynamicSpin (freq); in read()
110 texmat->setName(name); in writeToManager()
116 texmat->finalize(); in writeToManager()
117 TEXMATRIXMGR.addMatrix (texmat); in writeToManager()
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H A DParseMaterial.cxx216 std::string texmat; in parseMaterials() local
217 if (!(input >> texmat)) in parseMaterials()
222 int textureMatrix = TEXMATRIXMGR.findMatrix(texmat); in parseMaterials()
223 if ((textureMatrix == -1) && (texmat != "-1")) in parseMaterials()
224 std::cout << "couldn't find textureMatrix: " << texmat << std::endl; in parseMaterials()
H A DWorldInfo.cxx160 TextureMatrix* texmat = new TextureMatrix; in makeWaterMaterial() local
161 texmat->setName("WaterMaterial"); in makeWaterMaterial()
162 texmat->setDynamicShift(0.05f, 0.0f); in makeWaterMaterial()
163 texmat->finalize(); in makeWaterMaterial()
164 int texmatIndex = TEXMATRIXMGR.addMatrix(texmat); in makeWaterMaterial()
/dports/games/bzflag-server/bzflag-2.4.22/src/game/
H A DTextureMatrix.cxx60 TextureMatrix* texmat = *it; in update() local
61 texmat->update(gameTime); in update()
68 matrices.push_back (texmat); in addMatrix()
75 if (texmat.size() <= 0) in findMatrix()
77 else if ((texmat[0] >= '0') && (texmat[0] <= '9')) in findMatrix()
113 buf = texmat->pack(buf); in pack()
127 buf = texmat->unpack(buf); in unpack()
128 addMatrix(texmat); in unpack()
314 if (texmat.size() <= 0) in setName()
319 else if ((texmat[0] >= '0') && (texmat[0] <= '9')) in setName()
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/dports/games/bzflag/bzflag-2.4.22/src/game/
H A DTextureMatrix.cxx60 TextureMatrix* texmat = *it; in update() local
61 texmat->update(gameTime); in update()
68 matrices.push_back (texmat); in addMatrix()
75 if (texmat.size() <= 0) in findMatrix()
77 else if ((texmat[0] >= '0') && (texmat[0] <= '9')) in findMatrix()
113 buf = texmat->pack(buf); in pack()
127 buf = texmat->unpack(buf); in unpack()
128 addMatrix(texmat); in unpack()
314 if (texmat.size() <= 0) in setName()
319 else if ((texmat[0] >= '0') && (texmat[0] <= '9')) in setName()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgWrappers/deprecated-dotosg/osg/
H A DTexMat.cpp29 TexMat& texmat = static_cast<TexMat&>(obj); in TexMat_readLocalData() local
39 Matrix& matrix = texmat.getMatrix(); in TexMat_readLocalData()
60 texmat.setScaleByTextureRectangleSize(true); in TexMat_readLocalData()
66 texmat.setScaleByTextureRectangleSize(false); in TexMat_readLocalData()
78 const TexMat& texmat = static_cast<const TexMat&>(obj); in TexMat_writeLocalData() local
79 const Matrix& matrix = texmat.getMatrix(); in TexMat_writeLocalData()
85 if (texmat.getScaleByTextureRectangleSize()) in TexMat_writeLocalData()
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgWrappers/deprecated-dotosg/osg/
H A DTexMat.cpp29 TexMat& texmat = static_cast<TexMat&>(obj); in TexGenNode_readLocalData()
39 Matrix& matrix = texmat.getMatrix(); in TexGenNode_readLocalData()
60 texmat.setScaleByTextureRectangleSize(true); in TexGenNode_readLocalData()
66 texmat.setScaleByTextureRectangleSize(false); in TexGenNode_readLocalData()
78 const TexMat& texmat = static_cast<const TexMat&>(obj);
79 const Matrix& matrix = texmat.getMatrix();
85 if (texmat.getScaleByTextureRectangleSize())
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/examples/osgtexturerectangle/
H A Dosgtexturerectangle.cpp60 TexturePanCallback(osg::TexMat* texmat, in TexturePanCallback() argument
62 _texmat(texmat), in TexturePanCallback()
154 osg::TexMat* texmat = new osg::TexMat; in createRectangle() local
155 texmat->setScaleByTextureRectangleSize(true); in createRectangle()
160 state->setTextureAttributeAndModes(0, texmat, osg::StateAttribute::ON); in createRectangle()
168 geode->setUpdateCallback(new TexturePanCallback(texmat)); in createRectangle()
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/examples/osgtexturerectangle/
H A Dosgtexturerectangle.cpp60 TexturePanCallback(osg::TexMat* texmat, in TexturePanCallback() argument
62 _texmat(texmat), in TexturePanCallback()
154 osg::TexMat* texmat = new osg::TexMat; in createRectangle() local
155 texmat->setScaleByTextureRectangleSize(true); in createRectangle()
160 state->setTextureAttributeAndModes(0, texmat, osg::StateAttribute::ON); in createRectangle()
168 geode->setUpdateCallback(new TexturePanCallback(texmat)); in createRectangle()
/dports/games/megaglest-data/megaglest-data-3.13.0/data/core/shaders/
H A Dbump.vp14 PARAM texmat[4] = { state.matrix.texture[0] };
53 DP4 oTexCoords.x, texmat[0], iTexCoords;
54 DP4 oTexCoords.y, texmat[1], iTexCoords;
55 DP4 oTexCoords.z, texmat[2], iTexCoords;
56 DP4 oTexCoords.w, texmat[3], iTexCoords;
H A Dbumpparallax.vp14 PARAM texmat[4] = { state.matrix.texture[0] };
54 DP4 oTexCoords.x, texmat[0], iTexCoords;
55 DP4 oTexCoords.y, texmat[1], iTexCoords;
56 DP4 oTexCoords.z, texmat[2], iTexCoords;
57 DP4 oTexCoords.w, texmat[3], iTexCoords;
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osg/
H A DTexMat33 TexMat(const TexMat& texmat,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
34 StateAttribute(texmat,copyop),
35 _matrix(texmat._matrix),
36 _scaleByTextureRectangleSize(texmat._scaleByTextureRectangleSize) {}
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osg/
H A DTexMat33 TexMat(const TexMat& texmat,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
34 StateAttribute(texmat,copyop),
35 _matrix(texmat._matrix),
36 _scaleByTextureRectangleSize(texmat._scaleByTextureRectangleSize) {}
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgPlugins/pfb/
H A DConvertFromPerformer.cpp1316 pfMatrix* texmat = (pfMatrix*)geostate->getAttr(PFSTATE_TEXMAT); in visitGeoState() local
1317 if (texmat) in visitGeoState()
1319 osg::Matrix osgMatrix((*texmat)[0][0],(*texmat)[0][1],(*texmat)[0][2],(*texmat)[0][3], in visitGeoState()
1320 (*texmat)[1][0],(*texmat)[1][1],(*texmat)[1][2],(*texmat)[1][3], in visitGeoState()
1321 (*texmat)[2][0],(*texmat)[2][1],(*texmat)[2][2],(*texmat)[2][3], in visitGeoState()
1322 (*texmat)[3][0],(*texmat)[3][1],(*texmat)[3][2],(*texmat)[3][3]); in visitGeoState()
/dports/games/bzflag-server/bzflag-2.4.22/src/ogl/
H A DOpenGLUtils.cxx81 const TextureMatrix* texmat = TEXMATRIXMGR.getMatrix(texMatId); in bzMat2gstate() local
82 if (texmat != NULL) in bzMat2gstate()
84 const GLfloat* matrix = texmat->getMatrix(); in bzMat2gstate()
/dports/games/bzflag/bzflag-2.4.22/src/ogl/
H A DOpenGLUtils.cxx81 const TextureMatrix* texmat = TEXMATRIXMGR.getMatrix(texMatId); in bzMat2gstate() local
82 if (texmat != NULL) in bzMat2gstate()
84 const GLfloat* matrix = texmat->getMatrix(); in bzMat2gstate()
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/examples/osgprerendercubemap/
H A Dosgprerendercubemap.cpp191 TexMatCullCallback(osg::TexMat* texmat): in TexMatCullCallback() argument
192 _texmat(texmat) in TexMatCullCallback()
278 osg::TexMat* texmat = new osg::TexMat; in createShadowedScene() local
279 stateset->setTextureAttributeAndModes(unit,texmat,osg::StateAttribute::ON); in createShadowedScene()
281 reflectorNode->setCullCallback(new TexMatCullCallback(texmat)); in createShadowedScene()
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/examples/osgprerendercubemap/
H A Dosgprerendercubemap.cpp191 TexMatCullCallback(osg::TexMat* texmat): in TexMatCullCallback() argument
192 _texmat(texmat) in TexMatCullCallback()
278 osg::TexMat* texmat = new osg::TexMat; in createShadowedScene() local
279 stateset->setTextureAttributeAndModes(unit,texmat,osg::StateAttribute::ON); in createShadowedScene()
281 reflectorNode->setCullCallback(new TexMatCullCallback(texmat)); in createShadowedScene()
/dports/games/netradiant/netradiant-20150621-src/radiant/
H A Dbrush_primit.cpp593 texmat[0][0] *= s; in TexMat_Scale()
594 texmat[0][1] *= s; in TexMat_Scale()
595 texmat[0][2] *= s; in TexMat_Scale()
596 texmat[1][0] *= t; in TexMat_Scale()
597 texmat[1][1] *= t; in TexMat_Scale()
598 texmat[1][2] *= t; in TexMat_Scale()
602 texmat[0][0] = other[0][0]; in TexMat_Assign()
603 texmat[0][1] = other[0][1]; in TexMat_Assign()
604 texmat[0][2] = other[0][2]; in TexMat_Assign()
605 texmat[1][0] = other[1][0]; in TexMat_Assign()
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/dports/games/gtkradiant/GPL/GtkRadiant/radiant/
H A Dbrush_primit.cpp725 texmat[0][0] *= s; in TexMat_Scale()
726 texmat[0][1] *= s; in TexMat_Scale()
727 texmat[0][2] *= s; in TexMat_Scale()
728 texmat[1][0] *= t; in TexMat_Scale()
729 texmat[1][1] *= t; in TexMat_Scale()
730 texmat[1][2] *= t; in TexMat_Scale()
735 texmat[0][0] = other[0][0]; in TexMat_Assign()
736 texmat[0][1] = other[0][1]; in TexMat_Assign()
737 texmat[0][2] = other[0][2]; in TexMat_Assign()
738 texmat[1][0] = other[1][0]; in TexMat_Assign()
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/dports/devel/godot2/godot-2.1.6-stable/scene/2d/
H A Dpolygon_2d.cpp144 Matrix32 texmat(tex_rot, tex_ofs); in _notification() local
145 texmat.scale(tex_scale); in _notification()
156 uvs[i] = texmat.xform(uvr[i]) / tex_size; in _notification()
161 uvs[i] = texmat.xform(points[i]) / tex_size; in _notification()
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/2d/
H A Dpolygon_2d.cpp144 Matrix32 texmat(tex_rot, tex_ofs); in _notification() local
145 texmat.scale(tex_scale); in _notification()
156 uvs[i] = texmat.xform(uvr[i]) / tex_size; in _notification()
161 uvs[i] = texmat.xform(points[i]) / tex_size; in _notification()

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