/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | r_data.c | 600 char *texturepresent; in R_PrecacheLevel() local 635 texturepresent = Z_Malloc(numtextures, PU_STATIC, NULL); in R_PrecacheLevel() 636 memset(texturepresent, 0, numtextures); in R_PrecacheLevel() 640 texturepresent[sides[i].toptexture] = 1; in R_PrecacheLevel() 641 texturepresent[sides[i].midtexture] = 1; in R_PrecacheLevel() 642 texturepresent[sides[i].bottomtexture] = 1; in R_PrecacheLevel() 645 texturepresent[Sky1Texture] = 1; in R_PrecacheLevel() 646 texturepresent[Sky2Texture] = 1; in R_PrecacheLevel() 651 if (!texturepresent[i]) in R_PrecacheLevel() 662 Z_Free(texturepresent); in R_PrecacheLevel()
|
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | r_data.c | 604 char *texturepresent; in R_PrecacheLevel() local 639 texturepresent = Z_Malloc(numtextures, PU_STATIC, NULL); in R_PrecacheLevel() 640 memset(texturepresent, 0, numtextures); in R_PrecacheLevel() 644 texturepresent[sides[i].toptexture] = 1; in R_PrecacheLevel() 645 texturepresent[sides[i].midtexture] = 1; in R_PrecacheLevel() 646 texturepresent[sides[i].bottomtexture] = 1; in R_PrecacheLevel() 649 texturepresent[Sky1Texture] = 1; in R_PrecacheLevel() 650 texturepresent[Sky2Texture] = 1; in R_PrecacheLevel() 655 if (!texturepresent[i]) in R_PrecacheLevel() 666 Z_Free(texturepresent); in R_PrecacheLevel()
|
/dports/games/uhexen/uhexen-0.601/src/ |
H A D | r_data.c | 593 char *texturepresent; in R_PrecacheLevel() local 626 texturepresent = alloca(numtextures); in R_PrecacheLevel() 627 memset (texturepresent,0, numtextures); in R_PrecacheLevel() 631 texturepresent[sides[i].toptexture] = 1; in R_PrecacheLevel() 632 texturepresent[sides[i].midtexture] = 1; in R_PrecacheLevel() 633 texturepresent[sides[i].bottomtexture] = 1; in R_PrecacheLevel() 636 texturepresent[Sky1Texture] = 1; in R_PrecacheLevel() 637 texturepresent[Sky2Texture] = 1; in R_PrecacheLevel() 642 if (!texturepresent[i]) in R_PrecacheLevel()
|
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | r_data.c | 670 char *texturepresent; in R_PrecacheLevel() local 705 texturepresent = Z_Malloc(numtextures, PU_STATIC, NULL); in R_PrecacheLevel() 706 memset(texturepresent, 0, numtextures); in R_PrecacheLevel() 710 texturepresent[sides[i].toptexture] = 1; in R_PrecacheLevel() 711 texturepresent[sides[i].midtexture] = 1; in R_PrecacheLevel() 712 texturepresent[sides[i].bottomtexture] = 1; in R_PrecacheLevel() 715 texturepresent[skytexture] = 1; in R_PrecacheLevel() 720 if (!texturepresent[i]) in R_PrecacheLevel() 731 Z_Free(texturepresent); in R_PrecacheLevel()
|
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | r_data.c | 648 char *texturepresent; in R_PrecacheLevel() local 683 texturepresent = Z_Malloc(numtextures, PU_STATIC, NULL); in R_PrecacheLevel() 684 memset(texturepresent, 0, numtextures); in R_PrecacheLevel() 688 texturepresent[sides[i].toptexture] = 1; in R_PrecacheLevel() 689 texturepresent[sides[i].midtexture] = 1; in R_PrecacheLevel() 690 texturepresent[sides[i].bottomtexture] = 1; in R_PrecacheLevel() 693 texturepresent[skytexture] = 1; in R_PrecacheLevel() 698 if (!texturepresent[i]) in R_PrecacheLevel() 709 Z_Free(texturepresent); in R_PrecacheLevel()
|
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | r_data.c | 803 char* texturepresent; in R_PrecacheLevel() local 843 texturepresent = Z_Malloc(numtextures, PU_STATIC, NULL); in R_PrecacheLevel() 844 memset (texturepresent,0, numtextures); in R_PrecacheLevel() 848 texturepresent[sides[i].toptexture] = 1; in R_PrecacheLevel() 849 texturepresent[sides[i].midtexture] = 1; in R_PrecacheLevel() 850 texturepresent[sides[i].bottomtexture] = 1; in R_PrecacheLevel() 859 texturepresent[skytexture] = 1; in R_PrecacheLevel() 864 if (!texturepresent[i]) in R_PrecacheLevel() 877 Z_Free(texturepresent); in R_PrecacheLevel()
|
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | r_data.c | 906 char* texturepresent; in R_PrecacheLevel() local 946 texturepresent = Z_Malloc(numtextures, PU_STATIC, NULL); in R_PrecacheLevel() 947 memset (texturepresent,0, numtextures); in R_PrecacheLevel() 951 texturepresent[sides[i].toptexture] = 1; in R_PrecacheLevel() 952 texturepresent[sides[i].midtexture] = 1; in R_PrecacheLevel() 953 texturepresent[sides[i].bottomtexture] = 1; in R_PrecacheLevel() 962 texturepresent[skytexture] = 1; in R_PrecacheLevel() 967 if (!texturepresent[i]) in R_PrecacheLevel() 980 Z_Free(texturepresent); in R_PrecacheLevel()
|
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | r_data.c | 909 char* texturepresent; in R_PrecacheLevel() local 949 texturepresent = Z_Malloc(numtextures, PU_STATIC, NULL); in R_PrecacheLevel() 950 memset (texturepresent,0, numtextures); in R_PrecacheLevel() 954 texturepresent[sides[i].toptexture] = 1; in R_PrecacheLevel() 955 texturepresent[sides[i].midtexture] = 1; in R_PrecacheLevel() 956 texturepresent[sides[i].bottomtexture] = 1; in R_PrecacheLevel() 965 texturepresent[skytexture] = 1; in R_PrecacheLevel() 970 if (!texturepresent[i]) in R_PrecacheLevel() 983 Z_Free(texturepresent); in R_PrecacheLevel()
|
/dports/games/heretic/glheretic-1.2/ |
H A D | r_data.c | 670 char *texturepresent; in R_PrecacheLevel() local 683 texturepresent = alloca(numtextures); in R_PrecacheLevel() 684 memset (texturepresent,0, numtextures); in R_PrecacheLevel() 688 texturepresent[sides[i].toptexture] = 1; in R_PrecacheLevel() 689 texturepresent[sides[i].midtexture] = 1; in R_PrecacheLevel() 690 texturepresent[sides[i].bottomtexture] = 1; in R_PrecacheLevel() 694 texturepresent[skytexture] = 1; in R_PrecacheLevel() 702 if (!texturepresent[i]) in R_PrecacheLevel()
|
/dports/games/vavoom/vavoom-1.33/source/ |
H A D | r_main.cpp | 1070 char texturepresent[GTextureManager.GetNumTextures()]; in PrecacheLevel() local 1072 char* texturepresent = (char*)Z_Malloc(GTextureManager.GetNumTextures()); in PrecacheLevel() local 1074 memset(texturepresent, 0, GTextureManager.GetNumTextures()); in PrecacheLevel() 1078 texturepresent[Level->Sectors[i].floor.pic] = true; in PrecacheLevel() 1079 texturepresent[Level->Sectors[i].ceiling.pic] = true; in PrecacheLevel() 1084 texturepresent[Level->Sides[i].TopTexture] = true; in PrecacheLevel() 1085 texturepresent[Level->Sides[i].MidTexture] = true; in PrecacheLevel() 1086 texturepresent[Level->Sides[i].BottomTexture] = true; in PrecacheLevel() 1092 if (texturepresent[i]) in PrecacheLevel() 1099 Z_Free(texturepresent); in PrecacheLevel()
|
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | r_data.c | 1340 char* texturepresent; in R_PrecacheLevel() local 1380 texturepresent = Z_Malloc(numtextures, PU_STATIC, NULL); in R_PrecacheLevel() 1381 memset (texturepresent,0, numtextures); in R_PrecacheLevel() 1385 texturepresent[sides[i].toptexture] = 1; in R_PrecacheLevel() 1386 texturepresent[sides[i].midtexture] = 1; in R_PrecacheLevel() 1387 texturepresent[sides[i].bottomtexture] = 1; in R_PrecacheLevel() 1396 texturepresent[skytexture] = 1; in R_PrecacheLevel() 1401 if (!texturepresent[i]) in R_PrecacheLevel() 1417 Z_Free(texturepresent); in R_PrecacheLevel()
|
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | r_data.c | 1232 char *texturepresent, *spritepresent; in R_PrecacheLevel() local 1254 texturepresent = calloc(numtextures, sizeof (*texturepresent)); in R_PrecacheLevel() 1255 if (texturepresent == NULL) I_Error("%s: Out of memory looking up textures", "R_PrecacheLevel"); in R_PrecacheLevel() 1261 texturepresent[sides[j].toptexture] = 1; in R_PrecacheLevel() 1263 texturepresent[sides[j].midtexture] = 1; in R_PrecacheLevel() 1265 texturepresent[sides[j].bottomtexture] = 1; in R_PrecacheLevel() 1271 texturepresent[skytexture] = 1; in R_PrecacheLevel() 1276 if (!texturepresent[j]) in R_PrecacheLevel() 1284 free(texturepresent); in R_PrecacheLevel()
|
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | r_data.c | 3701 char* texturepresent; in R_PrecacheLevel() local 3729 texturepresent = calloc(numtextures,sizeof(char)); // temp alloc, zeroed in R_PrecacheLevel() 3737 texturepresent[sides[i].toptexture] = 1; in R_PrecacheLevel() 3739 texturepresent[sides[i].midtexture] = 1; in R_PrecacheLevel() 3741 texturepresent[sides[i].bottomtexture] = 1; in R_PrecacheLevel() 3745 texturepresent[sides[i].toptexture] = 1; in R_PrecacheLevel() 3747 texturepresent[sides[i].midtexture] = 1; in R_PrecacheLevel() 3749 texturepresent[sides[i].bottomtexture] = 1; in R_PrecacheLevel() 3759 texturepresent[sky_texture] = 1; in R_PrecacheLevel() 3768 if (!texturepresent[i]) in R_PrecacheLevel() [all …]
|