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Searched refs:ticLength (Results 1 – 25 of 44) sorted by relevance

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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/
H A Ddd_loop.cpp373 static ddouble ticLength; variable
377 return ::ticLength; in DD_CurrentTickDuration()
411 ::ticLength = de::min(MAX_FRAME_TIME, elapsedTime); in Loop_RunTics()
412 elapsedTime -= ::ticLength; in Loop_RunTics()
415 checkSharpTick(::ticLength); in Loop_RunTics()
419 ClientApp::inputSystem().processEvents(::ticLength); in Loop_RunTics()
423 ClientApp::inputSystem().processSharpEvents(::ticLength); in Loop_RunTics()
428 baseTicker(::ticLength); in Loop_RunTics()
434 ClientApp::inputSystem().processSharpEvents(::ticLength); in Loop_RunTics()
439 advanceTime(::ticLength); in Loop_RunTics()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/include/
H A Dp_user.h55 void P_PlayerThink(player_t *player, timespan_t ticLength);
75 void P_PlayerThinkLookYaw(player_t *player, timespan_t ticLength);
76 void P_PlayerThinkLookPitch(player_t *player, timespan_t ticLength);
H A Dp_tick.h38 void P_RunPlayers(timespan_t ticLength);
H A Dg_controls.h166 void P_PlayerThinkHeadTurning(int pnum, timespan_t ticLength);
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/world/
H A Dp_tick.cpp42 void P_RunPlayers(timespan_t ticLength) in P_RunPlayers() argument
49 P_PlayerThink(&players[i], ticLength); in P_RunPlayers()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/ui/
H A Daxisinputcontrol.cpp63 static float filter(int grade, float *accumulation, float ticLength) in DENG2_PIMPL_NOREF()
80 float used = target * ticLength; in DENG2_PIMPL_NOREF()
136 void AxisInputControl::update(timespan_t ticLength) in update() argument
140 Smoother_Advance(d->smoother, ticLength); in update()
H A Dinputsystem.cpp445 void dispatchEvents(eventqueue_t *q, timespan_t ticLength, bool updateAxes = true) in DENG2_PIMPL()
503 device->forAllControls([&ticLength] (InputControl &ctrl) in DENG2_PIMPL()
507 axis->update(ticLength); in DENG2_PIMPL()
1093 void InputSystem::processEvents(timespan_t ticLength) in processEvents() argument
1099 d->dispatchEvents(&queue, ticLength, !useSharpInputEvents); in processEvents()
1102 void InputSystem::processSharpEvents(timespan_t ticLength) in processSharpEvents() argument
1107 d->dispatchEvents(&sharpQueue, DD_IsFrameTimeAdvancing()? SECONDSPERTIC : ticLength); in processSharpEvents()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/include/ui/
H A Dinputsystem.h134 void processEvents(timespan_t ticLength);
136 void processSharpEvents(timespan_t ticLength);
H A Dbusyvisual.h59 void Con_TransitionTicker(timespan_t ticLength);
H A Daxisinputcontrol.h97 void update(timespan_t ticLength);
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/include/render/
H A Drend_font.h59 void FR_Ticker(timespan_t ticLength);
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/include/client/
H A Dcl_def.h47 void Cl_Ticker(timespan_t ticLength);
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/include/
H A Dg_game.h85 void G_Ticker(timespan_t ticLength);
H A Dst_stuff.h60 void ST_Ticker(timespan_t ticLength);
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/include/
H A Dg_game.h85 void G_Ticker(timespan_t ticLength);
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/include/
H A Dg_game.h83 void G_Ticker(timespan_t ticLength);
H A Dst_stuff.h59 void ST_Ticker(timespan_t ticLength);
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/include/
H A Dg_game.h85 void G_Ticker(timespan_t ticLength);
H A Dst_stuff.h60 void ST_Ticker(timespan_t ticLength);
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/
H A Dp_user.c1578 void P_PlayerThinkLookYaw(player_t* player, timespan_t ticLength) in P_PlayerThinkLookYaw() argument
1600 P_PlayerThinkHeadTurning(playerNum, ticLength); in P_PlayerThinkLookYaw()
1624 plr->mo->angle -= FLT2FIX(turnSpeedPerTic * vel * ticLength * TICRATE) + in P_PlayerThinkLookYaw()
1640 void P_PlayerThinkLookPitch(player_t* player, timespan_t ticLength) in P_PlayerThinkLookPitch() argument
1675 float step = 8 * ticLength * TICRATE; in P_PlayerThinkLookPitch()
1694 plr->lookDir += LOOKDIRMAX/85.f * ((640 * TICRATE)/65535.f*360 * vel * ticLength + in P_PlayerThinkLookPitch()
1900 void P_PlayerThink(player_t *player, timespan_t ticLength) in P_PlayerThink() argument
1929 P_PlayerThinkLookPitch(player, ticLength); in P_PlayerThink()
1930 P_PlayerThinkLookYaw(player, ticLength); in P_PlayerThink()
/dports/math/kmplot/kmplot-21.12.3/kmplot/
H A Dview.cpp532 double ticLength = millimetersToPixels( Settings::ticLength(), painter->device() ); in drawAxes() local
548 if ( b < ticLength ) in drawAxes()
549 b = ticLength; in drawAxes()
572 b = ticLength; in drawAxes()
575 if ( a < ticLength ) in drawAxes()
576 a = ticLength; in drawAxes()
606 b = 2*ticLength; in drawAxes()
622 if ( d_pixel > ticLength ) in drawAxes()
627 da = xToPixel(0)-ticLength; in drawAxes()
628 db = xToPixel(0)+ticLength; in drawAxes()
[all …]
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/server/include/server/
H A Dsv_def.h75 void Sv_Ticker(timespan_t ticLength);
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/include/resource/
H A Dmaterialanimator.h140 void animate(timespan_t ticLength);
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/client/
H A Dcl_main.cpp440 void Cl_Ticker(timespan_t ticLength) in Cl_Ticker() argument
468 Smoother_Advance(DD_Player(i)->smoother(), ticLength); in Cl_Ticker()
/dports/java/jcckit/JCCKit/docs/WebSite/examples/
H A DlogExample.properties16 defaultCoordinateSystem/ticLength = 0

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