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Searched refs:tile_size_x (Results 1 – 25 of 50) sorted by relevance

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/dports/games/frogatto/frogatto-1.3.1/src/
H A Dpathfinding.cpp156 return point(int(src_pt.x/tile_size_x)*tile_size_x + tile_size_x/2, in get_midpoint()
169 const int tile_size_x, in get_neighbours_from_rect() argument
176 if(mid_x - tile_size_x >= b.x()) { in get_neighbours_from_rect()
178 res.push_back(point(mid_x - tile_size_x, mid_y)); in get_neighbours_from_rect()
180 if(mid_x + tile_size_x < b.x2()) { in get_neighbours_from_rect()
195 res.push_back(point(mid_x - tile_size_x, mid_y - tile_size_y)); in get_neighbours_from_rect()
238 const int tile_size_x, in a_star_find_path() argument
250 point src(get_midpoint(src_pt, tile_size_x, tile_size_y)); in a_star_find_path()
251 point dst(get_midpoint(dst_pt, tile_size_x, tile_size_y)); in a_star_find_path()
259 …if(lvl->solid(src.x, src.y, tile_size_x, tile_size_y) || lvl->solid(dst.x, dst.y, tile_size_x, til… in a_star_find_path()
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H A Dformula_function.cpp794 int tile_size_x = TileSize;
799 tile_size_x = args()[1]->evaluate(variables).as_int();
802 …ASSERT_LOG((tile_size_x%2)==0 && (tile_size_y%2)==0, "The tile_size_x and tile_size_y values *must…
807 b.from_coordinates(b.x() - b.x()%tile_size_x,
809 b.x2()+(tile_size_x-b.x2()%tile_size_x),
817 for(int x = b.x(); x < b.x2(); x += tile_size_x) {
818 if(!lvl->solid(x, y, tile_size_x, tile_size_y)) {
824 if(!lvl->solid(p.x, p.y, tile_size_x, tile_size_y)) { in foreach()
836 int tile_size_x = TileSize;
847 tile_size_x = args()[6]->evaluate(variables).as_int();
[all …]
H A Dpathfinding.hpp165 const int tile_size_x,
182 const int tile_size_x,
/dports/games/frogatto/frogatto-1.3.1/modules/vgi/data/objects/
H A Dcube2_playable.cfg8 tile_size_x: 32,
15 snap_pt: "def(x,y) [x-x%consts.tile_size_x, y-y%consts.tile_size_y]",
17 …norm_distance: "def(a,b) sqrt(((a[0]-b[0])/consts.tile_size_x)^2 + ((a[1]-b[1])/consts.tile_size_y…
35 create_graph_from_level(level, consts.tile_size_x, consts.tile_size_y),
46 if(pt_in_rect(mouse_x,mouse_y, v[0],v[1],consts.tile_size_x,consts.tile_size_y), [
59 debug_rect(v[0]+8, v[1]+8, consts.tile_size_x-16, consts.tile_size_y-16)))",
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/imagination/vulkan/
H A Dpvr_job_common.c304 uint32_t tile_size_x; in pvr_setup_tiles_in_flight() local
334 tile_size_x = PVR_GET_FEATURE_VALUE(dev_info, tile_size_x, 0); in pvr_setup_tiles_in_flight()
338 assert(tile_size_x == tile_size_y); in pvr_setup_tiles_in_flight()
340 if (tile_size_x == 16U) { in pvr_setup_tiles_in_flight()
342 partition_size *= tile_size_x * tile_size_y; in pvr_setup_tiles_in_flight()
345 partition_size *= (tile_size_x * tile_size_y / 4U); in pvr_setup_tiles_in_flight()
358 if (tile_size_x != 16) { in pvr_setup_tiles_in_flight()
363 MIN2((tile_size_x * tile_size_y / 4U) * 8U, usable_partition_size); in pvr_setup_tiles_in_flight()
385 if (tile_size_x != 16) { in pvr_setup_tiles_in_flight()
414 if (tile_size_x == 16) { in pvr_setup_tiles_in_flight()
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/imagination/include/hwdef/
H A Drogue_hw_utils.h56 const uint32_t tile_size_x = in rogue_get_isp_samples_per_tile_xy() local
57 PVR_GET_FEATURE_VALUE(dev_info, tile_size_x, 0U); in rogue_get_isp_samples_per_tile_xy()
74 *x_out = tile_size_x; in rogue_get_isp_samples_per_tile_xy()
201 uint32_t tile_size_x = PVR_GET_FEATURE_VALUE(dev_info, tile_size_x, 0); in rogue_get_total_reserved_partition_size() local
205 if (tile_size_x == 16 && tile_size_y == 16) { in rogue_get_total_reserved_partition_size()
206 return tile_size_x * tile_size_y * max_partitions * in rogue_get_total_reserved_partition_size()
/dports/games/vkquake/vkQuake-1.12.2/Shaders/
H A Dscreen_effects.inc49 const uint tile_size_x = 8;
83 const uint num_subgroups_x = (tile_size_x + subgroup_width - 1) / subgroup_width;
86 const uint pos_x = (gl_WorkGroupID.x * tile_size_x) + local_x;
135 const uint local_idx = local_x + (local_y * tile_size_x);
143 const uint shared_mem_idx = (local_x / 2) + ((local_y / 2) * (tile_size_x / 2));
182 const uint shared_mem_idx = (local_x / 4) + ((local_y / 4) * (tile_size_x / 4));
/dports/games/openage/openage-0.3.0-1262-ga554ab49/doc/media/
H A Dstemplet-dat.md10 long tile_size_x; // seems to be always 97
17 RGBA colors1[tile_size_x]; // seems to be the color mapping used with ICM
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/imagination/common/
H A Dpvr_device_info.c83 .tile_size_x = 32U,
164 .tile_size_x = 16U,
240 .tile_size_x = 16U,
H A Dpvr_device_info.h307 uint32_t tile_size_x; member
/dports/emulators/yuzu/yuzu-0b47f7a46/src/video_core/
H A Dmorton.cpp28 constexpr u32 tile_size_x{GetDefaultBlockWidth(format)}; in MortonCopy() local
32 Tegra::Texture::UnswizzleTexture(buffer, addr, tile_size_x, tile_size_y, bytes_per_pixel, in MortonCopy()
36 Tegra::Texture::CopySwizzledData((stride + tile_size_x - 1) / tile_size_x, in MortonCopy()
/dports/emulators/yuzu/yuzu-0b47f7a46/src/video_core/textures/
H A Ddecoders.h24 void UnswizzleTexture(u8* unswizzled_data, u8* address, u32 tile_size_x, u32 tile_size_y,
30 std::vector<u8> UnswizzleTexture(u8* address, u32 tile_size_x, u32 tile_size_y, u32 bytes_per_pixel,
H A Ddecoders.cpp187 void UnswizzleTexture(u8* const unswizzled_data, u8* address, u32 tile_size_x, u32 tile_size_y, in UnswizzleTexture() argument
190 CopySwizzledData((width + tile_size_x - 1) / tile_size_x, in UnswizzleTexture()
196 std::vector<u8> UnswizzleTexture(u8* address, u32 tile_size_x, u32 tile_size_y, u32 bytes_per_pixel, in UnswizzleTexture() argument
200 UnswizzleTexture(unswizzled_data.data(), address, tile_size_x, tile_size_y, bytes_per_pixel, in UnswizzleTexture()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/konami/
H A Dk053936.cpp83 void K053936PredrawTiles3(INT32 chip, UINT8 *gfx, INT32 tile_size_x, INT32 tile_size_y, INT32 trans… in K053936PredrawTiles3() argument
90 INT32 tilemap_wide = tilemap_width / tile_size_x; in K053936PredrawTiles3()
93 INT32 xflip = (tile_size_x - 1); in K053936PredrawTiles3()
100 INT32 sx = (i % tilemap_wide) * tile_size_x; in K053936PredrawTiles3()
118 UINT8 *src = gfx + (code * tile_size_x * tile_size_y); in K053936PredrawTiles3()
122 for (INT32 x = 0; x < tile_size_x; x++) { in K053936PredrawTiles3()
123 dst[x] = src[((y*tile_size_x)+x)^flip] + color; in K053936PredrawTiles3()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/konami/
H A Dk053936.cpp83 void K053936PredrawTiles3(INT32 chip, UINT8 *gfx, INT32 tile_size_x, INT32 tile_size_y, INT32 trans… in K053936PredrawTiles3() argument
90 INT32 tilemap_wide = tilemap_width / tile_size_x; in K053936PredrawTiles3()
93 INT32 xflip = (tile_size_x - 1); in K053936PredrawTiles3()
100 INT32 sx = (i % tilemap_wide) * tile_size_x; in K053936PredrawTiles3()
118 UINT8 *src = gfx + (code * tile_size_x * tile_size_y); in K053936PredrawTiles3()
122 for (INT32 x = 0; x < tile_size_x; x++) { in K053936PredrawTiles3()
123 dst[x] = src[((y*tile_size_x)+x)^flip] + color; in K053936PredrawTiles3()
/dports/graphics/blender/blender-2.91.0/release/scripts/addons/archipack/presets/archipack_roof/
H A Dondule.py14 d.tile_size_x = 1.0
H A Droman.py14 d.tile_size_x = 0.2
H A Deternit.py14 d.tile_size_x = 0.4
H A Dround.py14 d.tile_size_x = 0.1
H A Dsquare.py14 d.tile_size_x = 0.4
H A Dbraas_1.py14 d.tile_size_x = 0.2
H A Dbraas_2.py14 d.tile_size_x = 0.2
H A Dlauze.py14 d.tile_size_x = 0.6
H A Dmetal.py14 d.tile_size_x = 1.0
/dports/www/netsurf/netsurf-3.10/frontends/amiga/
H A Dcorewindow.c226 int tile_size_x; in ami_cw_redraw_rect() local
261 ami_plot_ra_get_size(ami_cw->gg, &tile_size_x, &tile_size_y); in ami_cw_redraw_rect()
268 for(tile_x = x; tile_x < (x + width); tile_x += tile_size_x) { in ami_cw_redraw_rect()
269 tile_w = tile_size_x; in ami_cw_redraw_rect()
270 if(((x + width) - tile_x) < tile_size_x) in ami_cw_redraw_rect()

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