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Searched refs:texturePoint (Results 1 – 9 of 9) sorted by relevance

/dports/graphics/mandelbulber/mandelbulber2-2.26/mandelbulber2/opencl/engines/
H A Dshader_texture_pixel_address.cl37 int TexturePixelAddress(float2 texturePoint, int2 textureSize, int2 pixelOffset)
39 int2 texturePointInt = (int2){texturePoint.x * textureSize.x, texturePoint.y * textureSize.y};
55 int TexturePixelAddressInt(int2 texturePoint, int2 textureSize, int2 pixelOffset)
57 int2 texturePointInt = texturePoint + pixelOffset;
H A Dshader_roughness_texture.cl44 float2 texturePoint = TextureMapping(
47 texturePoint += (float2){0.5f, 0.5f};
53 BicubicInterpolation(texturePoint.x, texturePoint.y, texture, textureSize.x, textureSize.y);
H A Dshader_normal_map_texture.cl44 float2 texturePoint = TextureMapping(
47 texturePoint += (float2){0.5f, 0.5f};
73 BicubicInterpolation(texturePoint.x, texturePoint.y, texture, textureSize.x, textureSize.y);
91 TexturePixelAddress(texturePoint, textureSize, (int2){x - 1, y - 1});
H A Dshader_texture.cl62 float2 texturePoint = TextureMapping(pointFractalized, input->normal, objectData,
65 texturePoint += (float2){0.5f, 0.5f};
71 BicubicInterpolation(texturePoint.x, texturePoint.y, texture, textureSize.x, textureSize.y);
H A Ddisplacement_map.cl49 float2 texturePoint = TextureMapping(point, (float3){0.0f, 0.0f, 1.0f}, objectData, mat, 0, 0);
51 texturePoint += (float2){0.5f, 0.5f};
57 texturePoint.x, texturePoint.y, texture, textureSize.x, textureSize.y);
H A Dshader_light_shading.cl110 float2 texturePoint = (float2){texX, texY};
116 texturePoint.x, texturePoint.y, texture, textureSize.x, textureSize.y);
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/saga/
H A Dinterface.cpp2255 Point texturePoint; in drawPanelButtonText() local
2344 texturePoint.x = _optionPanel.x + panelButton->xOffset - 1; in drawPanelButtonText()
2345 texturePoint.y = _optionPanel.y + panelButton->yOffset - 1; in drawPanelButtonText()
2348 texturePoint.x = _quitPanel.x + panelButton->xOffset - 3; in drawPanelButtonText()
2349 texturePoint.y = _quitPanel.y + panelButton->yOffset - 3; in drawPanelButtonText()
2352 texturePoint.x = _savePanel.x + panelButton->xOffset - 3; in drawPanelButtonText()
2353 texturePoint.y = _savePanel.y + panelButton->yOffset - 3; in drawPanelButtonText()
2356 texturePoint.x = _savePanel.x + _saveEdit->xOffset - 2; in drawPanelButtonText()
2357 texturePoint.y = _savePanel.y + _saveEdit->yOffset - 2; in drawPanelButtonText()
2360 texturePoint.x = _loadPanel.x + panelButton->xOffset - 3; in drawPanelButtonText()
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/saga/
H A Dinterface.cpp2263 Point texturePoint; in drawPanelButtonText() local
2356 texturePoint.x = _optionPanel.x + panelButton->xOffset - 1; in drawPanelButtonText()
2357 texturePoint.y = _optionPanel.y + panelButton->yOffset - 1; in drawPanelButtonText()
2360 texturePoint.x = _quitPanel.x + panelButton->xOffset - 3; in drawPanelButtonText()
2361 texturePoint.y = _quitPanel.y + panelButton->yOffset - 3; in drawPanelButtonText()
2364 texturePoint.x = _savePanel.x + panelButton->xOffset - 3; in drawPanelButtonText()
2365 texturePoint.y = _savePanel.y + panelButton->yOffset - 3; in drawPanelButtonText()
2368 texturePoint.x = _savePanel.x + _saveEdit->xOffset - 2; in drawPanelButtonText()
2369 texturePoint.y = _savePanel.y + _saveEdit->yOffset - 2; in drawPanelButtonText()
2372 texturePoint.x = _loadPanel.x + panelButton->xOffset - 3; in drawPanelButtonText()
[all …]
/dports/graphics/Coin/coin-Coin-4.0.0/src/3ds/
H A D3dsLoader.cpp319 SbVec2f texturePoint; member
1230 con->vertexList[i].texturePoint = SbVec2f(u,v); in CHUNK()
1787 *(c++) = con->vertexList[f->v1].texturePoint; in createSoTextureCoordinate2_n()
1788 *(c++) = con->vertexList[f->v2].texturePoint; in createSoTextureCoordinate2_n()
1789 *(c++) = con->vertexList[f->v3].texturePoint; in createSoTextureCoordinate2_n()
2049 c[i] = con->vertexList[i].texturePoint; in createSoTextureCoordinate2_i()