Searched refs:textBoundingBoxOffset (Results 1 – 3 of 3) sorted by relevance
/dports/games/warzone2100/warzone2100/lib/widget/ |
H A D | label.cpp | 103 Vector2i textBoundingBoxOffset(0, 0); in display() local 106 textBoundingBoxOffset.y = yOffset + y(); in display() 110 textBoundingBoxOffset.y = yOffset + y() + (height() - textTotalHeight); in display() 114 textBoundingBoxOffset.y = yOffset + y() + (height() - textTotalHeight) / 2; in display() 138 float fy = float(textBoundingBoxOffset.y) + float(jy) - float(wzTextLine->aboveBase()); in display() 144 …textBoundingBoxOffset.x + fx, textBoundingBoxOffset.y + jy + baseLineOffset, textBoundingBoxOffset… in display() 152 wzTextLine->render(textBoundingBoxOffset.x + fx, fy, fontColour, 0.0f, lineWidthLimit); in display() 156 …iV_DrawEllipsis(FontID, Vector2i(textBoundingBoxOffset.x + fx + lineWidthLimit + 2, fy), fontColou… in display()
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/dports/games/warzone2100/warzone2100/src/ |
H A D | musicmanager.cpp | 366 Vector2i textBoundingBoxOffset(0, 0); in display() local 367 textBoundingBoxOffset.y = yOffset + y() + (height() - pCache->wzText_Title.lineSize()) / 2; in display() 368 …float fy = float(textBoundingBoxOffset.y) /*+ float(W_TRACK_ROW_PADDING)*/ - float(pCache->wzText_… in display()
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H A D | wzscriptdebug.cpp | 1816 Vector2i textBoundingBoxOffset(0, 0); in display() local 1817 textBoundingBoxOffset.y = y0 + TITLE_TOP_PADDING + (TITLE_HEIGHT - cachedTitleText.lineSize()) / 2; in display() 1821 float fy = float(textBoundingBoxOffset.y) - float(cachedTitleText.aboveBase()); in display() 1822 cachedTitleText.render(textBoundingBoxOffset.x + fx, fy, WZCOL_FORM_TEXT); in display()
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