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Searched refs:tile_data_at (Results 1 – 4 of 4) sorted by relevance

/dports/games/supertux2/SuperTux-v0.6.3-Source/src/worldmap/
H A Dworldmap.cpp216 int old_tile_data = tile_data_at(old_pos); in path_ok()
217 int new_tile_data = tile_data_at(*new_pos); in path_ok()
385 int tile_data = tile_data_at(m_tux->get_tile_pos()); in update()
420 WorldMap::tile_data_at(const Vector& p) const in tile_data_at() function in worldmap::WorldMap
436 return tile_data_at(p) & Tile::WORLDMAP_DIR_MASK; in available_directions_at()
504 const int data = tile_data_at(Vector(static_cast<float>(x), static_cast<float>(y))); in draw()
H A Dtux.cpp277 (m_worldmap->tile_data_at(m_tile_pos) & Tile::WORLDMAP_STOP) || in try_continue_walking()
290 const int tile_data = m_worldmap->tile_data_at(m_tile_pos); in try_continue_walking()
H A Dworldmap.hpp85 int tile_data_at(const Vector& pos) const;
H A Dworldmap_state.cpp77 int tile_data = m_worldmap.tile_data_at(p); in load_state()