Searched refs:thruster_glow (Results 1 – 7 of 7) sorted by relevance
1057 generic_anim_init( &wip->thruster_glow ); in init_weapon_entry()2621 generic_anim_init( &wip->thruster_glow, fname ); in parse_weapon()3139 if (wip->thruster_glow.first_frame >= 0) { in weapon_release_bitmaps()3140 bm_release(wip->thruster_glow.first_frame); in weapon_release_bitmaps()3141 wip->thruster_glow.first_frame = -1; in weapon_release_bitmaps()3270 if (strlen(wip->thruster_glow.filename)) { in weapon_load_bitmaps()3271 wip->thruster_glow.first_frame = bm_load(wip->thruster_glow.filename); in weapon_load_bitmaps()3272 if (wip->thruster_glow.first_frame >= 0) { in weapon_load_bitmaps()3273 wip->thruster_glow.num_frames = 1; in weapon_load_bitmaps()3274 wip->thruster_glow.total_time = 1; in weapon_load_bitmaps()[all …]
518 generic_anim thruster_glow; member
558 generic_anim thruster_glow; member
3291 generic_anim_init( &wip->thruster_glow, fname ); in parse_weapon()3824 if (wip->thruster_glow.first_frame >= 0) { in weapon_release_bitmaps()3825 bm_release(wip->thruster_glow.first_frame); in weapon_release_bitmaps()3826 wip->thruster_glow.first_frame = -1; in weapon_release_bitmaps()3955 if (strlen(wip->thruster_glow.filename)) { in weapon_load_bitmaps()3956 wip->thruster_glow.first_frame = bm_load(wip->thruster_glow.filename); in weapon_load_bitmaps()3957 if (wip->thruster_glow.first_frame >= 0) { in weapon_load_bitmaps()3958 wip->thruster_glow.num_frames = 1; in weapon_load_bitmaps()3959 wip->thruster_glow.total_time = 1; in weapon_load_bitmaps()3961 generic_anim_load(&wip->thruster_glow); in weapon_load_bitmaps()[all …]
583 if (wip->thruster_glow.first_frame >= 0) in labviewer_add_model_thrusters()584 glow_anim = &wip->thruster_glow; in labviewer_add_model_thrusters()
7995 if (wip->thruster_glow.first_frame >= 0) in ship_do_weapon_thruster_frame()7996 glow_anim = &wip->thruster_glow; in ship_do_weapon_thruster_frame()
8910 if (wip->thruster_glow.first_frame >= 0) in ship_do_weapon_thruster_frame()8911 glow_anim = &wip->thruster_glow; in ship_do_weapon_thruster_frame()