/dports/games/openclonk/openclonk-release-8.1-src/src/mape/ |
H A D | mapgen.c | 44 const gchar* texture_name; in mape_mapgen_read_color() local 60 texture_name = mape_texture_map_get_texture_name_from_mapping( in mape_mapgen_read_color() 66 if(texture_name != NULL) in mape_mapgen_read_color() 71 first_tex_separator = strchr(texture_name, '-'); in mape_mapgen_read_color() 75 texture_name, in mape_mapgen_read_color() 76 first_tex_separator - texture_name in mape_mapgen_read_color() 79 texture_name = own_texture_name; in mape_mapgen_read_color() 83 if(!mape_texture_map_lookup_texture(texture_map, texture_name)) in mape_mapgen_read_color() 106 texture_name = NULL; in mape_mapgen_read_color() 115 if(texture_name != NULL) in mape_mapgen_read_color() [all …]
|
/dports/emulators/mess/mame-mame0226/src/osd/modules/render/bgfx/ |
H A D | chainentryreader.cpp | 73 std::string texture_name = ""; in read_from_value() local 78 texture_name = input["texture"].GetString(); in read_from_value() 84 texture_name = chains.options().value(option.c_str()); in read_from_value() 87 if (texture_name != "" && texture_name != "screen" && texture_name != "palette") in read_from_value() 94 …ins.textures().create_png_texture(chains.options().art_path(), texture_name, texture_name, flags, … in read_from_value() 105 …ins.textures().create_png_texture(chains.options().art_path(), texture_name, texture_name, flags, … in read_from_value() 114 const size_t last_slash = texture_name.rfind('/'); in read_from_value() 117 file_directory = texture_name.substr(0, last_slash); in read_from_value() 173 texture_name = input["target"].GetString(); in read_from_value() 181 …auto* input_pair = new bgfx_input_pair(i, sampler, texture_name, texture_names, selection, chains,… in read_from_value()
|
/dports/emulators/mame/mame-mame0226/src/osd/modules/render/bgfx/ |
H A D | chainentryreader.cpp | 73 std::string texture_name = ""; in read_from_value() local 78 texture_name = input["texture"].GetString(); in read_from_value() 84 texture_name = chains.options().value(option.c_str()); in read_from_value() 87 if (texture_name != "" && texture_name != "screen" && texture_name != "palette") in read_from_value() 94 …ins.textures().create_png_texture(chains.options().art_path(), texture_name, texture_name, flags, … in read_from_value() 105 …ins.textures().create_png_texture(chains.options().art_path(), texture_name, texture_name, flags, … in read_from_value() 114 const size_t last_slash = texture_name.rfind('/'); in read_from_value() 117 file_directory = texture_name.substr(0, last_slash); in read_from_value() 173 texture_name = input["target"].GetString(); in read_from_value() 181 …auto* input_pair = new bgfx_input_pair(i, sampler, texture_name, texture_names, selection, chains,… in read_from_value()
|
/dports/games/taisei/taisei-1.3.2/src/resource/ |
H A D | sprite.c | 49 char *texture_name; member 59 state->texture_name = resource_util_basename(TEX_PATH_PREFIX, path); in load_sprite_begin() 66 { "texture", .out_str = &state->texture_name }, in load_sprite_begin() 82 free(state->texture_name); in load_sprite_begin() 93 if(!state->texture_name) { in load_sprite_begin() 94 state->texture_name = resource_util_basename(TEX_PATH_PREFIX, path); in load_sprite_begin() 95 log_info("%s: inferred texture name from sprite name", state->texture_name); in load_sprite_begin() 110 Resource *res = get_resource(RES_TEXTURE, state->texture_name, flags); in load_sprite_end() 112 free(state->texture_name); in load_sprite_end()
|
/dports/astro/openuniverse/openuniverse-1.0beta3/src/ |
H A D | loadbmf.cpp | 78 MaterialList[i].texture_name = in LoadBMF() 80 fread(MaterialList[i].texture_name, in LoadBMF() 86 MaterialList[i].texture_name[j] = in LoadBMF() 87 (char) tolower(MaterialList[i].texture_name[j]); in LoadBMF() 95 MaterialList[i].texture_name); in LoadBMF() 212 StripMaterialList[i].texture_name = in LoadBMF() 214 fread(StripMaterialList[i].texture_name, in LoadBMF() 221 StripMaterialList[i].texture_name[j] = (char) in LoadBMF() 222 tolower(StripMaterialList[i].texture_name[j]); in LoadBMF() 225 read_JPEG_file(StripMaterialList[i].texture_name, in LoadBMF() [all …]
|
/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/gui/ |
H A D | gui2_image.cpp | 3 GuiImage::GuiImage(GuiContainer* owner, string id, string texture_name) in GuiImage() argument 4 : GuiElement(owner, id), color(sf::Color::White), texture_name(texture_name), angle(0) in GuiImage() 11 textureManager.setTexture(image, texture_name); in onDraw()
|
/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed.studio/mainwindow/project/ |
H A D | texturecollectionitem.cpp | 102 const string texture_name = in create_texture() local 111 texture_name.c_str(), in create_texture() 116 auto_release_ptr<TextureInstance> create_texture_instance(const string& texture_name) in create_texture_instance() argument 118 const string texture_instance_name = texture_name + "_inst"; in create_texture_instance() 124 texture_name.c_str(), in create_texture_instance()
|
/dports/misc/vxl/vxl-3.3.2/core/vgui/ |
H A D | vgui_cache_wizard.cxx | 166 GLuint texture_name; in get_section() local 170 texture_name = cache_queue_.front(); in get_section() 171 std::cerr << "Texture name: " << texture_name << std::endl; in get_section() 177 if ((*k) == texture_name) in get_section() 188 texture_name = texture_names_[k]; in get_section() 192 glBindTexture(GL_TEXTURE_2D, texture_name); in get_section() 198 quadrants->push_back(texture_name); in get_section() 199 cache_queue_.push_back(texture_name); in get_section() 201 (*icq)[index] = texture_name; in get_section()
|
/dports/games/freeorion/freeorion-0.4.10.2/UI/ |
H A D | ClientUI.cpp | 258 std::string texture_name; in TechIcon() local 269 std::string texture_name; in SpecialIcon() local 272 if (texture_name.empty()) in SpecialIcon() 279 std::string texture_name; in SpeciesIcon() local 282 if (texture_name.empty()) in SpeciesIcon() 289 std::string texture_name; in FieldTexture() local 292 if (texture_name.empty()) in FieldTexture() 299 std::string texture_name; in PartIcon() local 302 if (texture_name.empty()) in PartIcon() 309 std::string texture_name; in HullTexture() local [all …]
|
/dports/science/liggghts/LIGGGHTS-PUBLIC-3.8.0-26-g6e873439/lib/gpu/geryon/ |
H A D | nvd_texture.h | 38 inline UCL_Texture(UCL_Program &prog, const char *texture_name) in UCL_Texture() argument 39 { get_texture(prog,texture_name); } in UCL_Texture() 41 inline void get_texture(UCL_Program &prog, const char *texture_name) in get_texture() argument 42 { CU_SAFE_CALL(cuModuleGetTexRef(&_tex, prog._module, texture_name)); } in get_texture()
|
/dports/science/lammps/lammps-stable_29Sep2021/lib/gpu/geryon/ |
H A D | hip_texture.h | 36 inline UCL_Texture(UCL_Program &prog, const char *texture_name) in UCL_Texture() argument 37 { get_texture(prog,texture_name); } in UCL_Texture() 39 inline void get_texture(UCL_Program &prog, const char *texture_name) in get_texture() argument 42 CU_SAFE_CALL(hipModuleGetTexRef(&_tex, prog._module, texture_name)); in get_texture() 45 …ALL(hipModuleGetGlobal(&_device_ptr_to_global_var, &_global_var_size, prog._module, texture_name)); in get_texture()
|
H A D | nvd_texture.h | 38 inline UCL_Texture(UCL_Program &prog, const char *texture_name) in UCL_Texture() argument 39 { get_texture(prog,texture_name); } in UCL_Texture() 41 inline void get_texture(UCL_Program &prog, const char *texture_name) { in get_texture() argument 43 CU_SAFE_CALL(cuModuleGetTexRef(&_tex, prog._module, texture_name)); in get_texture()
|
/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libRocket/Source/Core/ |
H A D | DecoratorTiledImageInstancer.cpp | 50 String texture_name; in InstanceDecorator() local 53 GetTileProperties(tile, texture_name, rcss_path, properties, "image"); in InstanceDecorator() 56 if (decorator->Initialise(tile, texture_name, rcss_path)) in InstanceDecorator()
|
H A D | Decorator.cpp | 81 int Decorator::LoadTexture(const String& texture_name, const String& rcss_path) in LoadTexture() argument 85 if (texture_name == textures[i].GetSource()) in LoadTexture() 90 if (!texture.Load(texture_name, rcss_path)) in LoadTexture()
|
/dports/graphics/py-pyglet/pyglet-1.5.21/pyglet/model/codecs/ |
H A D | obj.py | 68 texture_name = None 84 … matlib[name] = Material(name, diffuse, ambient, specular, emission, shininess, texture_name) 104 texture_name = values[1] 114 matlib[name] = Material(name, diffuse, ambient, specular, emission, shininess, texture_name) 247 if material.texture_name: 248 texture = pyglet.resource.texture(material.texture_name)
|
/dports/games/pink-pony/pink-pony-1.4.1/src/ |
H A D | Texture2D.cc | 13 glBindTexture(GL_TEXTURE_2D, texture_name); in bind() 92 glDeleteTextures(1, &texture_name); in ~Texture2D() 106 glGenTextures(1, &texture_name); in setup() 107 glBindTexture(GL_TEXTURE_2D, texture_name); in setup() 134 glBindTexture(GL_TEXTURE_2D, texture_name); in send_to_GPU() 165 if (active_texture == (GLint)texture_name) { in build_mipmaps() 168 glBindTexture(GL_TEXTURE_2D, texture_name); in build_mipmaps()
|
/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/spaceObjects/ |
H A D | planet.h | 27 void setPlanetAtmosphereTexture(string texture_name); 28 void setPlanetSurfaceTexture(string texture_name); 29 void setPlanetCloudTexture(string texture_name);
|
/dports/graphics/py-pyglet150/pyglet-1.5.0/pyglet/model/codecs/ |
H A D | obj.py | 68 texture_name = None 96 texture_name = values[1] 106 return Material(name, diffuse, ambient, specular, emission, shininess, texture_name) 236 if material.texture_name: 237 texture = pyglet.resource.texture(material.texture_name)
|
/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/MD3/ |
H A D | MD3Loader.cpp | 662 const char *end2 = ::strrchr(texture_name, '\\'); in ConvertPath() 663 if (!end2) end2 = ::strrchr(texture_name, '/'); in ConvertPath() 672 …if (!ASSIMP_strincmp(texture_name, "models", 6) && (texture_name[6] == '/' || texture_name[6] == '… in ConvertPath() 681 len2 = std::min(len1, (size_t)(end2 - texture_name)); in ConvertPath() 689 out = texture_name; in ConvertPath() 852 const char *texture_name = nullptr; in InternReadFile() local 859 texture_name = &*(_texture_name = (*it).second).begin(); in InternReadFile() 865 if (!texture_name && pcSurfaces->NUM_SHADER) { in InternReadFile() 866 texture_name = pcShaders->NAME; in InternReadFile() 870 if (texture_name) { in InternReadFile() [all …]
|
/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/renderer/modeling/scene/ |
H A D | textureinstance.cpp | 82 const char* texture_name, in TextureInstance() argument 90 impl->m_texture_name = texture_name; in TextureInstance() 295 const char* texture_name, in create() argument 303 texture_name, in create()
|
/dports/graphics/ospray/ospray-2.8.0/ospray/render/ |
H A D | Material.cpp | 41 ispc::TextureParam Material::getTextureParam(const char *texture_name) 44 Texture2D *ptr = (Texture2D *)getParamObject(texture_name); in numJobs() 49 utility::Optional<affine2f> xform2f = getTextureTransform2f(texture_name); in numJobs() 58 getOptParam<affine3f>((std::string(texture_name) + ".transform").c_str()); in numJobs()
|
/dports/games/spring/spring_98.0/rts/lib/assimp/code/ |
H A D | MD3Loader.cpp | 653 const char* end2 = ::strrchr(texture_name,'\\'); in ConvertPath() 654 if (!end2)end2 = ::strrchr(texture_name,'/'); in ConvertPath() 663 …if (!ASSIMP_strincmp(texture_name,"models",6) && (texture_name[6] == '/' || texture_name[6] == '\\… in ConvertPath() 673 if (!ASSIMP_strincmp(texture_name,header_name,len2)) { in ConvertPath() 680 out = texture_name; in ConvertPath() 838 const char* texture_name = NULL; in InternReadFile() local 845 texture_name = &*( _texture_name = (*it).second).begin(); in InternReadFile() 851 if (!texture_name && pcSurfaces->NUM_SHADER) { in InternReadFile() 852 texture_name = pcShaders->NAME; in InternReadFile() 856 if (texture_name) { in InternReadFile() [all …]
|
/dports/devel/upp/upp/bazaar/plugin/assimp/code/MD3/ |
H A D | MD3Loader.cpp | 691 const char* end2 = ::strrchr(texture_name,'\\'); in ConvertPath() 692 if (!end2)end2 = ::strrchr(texture_name,'/'); in ConvertPath() 701 …if (!ASSIMP_strincmp(texture_name,"models",6) && (texture_name[6] == '/' || texture_name[6] == '\\… in ConvertPath() 710 else len2 = std::min (len1, (size_t)(end2 - texture_name )); in ConvertPath() 718 out = texture_name; in ConvertPath() 883 const char* texture_name = NULL; in InternReadFile() local 890 texture_name = &*( _texture_name = (*it).second).begin(); in InternReadFile() 896 if (!texture_name && pcSurfaces->NUM_SHADER) { in InternReadFile() 897 texture_name = pcShaders->NAME; in InternReadFile() 901 if (texture_name) { in InternReadFile() [all …]
|
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/ |
H A D | MD3Loader.cpp | 684 const char* end2 = ::strrchr(texture_name,'\\'); in ConvertPath() 685 if (!end2)end2 = ::strrchr(texture_name,'/'); in ConvertPath() 694 …if (!ASSIMP_strincmp(texture_name,"models",6) && (texture_name[6] == '/' || texture_name[6] == '\\… in ConvertPath() 703 else len2 = std::min (len1, (size_t)(end2 - texture_name )); in ConvertPath() 704 if (!ASSIMP_strincmp(texture_name,header_name,len2)) { in ConvertPath() 711 out = texture_name; in ConvertPath() 876 const char* texture_name = NULL; in InternReadFile() local 889 if (!texture_name && pcSurfaces->NUM_SHADER) { in InternReadFile() 890 texture_name = pcShaders->NAME; in InternReadFile() 894 if (texture_name) { in InternReadFile() [all …]
|
/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/ |
H A D | MD3Loader.cpp | 692 const char* end2 = ::strrchr(texture_name,'\\'); in ConvertPath() 693 if (!end2)end2 = ::strrchr(texture_name,'/'); in ConvertPath() 702 …if (!ASSIMP_strincmp(texture_name,"models",6) && (texture_name[6] == '/' || texture_name[6] == '\\… in ConvertPath() 711 else len2 = std::min (len1, (size_t)(end2 - texture_name )); in ConvertPath() 712 if (!ASSIMP_strincmp(texture_name,header_name,len2)) { in ConvertPath() 719 out = texture_name; in ConvertPath() 884 const char* texture_name = NULL; in InternReadFile() local 897 if (!texture_name && pcSurfaces->NUM_SHADER) { in InternReadFile() 898 texture_name = pcShaders->NAME; in InternReadFile() 902 if (texture_name) { in InternReadFile() [all …]
|