Searched refs:text_speech_bloc (Results 1 – 4 of 4) sorted by relevance
490 text_speech_bloc->please_render = FALSE8; in Service_speech()535 if (text_speech_bloc->please_render == TRUE8) in fn_speak()565 text_params = text_speech_bloc->GetParams(); in fn_speak()566 text_speech_bloc->please_render = TRUE8; // exists to draw in fn_speak()589 ret_code = text_speech_bloc->MakeTextSprite(); in fn_speak()617 text_speech_bloc->renderX = 20; in fn_speak()618 text_speech_bloc->renderY = 400; in fn_speak()639 text_speech_bloc->renderX = 20; in fn_speak()640 text_speech_bloc->renderY = 400; in fn_speak()1020 if (text_speech_bloc->please_render == TRUE8) { in End_conversation()[all …]
83 text_speech_bloc = g_text_bloc2; // pc has second bloc in ___init()229 text_speech_bloc->please_render = FALSE8; in ___init()
1141 session->Render_speech(session->text_speech_bloc); in Create_display()
731 text_sprite *text_speech_bloc; variable