Searched refs:textSourceScript (Results 1 – 7 of 7) sorted by relevance
608 TextSourceScript textSourceScript; variable888 textSourceScript.setScriptType(src.textSourceIsScript, textSourceScript.SCRIPT_ATTACHED); in handleTextSourceScript()2095 if ( textSourceScript.getScriptType(textSourceIsScript) == textSourceScript.NO_SCRIPT in actTextSource()2096 || textSourceScript.getTriggerType(textSourceIsScript) == textSourceScript.TRIGGER_POWER ) in actTextSource()2102 textSourceScript.setScriptType(textSourceIsScript, textSourceScript.SCRIPT_ATTACHED_FIRED); in actTextSource()2132 textSourceScript.setScriptType(textSourceIsScript, textSourceScript.SCRIPT_ATTACHED_FIRED); in actTextSource()2140 textSourceScript.setScriptType(textSourceIsScript, textSourceScript.SCRIPT_ATTACHED_FIRED); in actTextSource()2162 if ( textSourceScript.getScriptType(textSourceIsScript) != textSourceScript.NO_SCRIPT ) in actTextSource()2440 textSourceScript.setScriptType(src.textSourceIsScript, textSourceScript.SCRIPT_NORMAL); in parseScriptInMapGeneration()2441 textSourceScript.setTriggerType(src.textSourceIsScript, textSourceScript.TRIGGER_POWER); in parseScriptInMapGeneration()[all …]
1241 extern TextSourceScript textSourceScript;
4708 …for ( auto it = textSourceScript.scriptVariables.begin(); it != textSourceScript.scriptVariables.e… in checkMapScriptsOnVariableSet()
1255 textSourceScript.scriptVariables.clear(); in gameLogic()
5737 textSourceScript.parseScriptInMapGeneration(*postProcessEntity); in assignActions()
4251 textSourceScript.playerClearInventory(clearStats); in clientHandlePacket()
9365 textSourceScript.scriptVariables.clear(); in handleMainMenu()