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Searched refs:textile32_count (Results 1 – 5 of 5) sorted by relevance

/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/vt/
H A Dvt_level.cpp150 if (textile32_count == 0) in prepare_level()
152 this->textile32_count = this->num_textiles; in prepare_level()
153 … this->textile32 = (tr4_textile32_t*)malloc(this->textile32_count * sizeof(tr4_textile32_t)); in prepare_level()
161 this->textile32_count = this->num_textiles; in prepare_level()
162 … this->textile32 = (tr4_textile32_t*)malloc(this->textile32_count * sizeof(tr4_textile32_t)); in prepare_level()
H A Dl_tr5.cpp450 this->textile32_count = this->num_textiles; in read_tr5_level()
451 this->textile32 = (tr4_textile32_t*)malloc(this->textile32_count * sizeof(tr4_textile32_t)); in read_tr5_level()
500 if (this->textile32_count == 0) in read_tr5_level()
559 if (this->textile32_count == 0) in read_tr5_level()
561 this->textile32_count = this->num_misc_textiles; in read_tr5_level()
562 … this->textile32 = (tr4_textile32_t*)malloc(this->textile32_count * sizeof(tr4_textile32_t)); in read_tr5_level()
H A Dl_tr4.cpp385 this->textile32_count = this->num_textiles; in read_tr4_level()
386 … this->textile32 = (tr4_textile32_t*)malloc(this->textile32_count * sizeof(tr4_textile32_t)); in read_tr4_level()
421 if (this->textile32_count == 0) in read_tr4_level()
485 if (this->textile32_count == 0) in read_tr4_level()
487 this->textile32_count = this->num_textiles; in read_tr4_level()
488 … this->textile32 = (tr4_textile32_t*)malloc(this->textile32_count * sizeof(tr4_textile32_t)); in read_tr4_level()
H A Dl_main.h49 this->textile32_count = 0; in TR_Level()
141 if(this->textile32_count) in ~TR_Level()
143 this->textile32_count = 0; in ~TR_Level()
474 uint32_t textile32_count; variable
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/
H A Dworld.cpp1313 tr->textile32_count, in World_GenTextures()