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Searched refs:texturepresent (Results 1 – 13 of 13) sorted by relevance

/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dr_data.c600 char *texturepresent; in R_PrecacheLevel() local
635 texturepresent = Z_Malloc(numtextures, PU_STATIC, NULL); in R_PrecacheLevel()
636 memset(texturepresent, 0, numtextures); in R_PrecacheLevel()
640 texturepresent[sides[i].toptexture] = 1; in R_PrecacheLevel()
641 texturepresent[sides[i].midtexture] = 1; in R_PrecacheLevel()
642 texturepresent[sides[i].bottomtexture] = 1; in R_PrecacheLevel()
645 texturepresent[Sky1Texture] = 1; in R_PrecacheLevel()
646 texturepresent[Sky2Texture] = 1; in R_PrecacheLevel()
651 if (!texturepresent[i]) in R_PrecacheLevel()
662 Z_Free(texturepresent); in R_PrecacheLevel()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dr_data.c604 char *texturepresent; in R_PrecacheLevel() local
639 texturepresent = Z_Malloc(numtextures, PU_STATIC, NULL); in R_PrecacheLevel()
640 memset(texturepresent, 0, numtextures); in R_PrecacheLevel()
644 texturepresent[sides[i].toptexture] = 1; in R_PrecacheLevel()
645 texturepresent[sides[i].midtexture] = 1; in R_PrecacheLevel()
646 texturepresent[sides[i].bottomtexture] = 1; in R_PrecacheLevel()
649 texturepresent[Sky1Texture] = 1; in R_PrecacheLevel()
650 texturepresent[Sky2Texture] = 1; in R_PrecacheLevel()
655 if (!texturepresent[i]) in R_PrecacheLevel()
666 Z_Free(texturepresent); in R_PrecacheLevel()
/dports/games/uhexen/uhexen-0.601/src/
H A Dr_data.c593 char *texturepresent; in R_PrecacheLevel() local
626 texturepresent = alloca(numtextures); in R_PrecacheLevel()
627 memset (texturepresent,0, numtextures); in R_PrecacheLevel()
631 texturepresent[sides[i].toptexture] = 1; in R_PrecacheLevel()
632 texturepresent[sides[i].midtexture] = 1; in R_PrecacheLevel()
633 texturepresent[sides[i].bottomtexture] = 1; in R_PrecacheLevel()
636 texturepresent[Sky1Texture] = 1; in R_PrecacheLevel()
637 texturepresent[Sky2Texture] = 1; in R_PrecacheLevel()
642 if (!texturepresent[i]) in R_PrecacheLevel()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dr_data.c670 char *texturepresent; in R_PrecacheLevel() local
705 texturepresent = Z_Malloc(numtextures, PU_STATIC, NULL); in R_PrecacheLevel()
706 memset(texturepresent, 0, numtextures); in R_PrecacheLevel()
710 texturepresent[sides[i].toptexture] = 1; in R_PrecacheLevel()
711 texturepresent[sides[i].midtexture] = 1; in R_PrecacheLevel()
712 texturepresent[sides[i].bottomtexture] = 1; in R_PrecacheLevel()
715 texturepresent[skytexture] = 1; in R_PrecacheLevel()
720 if (!texturepresent[i]) in R_PrecacheLevel()
731 Z_Free(texturepresent); in R_PrecacheLevel()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dr_data.c648 char *texturepresent; in R_PrecacheLevel() local
683 texturepresent = Z_Malloc(numtextures, PU_STATIC, NULL); in R_PrecacheLevel()
684 memset(texturepresent, 0, numtextures); in R_PrecacheLevel()
688 texturepresent[sides[i].toptexture] = 1; in R_PrecacheLevel()
689 texturepresent[sides[i].midtexture] = 1; in R_PrecacheLevel()
690 texturepresent[sides[i].bottomtexture] = 1; in R_PrecacheLevel()
693 texturepresent[skytexture] = 1; in R_PrecacheLevel()
698 if (!texturepresent[i]) in R_PrecacheLevel()
709 Z_Free(texturepresent); in R_PrecacheLevel()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Dr_data.c803 char* texturepresent; in R_PrecacheLevel() local
843 texturepresent = Z_Malloc(numtextures, PU_STATIC, NULL); in R_PrecacheLevel()
844 memset (texturepresent,0, numtextures); in R_PrecacheLevel()
848 texturepresent[sides[i].toptexture] = 1; in R_PrecacheLevel()
849 texturepresent[sides[i].midtexture] = 1; in R_PrecacheLevel()
850 texturepresent[sides[i].bottomtexture] = 1; in R_PrecacheLevel()
859 texturepresent[skytexture] = 1; in R_PrecacheLevel()
864 if (!texturepresent[i]) in R_PrecacheLevel()
877 Z_Free(texturepresent); in R_PrecacheLevel()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Dr_data.c906 char* texturepresent; in R_PrecacheLevel() local
946 texturepresent = Z_Malloc(numtextures, PU_STATIC, NULL); in R_PrecacheLevel()
947 memset (texturepresent,0, numtextures); in R_PrecacheLevel()
951 texturepresent[sides[i].toptexture] = 1; in R_PrecacheLevel()
952 texturepresent[sides[i].midtexture] = 1; in R_PrecacheLevel()
953 texturepresent[sides[i].bottomtexture] = 1; in R_PrecacheLevel()
962 texturepresent[skytexture] = 1; in R_PrecacheLevel()
967 if (!texturepresent[i]) in R_PrecacheLevel()
980 Z_Free(texturepresent); in R_PrecacheLevel()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/
H A Dr_data.c909 char* texturepresent; in R_PrecacheLevel() local
949 texturepresent = Z_Malloc(numtextures, PU_STATIC, NULL); in R_PrecacheLevel()
950 memset (texturepresent,0, numtextures); in R_PrecacheLevel()
954 texturepresent[sides[i].toptexture] = 1; in R_PrecacheLevel()
955 texturepresent[sides[i].midtexture] = 1; in R_PrecacheLevel()
956 texturepresent[sides[i].bottomtexture] = 1; in R_PrecacheLevel()
965 texturepresent[skytexture] = 1; in R_PrecacheLevel()
970 if (!texturepresent[i]) in R_PrecacheLevel()
983 Z_Free(texturepresent); in R_PrecacheLevel()
/dports/games/heretic/glheretic-1.2/
H A Dr_data.c670 char *texturepresent; in R_PrecacheLevel() local
683 texturepresent = alloca(numtextures); in R_PrecacheLevel()
684 memset (texturepresent,0, numtextures); in R_PrecacheLevel()
688 texturepresent[sides[i].toptexture] = 1; in R_PrecacheLevel()
689 texturepresent[sides[i].midtexture] = 1; in R_PrecacheLevel()
690 texturepresent[sides[i].bottomtexture] = 1; in R_PrecacheLevel()
694 texturepresent[skytexture] = 1; in R_PrecacheLevel()
702 if (!texturepresent[i]) in R_PrecacheLevel()
/dports/games/vavoom/vavoom-1.33/source/
H A Dr_main.cpp1070 char texturepresent[GTextureManager.GetNumTextures()]; in PrecacheLevel() local
1072 char* texturepresent = (char*)Z_Malloc(GTextureManager.GetNumTextures()); in PrecacheLevel() local
1074 memset(texturepresent, 0, GTextureManager.GetNumTextures()); in PrecacheLevel()
1078 texturepresent[Level->Sectors[i].floor.pic] = true; in PrecacheLevel()
1079 texturepresent[Level->Sectors[i].ceiling.pic] = true; in PrecacheLevel()
1084 texturepresent[Level->Sides[i].TopTexture] = true; in PrecacheLevel()
1085 texturepresent[Level->Sides[i].MidTexture] = true; in PrecacheLevel()
1086 texturepresent[Level->Sides[i].BottomTexture] = true; in PrecacheLevel()
1092 if (texturepresent[i]) in PrecacheLevel()
1099 Z_Free(texturepresent); in PrecacheLevel()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Dr_data.c1340 char* texturepresent; in R_PrecacheLevel() local
1380 texturepresent = Z_Malloc(numtextures, PU_STATIC, NULL); in R_PrecacheLevel()
1381 memset (texturepresent,0, numtextures); in R_PrecacheLevel()
1385 texturepresent[sides[i].toptexture] = 1; in R_PrecacheLevel()
1386 texturepresent[sides[i].midtexture] = 1; in R_PrecacheLevel()
1387 texturepresent[sides[i].bottomtexture] = 1; in R_PrecacheLevel()
1396 texturepresent[skytexture] = 1; in R_PrecacheLevel()
1401 if (!texturepresent[i]) in R_PrecacheLevel()
1417 Z_Free(texturepresent); in R_PrecacheLevel()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dr_data.c1232 char *texturepresent, *spritepresent; in R_PrecacheLevel() local
1254 texturepresent = calloc(numtextures, sizeof (*texturepresent)); in R_PrecacheLevel()
1255 if (texturepresent == NULL) I_Error("%s: Out of memory looking up textures", "R_PrecacheLevel"); in R_PrecacheLevel()
1261 texturepresent[sides[j].toptexture] = 1; in R_PrecacheLevel()
1263 texturepresent[sides[j].midtexture] = 1; in R_PrecacheLevel()
1265 texturepresent[sides[j].bottomtexture] = 1; in R_PrecacheLevel()
1271 texturepresent[skytexture] = 1; in R_PrecacheLevel()
1276 if (!texturepresent[j]) in R_PrecacheLevel()
1284 free(texturepresent); in R_PrecacheLevel()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dr_data.c3701 char* texturepresent; in R_PrecacheLevel() local
3729 texturepresent = calloc(numtextures,sizeof(char)); // temp alloc, zeroed in R_PrecacheLevel()
3737 texturepresent[sides[i].toptexture] = 1; in R_PrecacheLevel()
3739 texturepresent[sides[i].midtexture] = 1; in R_PrecacheLevel()
3741 texturepresent[sides[i].bottomtexture] = 1; in R_PrecacheLevel()
3745 texturepresent[sides[i].toptexture] = 1; in R_PrecacheLevel()
3747 texturepresent[sides[i].midtexture] = 1; in R_PrecacheLevel()
3749 texturepresent[sides[i].bottomtexture] = 1; in R_PrecacheLevel()
3759 texturepresent[sky_texture] = 1; in R_PrecacheLevel()
3768 if (!texturepresent[i]) in R_PrecacheLevel()
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