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Searched refs:theFirstOpaquePixelElement (Results 1 – 1 of 1) sorted by relevance

/dports/games/alephone/alephone-release-20190331/Source_Files/RenderMain/
H A Dshapes.cpp378 uint16 theFirstOpaquePixelElement = SDL_SwapBE16(theLengthData[0]); in get_shape_surface() local
380 … theNumberOfOpaquePixels = theFirstTransparentAfterOpaquePixelElement - theFirstOpaquePixelElement; in get_shape_surface()
386 … + theFirstOpaquePixelElement * theDestDataNextElementOffset; in get_shape_surface()