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Searched refs:this_room (Results 1 – 8 of 8) sorted by relevance

/dports/www/e2guardian/e2guardian-5.3.4/src/
H A DLOptionContainer.cpp494 room_item this_room; in loadRooms() local
495 this_room.name = roomname; in loadRooms()
496 this_room.block = false; in loadRooms()
497 this_room.part_block = false; in loadRooms()
498 this_room.sitelist = NULL; in loadRooms()
499 this_room.urllist = NULL; in loadRooms()
503 this_room.iplist = contents; in loadRooms()
505 this_room.block = true; in loadRooms()
507 this_room.urllist = NULL; in loadRooms()
535 if (this_room.block && (this_room.sitelist || this_room.urllist)) in loadRooms()
[all …]
/dports/net-im/prosody-modules/Community-Modules-bb8459c220c9/mod_muc_intercom/
H A Dmod_muc_intercom.lua22 local this_room = get_room_from_jid(mod_muc, stanza.attr.to);
23 if not this_room then return; end -- no such room
25 local from_room_jid = this_room._jid_nick[stanza.attr.from];
/dports/net-im/prosody-modules/Community-Modules-bb8459c220c9/mod_slack_webhooks/
H A Dmod_slack_webhooks.lua34 local this_room = get_room_from_jid(stanza.attr.to);
35 if not this_room then return; end -- no such room
37 local from_room_jid = this_room._jid_nick[stanza.attr.from];
/dports/games/corsix-th/CorsixTH-0.65.1/CorsixTH/Lua/entities/
H A Dmachine.lua228 local this_room = self:getRoom()
230 assert(this_room, "machine should always in a room")
241 local action = WalkAction(ux, uy):setIsEntering(this_room and true or false)
247 if handyman_room and handyman_room ~= this_room then
/dports/games/corsix-th/CorsixTH-0.65.1/CorsixTH/Lua/objects/
H A Dplant.lua194 local this_room = self:getRoom()
216 local walk_action = WalkAction(ux, uy):setIsEntering(this_room and true or false)
217 if handyman_room and handyman_room ~= this_room then
/dports/games/corsix-th/CorsixTH-0.65.1/CorsixTH/Lua/dialogs/
H A Dqueue_dialog.lua201 local this_room = self.dragged.patient.next_room_to_visit
202 if this_room and room and room ~= this_room and
203 room.room_info.id == this_room.room_info.id and room.is_active then
/dports/games/scummvm/scummvm-2.5.1/engines/glk/adrift/
H A Dsctafpar.cpp1450 sc_bool this_room; in parse_special() local
1453 FUNC0(parse_get_taf_boolean, this_room); in parse_special()
1458 vt_value.boolean = this_room; in parse_special()
/dports/games/scare/scare-1.3.10/source/
H A Dsctafpar.c1427 sc_bool this_room; in parse_special() local
1430 this_room = parse_get_taf_boolean (); in parse_special()
1435 vt_value.boolean = this_room; in parse_special()