Searched refs:textile32_count (Results 1 – 5 of 5) sorted by relevance
150 if (textile32_count == 0) in prepare_level()152 this->textile32_count = this->num_textiles; in prepare_level()153 … this->textile32 = (tr4_textile32_t*)malloc(this->textile32_count * sizeof(tr4_textile32_t)); in prepare_level()161 this->textile32_count = this->num_textiles; in prepare_level()162 … this->textile32 = (tr4_textile32_t*)malloc(this->textile32_count * sizeof(tr4_textile32_t)); in prepare_level()
450 this->textile32_count = this->num_textiles; in read_tr5_level()451 this->textile32 = (tr4_textile32_t*)malloc(this->textile32_count * sizeof(tr4_textile32_t)); in read_tr5_level()500 if (this->textile32_count == 0) in read_tr5_level()559 if (this->textile32_count == 0) in read_tr5_level()561 this->textile32_count = this->num_misc_textiles; in read_tr5_level()562 … this->textile32 = (tr4_textile32_t*)malloc(this->textile32_count * sizeof(tr4_textile32_t)); in read_tr5_level()
385 this->textile32_count = this->num_textiles; in read_tr4_level()386 … this->textile32 = (tr4_textile32_t*)malloc(this->textile32_count * sizeof(tr4_textile32_t)); in read_tr4_level()421 if (this->textile32_count == 0) in read_tr4_level()485 if (this->textile32_count == 0) in read_tr4_level()487 this->textile32_count = this->num_textiles; in read_tr4_level()488 … this->textile32 = (tr4_textile32_t*)malloc(this->textile32_count * sizeof(tr4_textile32_t)); in read_tr4_level()
49 this->textile32_count = 0; in TR_Level()141 if(this->textile32_count) in ~TR_Level()143 this->textile32_count = 0; in ~TR_Level()474 uint32_t textile32_count; variable
1313 tr->textile32_count, in World_GenTextures()