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Searched refs:tile_crc32 (Results 1 – 2 of 2) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Dblood.cpp2292 int32_t tile_crc32 = 0; in parsedefinitions_game() local
2314 scriptfile_getsymbol(pScript, &tile_crc32); in parsedefinitions_game()
2334 scriptfile_getsymbol(pScript, &tile_crc32); in parsedefinitions_game()
2379 if (orig_crc32 != tile_crc32) in parsedefinitions_game()
/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Ddefs.cpp815 int32_t tile_crc32 = 0; in defsparser() local
865 scriptfile_getsymbol(script, &tile_crc32); in defsparser()
885 scriptfile_getsymbol(script, &tile_crc32); in defsparser()
931 if (orig_crc32 == tile_crc32) in defsparser()
935 …tprintf("CRC32 of tile %d doesn't match! CRC32: %d, Expected: %d\n", tile, orig_crc32, tile_crc32); in defsparser()