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Searched refs:thruster_glow (Results 1 – 7 of 7) sorted by relevance

/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/weapon/
H A Dweapons.cpp1057 generic_anim_init( &wip->thruster_glow ); in init_weapon_entry()
2621 generic_anim_init( &wip->thruster_glow, fname ); in parse_weapon()
3139 if (wip->thruster_glow.first_frame >= 0) { in weapon_release_bitmaps()
3140 bm_release(wip->thruster_glow.first_frame); in weapon_release_bitmaps()
3141 wip->thruster_glow.first_frame = -1; in weapon_release_bitmaps()
3270 if (strlen(wip->thruster_glow.filename)) { in weapon_load_bitmaps()
3271 wip->thruster_glow.first_frame = bm_load(wip->thruster_glow.filename); in weapon_load_bitmaps()
3272 if (wip->thruster_glow.first_frame >= 0) { in weapon_load_bitmaps()
3273 wip->thruster_glow.num_frames = 1; in weapon_load_bitmaps()
3274 wip->thruster_glow.total_time = 1; in weapon_load_bitmaps()
[all …]
H A Dweapon.h518 generic_anim thruster_glow; member
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/weapon/
H A Dweapon.h558 generic_anim thruster_glow; member
H A Dweapons.cpp3291 generic_anim_init( &wip->thruster_glow, fname ); in parse_weapon()
3824 if (wip->thruster_glow.first_frame >= 0) { in weapon_release_bitmaps()
3825 bm_release(wip->thruster_glow.first_frame); in weapon_release_bitmaps()
3826 wip->thruster_glow.first_frame = -1; in weapon_release_bitmaps()
3955 if (strlen(wip->thruster_glow.filename)) { in weapon_load_bitmaps()
3956 wip->thruster_glow.first_frame = bm_load(wip->thruster_glow.filename); in weapon_load_bitmaps()
3957 if (wip->thruster_glow.first_frame >= 0) { in weapon_load_bitmaps()
3958 wip->thruster_glow.num_frames = 1; in weapon_load_bitmaps()
3959 wip->thruster_glow.total_time = 1; in weapon_load_bitmaps()
3961 generic_anim_load(&wip->thruster_glow); in weapon_load_bitmaps()
[all …]
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/lab/
H A Dlab.cpp583 if (wip->thruster_glow.first_frame >= 0) in labviewer_add_model_thrusters()
584 glow_anim = &wip->thruster_glow; in labviewer_add_model_thrusters()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/ship/
H A Dship.cpp7995 if (wip->thruster_glow.first_frame >= 0) in ship_do_weapon_thruster_frame()
7996 glow_anim = &wip->thruster_glow; in ship_do_weapon_thruster_frame()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/ship/
H A Dship.cpp8910 if (wip->thruster_glow.first_frame >= 0) in ship_do_weapon_thruster_frame()
8911 glow_anim = &wip->thruster_glow; in ship_do_weapon_thruster_frame()