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Searched refs:throttle_aburn_h (Results 1 – 7 of 7) sorted by relevance

/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/hud/
H A Dhudreticle.h63 int throttle_aburn_h; // Hud_throttle_aburn_h[gr_screen.res] variable
H A Dhudreticle.cpp352 throttle_aburn_h = h; in initAburnHeight()
473 y_end -= fl2i(percent_aburn_max * throttle_aburn_h + 0.5f); in render()
479 desired_y_pos = position[1] + Bottom_offset_y - throttle_aburn_h - throttle_h; in render()
H A Dhudparse.cpp2072 int throttle_aburn_h; in load_gauge_throttle() local
2099 throttle_aburn_h = 17; in load_gauge_throttle()
2115 throttle_aburn_h = 27; in load_gauge_throttle()
2134 throttle_aburn_h = 17; in load_gauge_throttle()
2150 throttle_aburn_h = 27; in load_gauge_throttle()
2181 stuff_int(&throttle_aburn_h); in load_gauge_throttle()
2226 hud_gauge->initAburnHeight(throttle_aburn_h); in load_gauge_throttle()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/
H A Dhudreticle.h65 int throttle_aburn_h; // Hud_throttle_aburn_h[gr_screen.res] variable
H A Dhudreticle.cpp407 throttle_aburn_h = h; in initAburnHeight()
558 y_end -= (int)std::lround(percent_aburn_max * throttle_aburn_h); in render()
564 desired_y_pos = position[1] + Bottom_offset_y - throttle_aburn_h - throttle_h; in render()
H A Dhudparse.cpp2133 int throttle_aburn_h; in load_gauge_throttle() local
2164 throttle_aburn_h = 17; in load_gauge_throttle()
2180 throttle_aburn_h = 27; in load_gauge_throttle()
2199 throttle_aburn_h = 17; in load_gauge_throttle()
2215 throttle_aburn_h = 27; in load_gauge_throttle()
2242 stuff_int(&throttle_aburn_h); in load_gauge_throttle()
2287 hud_gauge->initAburnHeight(throttle_aburn_h); in load_gauge_throttle()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/patches/
H A Dcolonial_hud.patch1047 int throttle_aburn_h;
1109 hud_gauge->initAburnHeight(throttle_aburn_h);
2103 throttle_aburn_h = h;
2310 int throttle_aburn_h; // Hud_throttle_aburn_h[gr_screen.res]