/dports/games/frogatto/frogatto-1.3.1/src/ |
H A D | pathfinding.cpp | 156 return point(int(src_pt.x/tile_size_x)*tile_size_x + tile_size_x/2, in get_midpoint() 169 const int tile_size_x, in get_neighbours_from_rect() argument 176 if(mid_x - tile_size_x >= b.x()) { in get_neighbours_from_rect() 178 res.push_back(point(mid_x - tile_size_x, mid_y)); in get_neighbours_from_rect() 180 if(mid_x + tile_size_x < b.x2()) { in get_neighbours_from_rect() 195 res.push_back(point(mid_x - tile_size_x, mid_y - tile_size_y)); in get_neighbours_from_rect() 238 const int tile_size_x, in a_star_find_path() argument 250 point src(get_midpoint(src_pt, tile_size_x, tile_size_y)); in a_star_find_path() 251 point dst(get_midpoint(dst_pt, tile_size_x, tile_size_y)); in a_star_find_path() 259 …if(lvl->solid(src.x, src.y, tile_size_x, tile_size_y) || lvl->solid(dst.x, dst.y, tile_size_x, til… in a_star_find_path() [all …]
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H A D | formula_function.cpp | 794 int tile_size_x = TileSize; 799 tile_size_x = args()[1]->evaluate(variables).as_int(); 802 …ASSERT_LOG((tile_size_x%2)==0 && (tile_size_y%2)==0, "The tile_size_x and tile_size_y values *must… 807 b.from_coordinates(b.x() - b.x()%tile_size_x, 809 b.x2()+(tile_size_x-b.x2()%tile_size_x), 817 for(int x = b.x(); x < b.x2(); x += tile_size_x) { 818 if(!lvl->solid(x, y, tile_size_x, tile_size_y)) { 824 if(!lvl->solid(p.x, p.y, tile_size_x, tile_size_y)) { in foreach() 836 int tile_size_x = TileSize; 847 tile_size_x = args()[6]->evaluate(variables).as_int(); [all …]
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H A D | pathfinding.hpp | 165 const int tile_size_x, 182 const int tile_size_x,
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/dports/games/frogatto/frogatto-1.3.1/modules/vgi/data/objects/ |
H A D | cube2_playable.cfg | 8 tile_size_x: 32, 15 snap_pt: "def(x,y) [x-x%consts.tile_size_x, y-y%consts.tile_size_y]", 17 …norm_distance: "def(a,b) sqrt(((a[0]-b[0])/consts.tile_size_x)^2 + ((a[1]-b[1])/consts.tile_size_y… 35 create_graph_from_level(level, consts.tile_size_x, consts.tile_size_y), 46 if(pt_in_rect(mouse_x,mouse_y, v[0],v[1],consts.tile_size_x,consts.tile_size_y), [ 59 debug_rect(v[0]+8, v[1]+8, consts.tile_size_x-16, consts.tile_size_y-16)))",
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/imagination/vulkan/ |
H A D | pvr_job_common.c | 304 uint32_t tile_size_x; in pvr_setup_tiles_in_flight() local 334 tile_size_x = PVR_GET_FEATURE_VALUE(dev_info, tile_size_x, 0); in pvr_setup_tiles_in_flight() 338 assert(tile_size_x == tile_size_y); in pvr_setup_tiles_in_flight() 340 if (tile_size_x == 16U) { in pvr_setup_tiles_in_flight() 342 partition_size *= tile_size_x * tile_size_y; in pvr_setup_tiles_in_flight() 345 partition_size *= (tile_size_x * tile_size_y / 4U); in pvr_setup_tiles_in_flight() 358 if (tile_size_x != 16) { in pvr_setup_tiles_in_flight() 363 MIN2((tile_size_x * tile_size_y / 4U) * 8U, usable_partition_size); in pvr_setup_tiles_in_flight() 385 if (tile_size_x != 16) { in pvr_setup_tiles_in_flight() 414 if (tile_size_x == 16) { in pvr_setup_tiles_in_flight()
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/imagination/include/hwdef/ |
H A D | rogue_hw_utils.h | 56 const uint32_t tile_size_x = in rogue_get_isp_samples_per_tile_xy() local 57 PVR_GET_FEATURE_VALUE(dev_info, tile_size_x, 0U); in rogue_get_isp_samples_per_tile_xy() 74 *x_out = tile_size_x; in rogue_get_isp_samples_per_tile_xy() 201 uint32_t tile_size_x = PVR_GET_FEATURE_VALUE(dev_info, tile_size_x, 0); in rogue_get_total_reserved_partition_size() local 205 if (tile_size_x == 16 && tile_size_y == 16) { in rogue_get_total_reserved_partition_size() 206 return tile_size_x * tile_size_y * max_partitions * in rogue_get_total_reserved_partition_size()
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/dports/games/vkquake/vkQuake-1.12.2/Shaders/ |
H A D | screen_effects.inc | 49 const uint tile_size_x = 8; 83 const uint num_subgroups_x = (tile_size_x + subgroup_width - 1) / subgroup_width; 86 const uint pos_x = (gl_WorkGroupID.x * tile_size_x) + local_x; 135 const uint local_idx = local_x + (local_y * tile_size_x); 143 const uint shared_mem_idx = (local_x / 2) + ((local_y / 2) * (tile_size_x / 2)); 182 const uint shared_mem_idx = (local_x / 4) + ((local_y / 4) * (tile_size_x / 4));
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/dports/games/openage/openage-0.3.0-1262-ga554ab49/doc/media/ |
H A D | stemplet-dat.md | 10 long tile_size_x; // seems to be always 97 17 RGBA colors1[tile_size_x]; // seems to be the color mapping used with ICM
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/imagination/common/ |
H A D | pvr_device_info.c | 83 .tile_size_x = 32U, 164 .tile_size_x = 16U, 240 .tile_size_x = 16U,
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H A D | pvr_device_info.h | 307 uint32_t tile_size_x; member
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/dports/emulators/yuzu/yuzu-0b47f7a46/src/video_core/ |
H A D | morton.cpp | 28 constexpr u32 tile_size_x{GetDefaultBlockWidth(format)}; in MortonCopy() local 32 Tegra::Texture::UnswizzleTexture(buffer, addr, tile_size_x, tile_size_y, bytes_per_pixel, in MortonCopy() 36 Tegra::Texture::CopySwizzledData((stride + tile_size_x - 1) / tile_size_x, in MortonCopy()
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/dports/emulators/yuzu/yuzu-0b47f7a46/src/video_core/textures/ |
H A D | decoders.h | 24 void UnswizzleTexture(u8* unswizzled_data, u8* address, u32 tile_size_x, u32 tile_size_y, 30 std::vector<u8> UnswizzleTexture(u8* address, u32 tile_size_x, u32 tile_size_y, u32 bytes_per_pixel,
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H A D | decoders.cpp | 187 void UnswizzleTexture(u8* const unswizzled_data, u8* address, u32 tile_size_x, u32 tile_size_y, in UnswizzleTexture() argument 190 CopySwizzledData((width + tile_size_x - 1) / tile_size_x, in UnswizzleTexture() 196 std::vector<u8> UnswizzleTexture(u8* address, u32 tile_size_x, u32 tile_size_y, u32 bytes_per_pixel, in UnswizzleTexture() argument 200 UnswizzleTexture(unswizzled_data.data(), address, tile_size_x, tile_size_y, bytes_per_pixel, in UnswizzleTexture()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/konami/ |
H A D | k053936.cpp | 83 void K053936PredrawTiles3(INT32 chip, UINT8 *gfx, INT32 tile_size_x, INT32 tile_size_y, INT32 trans… in K053936PredrawTiles3() argument 90 INT32 tilemap_wide = tilemap_width / tile_size_x; in K053936PredrawTiles3() 93 INT32 xflip = (tile_size_x - 1); in K053936PredrawTiles3() 100 INT32 sx = (i % tilemap_wide) * tile_size_x; in K053936PredrawTiles3() 118 UINT8 *src = gfx + (code * tile_size_x * tile_size_y); in K053936PredrawTiles3() 122 for (INT32 x = 0; x < tile_size_x; x++) { in K053936PredrawTiles3() 123 dst[x] = src[((y*tile_size_x)+x)^flip] + color; in K053936PredrawTiles3()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/konami/ |
H A D | k053936.cpp | 83 void K053936PredrawTiles3(INT32 chip, UINT8 *gfx, INT32 tile_size_x, INT32 tile_size_y, INT32 trans… in K053936PredrawTiles3() argument 90 INT32 tilemap_wide = tilemap_width / tile_size_x; in K053936PredrawTiles3() 93 INT32 xflip = (tile_size_x - 1); in K053936PredrawTiles3() 100 INT32 sx = (i % tilemap_wide) * tile_size_x; in K053936PredrawTiles3() 118 UINT8 *src = gfx + (code * tile_size_x * tile_size_y); in K053936PredrawTiles3() 122 for (INT32 x = 0; x < tile_size_x; x++) { in K053936PredrawTiles3() 123 dst[x] = src[((y*tile_size_x)+x)^flip] + color; in K053936PredrawTiles3()
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/dports/graphics/blender/blender-2.91.0/release/scripts/addons/archipack/presets/archipack_roof/ |
H A D | ondule.py | 14 d.tile_size_x = 1.0
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H A D | roman.py | 14 d.tile_size_x = 0.2
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H A D | eternit.py | 14 d.tile_size_x = 0.4
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H A D | round.py | 14 d.tile_size_x = 0.1
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H A D | square.py | 14 d.tile_size_x = 0.4
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H A D | braas_1.py | 14 d.tile_size_x = 0.2
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H A D | braas_2.py | 14 d.tile_size_x = 0.2
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H A D | lauze.py | 14 d.tile_size_x = 0.6
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H A D | metal.py | 14 d.tile_size_x = 1.0
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/dports/www/netsurf/netsurf-3.10/frontends/amiga/ |
H A D | corewindow.c | 226 int tile_size_x; in ami_cw_redraw_rect() local 261 ami_plot_ra_get_size(ami_cw->gg, &tile_size_x, &tile_size_y); in ami_cw_redraw_rect() 268 for(tile_x = x; tile_x < (x + width); tile_x += tile_size_x) { in ami_cw_redraw_rect() 269 tile_w = tile_size_x; in ami_cw_redraw_rect() 270 if(((x + width) - tile_x) < tile_size_x) in ami_cw_redraw_rect()
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