Searched refs:textureIter (Results 1 – 6 of 6) sorted by relevance
120 …for (MapTexture::iterator textureIter = mTextures.begin(); textureIter != mTextures.end(); texture… in destroyTexture() local122 if ((*textureIter).second == _texture) in destroyTexture()124 delete (*textureIter).second; in destroyTexture()125 mTextures.erase(textureIter); in destroyTexture()133 MapTexture::iterator textureIter = mTextures.find(_name); in getTexture() local134 if (textureIter != mTextures.end()) in getTexture()135 return (*textureIter).second; in getTexture()168 …for (MapTexture::iterator textureIter = mTextures.begin(); textureIter != mTextures.end(); texture… in destroyAllTextures() local169 delete (*textureIter).second; in destroyAllTextures()
1548 for (const auto &textureIter : textures) in CaptureMidExecutionSetup() local1550 gl::TextureID id = {textureIter.first}; in CaptureMidExecutionSetup()1551 const gl::Texture *texture = textureIter.second; in CaptureMidExecutionSetup()
2414 for (const auto &textureIter : textures) in CaptureMidExecutionSetup() local2416 gl::TextureID id = {textureIter.first}; in CaptureMidExecutionSetup()2417 gl::Texture *texture = textureIter.second; in CaptureMidExecutionSetup()