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Searched refs:textureCRC (Results 1 – 3 of 3) sorted by relevance

/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/graphics/
H A Drenderer.h378 textureHandle(th),textureCRC(0) {} in Layer()
396 this->textureCRC = obj.textureCRC;
418 uint32 textureCRC; member
/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/glide2gl/src/Glide64/
H A DTexCache.c138 static uint32_t textureCRC(uint32_t crc, uint8_t *addr, int width, int height, int line) in textureCRC() function
308 crc = textureCRC(crc, addr, wid_64, crc_height, line); in GetTexInfo()
314 crc = textureCRC(crc, addr, wid_64_2, crc_height, line_2); in GetTexInfo()
315 crc = textureCRC(crc, addr+0x800, wid_64_2, crc_height, line_2); in GetTexInfo()
/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/gles2n64/src/
H A DgDP_gles2n64.c425 …const uint32_t crc = textureCRC(RDRAM + pBuffer->m_startAddress, pBuffer->m_height, pBuffer->m_wid… in CheckForFrameBufferTexture()