Searched refs:theFirstOpaquePixelElement (Results 1 – 1 of 1) sorted by relevance
378 uint16 theFirstOpaquePixelElement = SDL_SwapBE16(theLengthData[0]); in get_shape_surface() local380 … theNumberOfOpaquePixels = theFirstTransparentAfterOpaquePixelElement - theFirstOpaquePixelElement; in get_shape_surface()386 … + theFirstOpaquePixelElement * theDestDataNextElementOffset; in get_shape_surface()