/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/ |
H A D | dd_loop.cpp | 373 static ddouble ticLength; variable 377 return ::ticLength; in DD_CurrentTickDuration() 411 ::ticLength = de::min(MAX_FRAME_TIME, elapsedTime); in Loop_RunTics() 412 elapsedTime -= ::ticLength; in Loop_RunTics() 415 checkSharpTick(::ticLength); in Loop_RunTics() 419 ClientApp::inputSystem().processEvents(::ticLength); in Loop_RunTics() 423 ClientApp::inputSystem().processSharpEvents(::ticLength); in Loop_RunTics() 428 baseTicker(::ticLength); in Loop_RunTics() 434 ClientApp::inputSystem().processSharpEvents(::ticLength); in Loop_RunTics() 439 advanceTime(::ticLength); in Loop_RunTics()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/include/ |
H A D | p_user.h | 55 void P_PlayerThink(player_t *player, timespan_t ticLength); 75 void P_PlayerThinkLookYaw(player_t *player, timespan_t ticLength); 76 void P_PlayerThinkLookPitch(player_t *player, timespan_t ticLength);
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H A D | p_tick.h | 38 void P_RunPlayers(timespan_t ticLength);
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H A D | g_controls.h | 166 void P_PlayerThinkHeadTurning(int pnum, timespan_t ticLength);
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/world/ |
H A D | p_tick.cpp | 42 void P_RunPlayers(timespan_t ticLength) in P_RunPlayers() argument 49 P_PlayerThink(&players[i], ticLength); in P_RunPlayers()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/ui/ |
H A D | axisinputcontrol.cpp | 63 static float filter(int grade, float *accumulation, float ticLength) in DENG2_PIMPL_NOREF() 80 float used = target * ticLength; in DENG2_PIMPL_NOREF() 136 void AxisInputControl::update(timespan_t ticLength) in update() argument 140 Smoother_Advance(d->smoother, ticLength); in update()
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H A D | inputsystem.cpp | 445 void dispatchEvents(eventqueue_t *q, timespan_t ticLength, bool updateAxes = true) in DENG2_PIMPL() 503 device->forAllControls([&ticLength] (InputControl &ctrl) in DENG2_PIMPL() 507 axis->update(ticLength); in DENG2_PIMPL() 1093 void InputSystem::processEvents(timespan_t ticLength) in processEvents() argument 1099 d->dispatchEvents(&queue, ticLength, !useSharpInputEvents); in processEvents() 1102 void InputSystem::processSharpEvents(timespan_t ticLength) in processSharpEvents() argument 1107 d->dispatchEvents(&sharpQueue, DD_IsFrameTimeAdvancing()? SECONDSPERTIC : ticLength); in processSharpEvents()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/include/ui/ |
H A D | inputsystem.h | 134 void processEvents(timespan_t ticLength); 136 void processSharpEvents(timespan_t ticLength);
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H A D | busyvisual.h | 59 void Con_TransitionTicker(timespan_t ticLength);
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H A D | axisinputcontrol.h | 97 void update(timespan_t ticLength);
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/include/render/ |
H A D | rend_font.h | 59 void FR_Ticker(timespan_t ticLength);
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/include/client/ |
H A D | cl_def.h | 47 void Cl_Ticker(timespan_t ticLength);
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/include/ |
H A D | g_game.h | 85 void G_Ticker(timespan_t ticLength);
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H A D | st_stuff.h | 60 void ST_Ticker(timespan_t ticLength);
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/include/ |
H A D | g_game.h | 85 void G_Ticker(timespan_t ticLength);
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/include/ |
H A D | g_game.h | 83 void G_Ticker(timespan_t ticLength);
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H A D | st_stuff.h | 59 void ST_Ticker(timespan_t ticLength);
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/include/ |
H A D | g_game.h | 85 void G_Ticker(timespan_t ticLength);
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H A D | st_stuff.h | 60 void ST_Ticker(timespan_t ticLength);
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/ |
H A D | p_user.c | 1578 void P_PlayerThinkLookYaw(player_t* player, timespan_t ticLength) in P_PlayerThinkLookYaw() argument 1600 P_PlayerThinkHeadTurning(playerNum, ticLength); in P_PlayerThinkLookYaw() 1624 plr->mo->angle -= FLT2FIX(turnSpeedPerTic * vel * ticLength * TICRATE) + in P_PlayerThinkLookYaw() 1640 void P_PlayerThinkLookPitch(player_t* player, timespan_t ticLength) in P_PlayerThinkLookPitch() argument 1675 float step = 8 * ticLength * TICRATE; in P_PlayerThinkLookPitch() 1694 plr->lookDir += LOOKDIRMAX/85.f * ((640 * TICRATE)/65535.f*360 * vel * ticLength + in P_PlayerThinkLookPitch() 1900 void P_PlayerThink(player_t *player, timespan_t ticLength) in P_PlayerThink() argument 1929 P_PlayerThinkLookPitch(player, ticLength); in P_PlayerThink() 1930 P_PlayerThinkLookYaw(player, ticLength); in P_PlayerThink()
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/dports/math/kmplot/kmplot-21.12.3/kmplot/ |
H A D | view.cpp | 532 double ticLength = millimetersToPixels( Settings::ticLength(), painter->device() ); in drawAxes() local 548 if ( b < ticLength ) in drawAxes() 549 b = ticLength; in drawAxes() 572 b = ticLength; in drawAxes() 575 if ( a < ticLength ) in drawAxes() 576 a = ticLength; in drawAxes() 606 b = 2*ticLength; in drawAxes() 622 if ( d_pixel > ticLength ) in drawAxes() 627 da = xToPixel(0)-ticLength; in drawAxes() 628 db = xToPixel(0)+ticLength; in drawAxes() [all …]
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/server/include/server/ |
H A D | sv_def.h | 75 void Sv_Ticker(timespan_t ticLength);
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/include/resource/ |
H A D | materialanimator.h | 140 void animate(timespan_t ticLength);
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/client/ |
H A D | cl_main.cpp | 440 void Cl_Ticker(timespan_t ticLength) in Cl_Ticker() argument 468 Smoother_Advance(DD_Player(i)->smoother(), ticLength); in Cl_Ticker()
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/dports/java/jcckit/JCCKit/docs/WebSite/examples/ |
H A D | logExample.properties | 16 defaultCoordinateSystem/ticLength = 0
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