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Searched refs:textureFilterType (Results 1 – 3 of 3) sorted by relevance

/dports/cad/ldview/ldview-4.4/LDVLib/
H A DLDVLib.cpp851 int textureFilterType; in LDVSetTextureFilterType() local
856 textureFilterType = GL_NEAREST_MIPMAP_NEAREST; in LDVSetTextureFilterType()
859 textureFilterType = GL_LINEAR_MIPMAP_LINEAR; in LDVSetTextureFilterType()
863 textureFilterType = GL_LINEAR_MIPMAP_NEAREST; in LDVSetTextureFilterType()
866 getModelViewer(pLDV)->setTextureFilterType(textureFilterType); in LDVSetTextureFilterType()
/dports/cad/ldview/ldview-4.4/LDLib/
H A DLDrawModelViewer.h484 int getTextureFilterType(void) const { return textureFilterType; } in getTextureFilterType()
785 int textureFilterType; variable
H A DLDrawModelViewer.cpp135 textureFilterType(GL_LINEAR_MIPMAP_LINEAR), in LDrawModelViewer()
2295 if (value != textureFilterType) in setTextureFilterType()
2297 textureFilterType = value; in setTextureFilterType()