/dports/devel/hadoop2/hadoop-2.7.2-src/hadoop-hdfs-project/hadoop-hdfs/src/main/native/libhdfs/os/ |
H A D | thread.h | 44 int threadCreate(thread *t);
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/dports/devel/hadoop2/hadoop-2.7.2-src/hadoop-hdfs-project/hadoop-hdfs/src/main/native/libhdfs/os/posix/ |
H A D | thread.c | 37 int threadCreate(thread *t) { in threadCreate() function
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/dports/devel/hadoop2/hadoop-2.7.2-src/hadoop-hdfs-project/hadoop-hdfs/src/main/native/libhdfs/os/windows/ |
H A D | thread.c | 37 int threadCreate(thread *t) { in threadCreate() function
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/dports/emulators/mgba/mgba-0.9.2/include/mgba-util/platform/3ds/ |
H A D | threading.h | 72 *thread = threadCreate(entry, context, 0x8000, 0x18, 2, false); in ThreadCreate()
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/dports/emulators/mgba/mgba-0.9.2/include/mgba-util/platform/switch/ |
H A D | threading.h | 67 int res = threadCreate(thread, entry, context, NULL, 0x8000, 0x3B, 1); in ThreadCreate()
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/dports/games/scummvm/scummvm-2.5.1/backends/platform/3ds/ |
H A D | main.cpp | 85 …Thread mainThread = threadCreate(&mainThreadFunc, &commandLine, 64 * 1024, mainThreadPriority, -2,… in main()
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H A D | osystem-audio.cpp | 88 audioThread = threadCreate(&audioThreadFunc, _mixer, 32 * 1048, prio - 1, -2, false); in initAudio()
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H A D | osystem-events.cpp | 262 _timerThread = threadCreate(&timerThreadFunc, this, 32 * 1024, prio - 1, -2, false); in initEvents() 263 _eventThread = threadCreate(&eventThreadFunc, &_eventQueue, 32 * 1024, prio - 1, -2, false); in initEvents()
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/dports/games/libretro-mgba/mgba-6186d45/include/mgba-util/platform/switch/ |
H A D | threading.h | 67 int res = threadCreate(thread, entry, context, NULL, 0x8000, 0x3B, 1); in ThreadCreate()
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/3ds/ |
H A D | osystem-audio.cpp | 86 audioThread = threadCreate(&audioThreadFunc, _mixer, 32 * 1048, prio - 1, -2, false); in initAudio()
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H A D | osystem-events.cpp | 290 _timerThread = threadCreate(&timerThreadFunc, this, 32 * 1024, prio - 1, -2, false); in initEvents() 291 _eventThread = threadCreate(&eventThreadFunc, &_eventQueue, 32 * 1024, prio - 1, -2, false); in initEvents()
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/dports/games/easyrpg-player/Player-0.7.0/src/platform/switch/ |
H A D | switch_audio.cpp | 87 threadCreate(&audio_thread, switch_audio_thread, NULL, NULL, 0x10000, 0x2B, -2); in NxAudio()
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/dports/games/libretro-mgba/mgba-6186d45/include/mgba-util/platform/3ds/ |
H A D | threading.h | 97 *thread = threadCreate(entry, context, 0x8000, 0x18, 2, true); in ThreadCreate()
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/libretro-common/rthreads/ |
H A D | ctr_pthread.h | 72 …new_ctr_thread = threadCreate(ctr_thread_launcher, arg, STACKSIZE, prio - 1, -1/*No affinity, … in pthread_create()
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/dports/games/retroarch/RetroArch-1.9.7/audio/drivers/ |
H A D | switch_audio_compat.h | 20 threadCreate(thread, func, data, NULL, stack_size, prio, cpu)
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/dports/emulators/libretro-vice/vice-libretro-5725415/libretro-common/rthreads/ |
H A D | ctr_pthread.h | 72 …new_ctr_thread = threadCreate(ctr_thread_launcher, arg, STACKSIZE, prio - 1, -1/*No affinity, … in pthread_create()
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/dports/games/libretro-cap32/libretro-cap32-ad7397f/libretro-common/rthreads/ |
H A D | ctr_pthread.h | 72 …new_ctr_thread = threadCreate(ctr_thread_launcher, arg, STACKSIZE, prio - 1, -1/*No affinity, … in pthread_create()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/libretro/libretro-common/rthreads/ |
H A D | ctr_pthread.h | 72 …new_ctr_thread = threadCreate(ctr_thread_launcher, arg, STACKSIZE, prio - 1, -1/*No affinity, … in pthread_create()
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/dports/games/libretro-opera/opera-libretro-5781f68/libretro-common/rthreads/ |
H A D | ctr_pthread.h | 72 …new_ctr_thread = threadCreate(ctr_thread_launcher, arg, STACKSIZE, prio - 1, -1/*No affinity, … in pthread_create()
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/dports/games/OpenLara/OpenLara-b4b19f2/src/platform/3ds/ |
H A D | main.cpp | 166 sndThread = threadCreate(sndFill, NULL, 64 * 1024, priority - 1, -1, false); in sndInit()
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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/libretro-common/rthreads/ |
H A D | ctr_pthread.h | 89 new_ctr_thread = threadCreate(ctr_thread_launcher, arg, STACKSIZE, prio - 1, procnum, false); in pthread_create()
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/libretro-common/rthreads/ |
H A D | ctr_pthread.h | 89 new_ctr_thread = threadCreate(ctr_thread_launcher, arg, STACKSIZE, prio - 1, procnum, false); in pthread_create()
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/dports/games/libretro-pcsx_rearmed/pcsx_rearmed-c2d67cd/frontend/3ds/ |
H A D | pthread.h | 184 new_ctr_thread = threadCreate(ctr_thread_launcher, arg, STACKSIZE, prio - 1, procnum, FALSE); in pthread_create()
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/dports/games/kodi-addon-game.libretro.pcsx-rearmed/game.libretro.pcsx-rearmed-22.0.0.19-Matrix/depends/common/pcsx-rearmed/frontend/3ds/ |
H A D | pthread.h | 184 new_ctr_thread = threadCreate(ctr_thread_launcher, arg, STACKSIZE, prio - 1, procnum, FALSE); in pthread_create()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/rthreads/ |
H A D | ctr_pthread.h | 185 new_ctr_thread = threadCreate(ctr_thread_launcher, arg, STACKSIZE, prio - 1, procnum, false); in pthread_create()
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